[Bf-blender-cvs] [b4e037fe140] blender2.8: Fix extended shading pie menu not having same order as before.

Brecht Van Lommel noreply at git.blender.org
Mon Nov 26 01:01:37 CET 2018


Commit: b4e037fe14052619e23863ca08524c97181b3292
Author: Brecht Van Lommel
Date:   Mon Nov 26 01:00:05 2018 +0100
Branches: blender2.8
https://developer.blender.org/rBb4e037fe14052619e23863ca08524c97181b3292

Fix extended shading pie menu not having same order as before.

===================================================================

M	release/scripts/startup/bl_ui/space_view3d.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 1cf9a3a4b31..d58f1155ea0 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -3866,6 +3866,7 @@ class VIEW3D_MT_shading_ex_pie(Menu):
         view = context.space_data
 
         pie.prop_enum(view.shading, "type", value='WIREFRAME')
+        pie.prop_enum(view.shading, "type", value='SOLID')
 
         xray_active = (
             (context.mode in {'POSE', 'EDIT_MESH'}) or
@@ -3880,7 +3881,6 @@ class VIEW3D_MT_shading_ex_pie(Menu):
 
         pie.prop(view.overlay, "show_overlays", text="Toggle Overlays", icon='OVERLAY')
 
-        pie.prop_enum(view.shading, "type", value='SOLID')
         pie.prop_enum(view.shading, "type", value='MATERIAL')
         pie.prop_enum(view.shading, "type", value='RENDERED')



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