[Bf-blender-cvs] [53d152258e9] blender2.8: UI: particle deflector options in topbar
Campbell Barton
noreply at git.blender.org
Wed Oct 17 09:57:01 CEST 2018
Commit: 53d152258e9fcaee2168a92e39df9c3a71b7f43a
Author: Campbell Barton
Date: Wed Oct 17 18:52:11 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB53d152258e9fcaee2168a92e39df9c3a71b7f43a
UI: particle deflector options in topbar
See: T57228
===================================================================
M release/scripts/startup/bl_ui/space_topbar.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/space_topbar.py b/release/scripts/startup/bl_ui/space_topbar.py
index 0f68b16f71a..3aeb3330afb 100644
--- a/release/scripts/startup/bl_ui/space_topbar.py
+++ b/release/scripts/startup/bl_ui/space_topbar.py
@@ -303,6 +303,15 @@ class _draw_left_context_mode:
elif tool == 'PUFF':
layout.row().prop(brush, "puff_mode", expand=True)
layout.prop(brush, "use_puff_volume")
+ elif tool == 'COMB':
+ # Note: actually in 'Options' panel,
+ # disabled when used in popover.
+ row = layout.row()
+ row.active = settings.is_editable
+ row.prop(settings, "use_emitter_deflect", text="Deflect Emitter")
+ sub = row.row(align=True)
+ sub.active = settings.use_emitter_deflect
+ sub.prop(settings, "emitter_distance", text="Distance")
class IMAGE_EDITOR:
def VIEW(context, layout, tool):
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