[Bf-blender-cvs] [b11515332b8] blender2.8: GP: Improve qualitty in Wave when alpha is extreme
Antonioya
noreply at git.blender.org
Sat Oct 13 18:28:41 CEST 2018
Commit: b11515332b84202d2600c002e3a92809dac22e18
Author: Antonioya
Date: Sat Oct 13 18:28:33 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBb11515332b84202d2600c002e3a92809dac22e18
GP: Improve qualitty in Wave when alpha is extreme
===================================================================
M source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_wave_frag.glsl
===================================================================
diff --git a/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_wave_frag.glsl b/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_wave_frag.glsl
index 882b2cf59f1..df5248c7791 100644
--- a/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_wave_frag.glsl
+++ b/source/blender/draw/engines/gpencil/shaders/fx/gpencil_fx_wave_frag.glsl
@@ -37,4 +37,7 @@ void main()
FragColor = outcolor;
gl_FragDepth = stroke_depth;
+
+ if (outcolor.a < 0.02f)
+ discard;
}
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