[Bf-blender-cvs] [642b77e874e] blender2.8: Edit Mesh: Decrease the depth bias on vertices

Clément Foucault noreply at git.blender.org
Thu Oct 18 23:32:40 CEST 2018


Commit: 642b77e874e787b04e28dc68af3ac4bd7aed5b2e
Author: Clément Foucault
Date:   Thu Oct 18 20:04:47 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB642b77e874e787b04e28dc68af3ac4bd7aed5b2e

Edit Mesh: Decrease the depth bias on vertices

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M	source/blender/draw/modes/shaders/edit_mesh_overlay_points_vert.glsl

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diff --git a/source/blender/draw/modes/shaders/edit_mesh_overlay_points_vert.glsl b/source/blender/draw/modes/shaders/edit_mesh_overlay_points_vert.glsl
index cf7d103a86b..722411571e4 100644
--- a/source/blender/draw/modes/shaders/edit_mesh_overlay_points_vert.glsl
+++ b/source/blender/draw/modes/shaders/edit_mesh_overlay_points_vert.glsl
@@ -3,7 +3,7 @@ uniform mat3 NormalMatrix;
 uniform mat4 ProjectionMatrix;
 uniform mat4 ModelViewMatrix;
 uniform mat4 ModelViewProjectionMatrix;
-uniform float ofs = 1e-3;
+uniform float ofs = 1e-4;
 
 in vec3 pos;
 in ivec4 data;



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