[Bf-blender-cvs] [b6693f1f544] blender2.8: Depsgraph: Cleanup, use more clear name
Sergey Sharybin
noreply at git.blender.org
Wed Nov 21 15:04:32 CET 2018
Commit: b6693f1f544a97fa2325c142d05e82fa60b63b27
Author: Sergey Sharybin
Date: Wed Nov 21 14:52:42 2018 +0100
Branches: blender2.8
https://developer.blender.org/rBb6693f1f544a97fa2325c142d05e82fa60b63b27
Depsgraph: Cleanup, use more clear name
Five years later since the original commit, is probably not so bad
timing on calling things by their clear name.
===================================================================
M source/blender/blenkernel/BKE_object.h
M source/blender/blenkernel/intern/object_update.c
M source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
===================================================================
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 2527b0f5092..c07ccdf8ee2 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -233,7 +233,8 @@ void BKE_object_eval_constraints(
struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob);
-void BKE_object_eval_done(struct Depsgraph *depsgraph, struct Object *ob);
+void BKE_object_eval_transform_final(
+ struct Depsgraph *depsgraph, struct Object *ob);
bool BKE_object_eval_proxy_copy(
struct Depsgraph *depsgraph,
diff --git a/source/blender/blenkernel/intern/object_update.c b/source/blender/blenkernel/intern/object_update.c
index 267f64aa53f..ea6466bf80e 100644
--- a/source/blender/blenkernel/intern/object_update.c
+++ b/source/blender/blenkernel/intern/object_update.c
@@ -135,7 +135,7 @@ void BKE_object_eval_constraints(Depsgraph *depsgraph,
BKE_constraints_clear_evalob(cob);
}
-void BKE_object_eval_done(Depsgraph *depsgraph, Object *ob)
+void BKE_object_eval_transform_final(Depsgraph *depsgraph, Object *ob)
{
DEG_debug_print_eval(depsgraph, __func__, ob->id.name, ob);
@@ -364,7 +364,7 @@ void BKE_object_eval_transform_all(Depsgraph *depsgraph,
BKE_object_eval_constraints(depsgraph, scene, object);
}
BKE_object_eval_uber_transform(depsgraph, object);
- BKE_object_eval_done(depsgraph, object);
+ BKE_object_eval_transform_final(depsgraph, object);
}
void BKE_object_eval_update_shading(Depsgraph *depsgraph, Object *object)
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
index c2cb09ce980..e59de4224c0 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
@@ -800,7 +800,7 @@ void DepsgraphNodeBuilder::build_object_transform(Object *object)
/* object transform is done */
op_node = add_operation_node(&object->id, DEG_NODE_TYPE_TRANSFORM,
- function_bind(BKE_object_eval_done,
+ function_bind(BKE_object_eval_transform_final,
_1,
ob_cow),
DEG_OPCODE_TRANSFORM_FINAL);
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