[Bf-blender-cvs] [937136251af] temp-outliner-visibility: Outliner: eyes for collection affect collection visibility
Dalai Felinto
noreply at git.blender.org
Fri Nov 30 05:36:40 CET 2018
Commit: 937136251aff9602be3d4b7b056edf43f6233328
Author: Dalai Felinto
Date: Thu Nov 29 19:43:52 2018 -0200
Branches: temp-outliner-visibility
https://developer.blender.org/rB937136251aff9602be3d4b7b056edf43f6233328
Outliner: eyes for collection affect collection visibility
As oppose to affect the collection objects' visibility.
===================================================================
M source/blender/editors/space_outliner/outliner_draw.c
===================================================================
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index 722ed393492..59523feabc5 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -304,11 +304,12 @@ static void hidebutton_layer_collection_flag_cb(bContext *C, void *poin, void *p
bool extend = (CTX_wm_window(C)->eventstate->ctrl == 0);
/* Undo button toggle, let function do it. */
- lc->runtime_flag ^= LAYER_COLLECTION_HAS_VISIBLE_OBJECTS;
+ lc->flag ^= LAYER_COLLECTION_RESTRICT_VIEW;
BKE_layer_collection_set_visible(scene, view_layer, lc, extend);
- DEG_id_tag_update(&scene->id, DEG_TAG_BASE_FLAGS_UPDATE);
+ DEG_relations_tag_update(CTX_data_main(C));
+ DEG_id_tag_update(&scene->id, DEG_TAG_SELECT_UPDATE);
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
}
@@ -648,16 +649,14 @@ static void outliner_draw_restrictbuts(
if ((!lc || !(lc->flag & LAYER_COLLECTION_EXCLUDE)) &&
!(collection->flag & COLLECTION_IS_MASTER))
{
- if (lc && (lc->runtime_flag & LAYER_COLLECTION_HAS_ENABLED_OBJECTS)) {
- bt = uiDefIconButBitS(
- block, UI_BTYPE_ICON_TOGGLE_N, LAYER_COLLECTION_HAS_VISIBLE_OBJECTS, 0, ICON_HIDE_OFF,
- (int)(ar->v2d.cur.xmax - OL_TOG_HIDEX), te->ys, UI_UNIT_X,
- UI_UNIT_Y, &lc->runtime_flag, 0, 0, 0, 0,
- TIP_("Hide collection in viewport (Ctrl to isolate)"));
- UI_but_func_set(bt, hidebutton_layer_collection_flag_cb, view_layer, lc);
- UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
- UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
- }
+ bt = uiDefIconButBitS(
+ block, UI_BTYPE_ICON_TOGGLE, LAYER_COLLECTION_RESTRICT_VIEW, 0, ICON_HIDE_OFF,
+ (int)(ar->v2d.cur.xmax - OL_TOG_HIDEX), te->ys, UI_UNIT_X,
+ UI_UNIT_Y, &lc->flag, 0, 0, 0, 0,
+ TIP_("Hide collection in viewport (Ctrl to isolate)"));
+ UI_but_func_set(bt, hidebutton_layer_collection_flag_cb, view_layer, lc);
+ UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
+ UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
PointerRNA collection_ptr;
RNA_id_pointer_create(&collection->id, &collection_ptr);
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