[Bf-blender-cvs] [fea3451cf29] blender2.8: Fix inverted texture paint overlay display icons.
Alexander Gavrilov
noreply at git.blender.org
Mon Nov 26 12:52:53 CET 2018
Commit: fea3451cf29d7133499db696bdc87210772a7284
Author: Alexander Gavrilov
Date: Mon Nov 26 14:52:24 2018 +0300
Branches: blender2.8
https://developer.blender.org/rBfea3451cf29d7133499db696bdc87210772a7284
Fix inverted texture paint overlay display icons.
===================================================================
M release/scripts/startup/bl_ui/space_view3d_toolbar.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 2fb056cdfb7..3f6518e80a6 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -637,7 +637,7 @@ class VIEW3D_PT_tools_brush_overlay(Panel, View3DPaintPanel):
sub = row.row(align=True)
sub.prop(brush, "cursor_overlay_alpha", text="Curve Alpha")
sub.prop(brush, "use_cursor_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
- row.prop(brush,"use_cursor_overlay", text="", toggle=True, icon='HIDE_ON' if brush.use_cursor_overlay else 'HIDE_OFF')
+ row.prop(brush,"use_cursor_overlay", text="", toggle=True, icon='HIDE_OFF' if brush.use_cursor_overlay else 'HIDE_ON')
col.active = brush.brush_capabilities.has_overlay
@@ -648,7 +648,7 @@ class VIEW3D_PT_tools_brush_overlay(Panel, View3DPaintPanel):
sub.prop(brush, "texture_overlay_alpha", text="Texture Alpha")
sub.prop(brush, "use_primary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
if tex_slot.map_mode != 'STENCIL':
- row.prop(brush, "use_primary_overlay", text="", toggle=True, icon='HIDE_ON' if brush.use_primary_overlay else 'HIDE_OFF')
+ row.prop(brush, "use_primary_overlay", text="", toggle=True, icon='HIDE_OFF' if brush.use_primary_overlay else 'HIDE_ON')
if context.image_paint_object:
row = col.row(align=True)
@@ -657,7 +657,7 @@ class VIEW3D_PT_tools_brush_overlay(Panel, View3DPaintPanel):
sub.prop(brush, "mask_overlay_alpha", text="Mask Texture Alpha")
sub.prop(brush, "use_secondary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
if tex_slot_mask.map_mode != 'STENCIL':
- row.prop(brush, "use_secondary_overlay", text="", toggle=True, icon='HIDE_ON' if brush.use_secondary_overlay else 'HIDE_OFF')
+ row.prop(brush, "use_secondary_overlay", text="", toggle=True, icon='HIDE_OFF' if brush.use_secondary_overlay else 'HIDE_ON')
# TODO, move to space_view3d.py
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