[Bf-blender-cvs] [ec20d311da4] master: Call PRE_VIEW and POST_VIEW draw callbacks in movie clip editor

Sybren A. Stüvel noreply at git.blender.org
Fri Nov 16 14:04:36 CET 2018


Commit: ec20d311da405b1150ca69c1ab462ff66630e4ec
Author: Sybren A. Stüvel
Date:   Fri Nov 16 13:58:11 2018 +0100
Branches: master
https://developer.blender.org/rBec20d311da405b1150ca69c1ab462ff66630e4ec

Call PRE_VIEW and POST_VIEW draw callbacks in movie clip editor

===================================================================

M	source/blender/editors/space_clip/space_clip.c

===================================================================

diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index 35aa9896d12..763bb1bcc88 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -1185,6 +1185,9 @@ static void clip_main_region_draw(const bContext *C, ARegion *ar)
 	/* data... */
 	movieclip_main_area_set_view2d(C, ar);
 
+	/* callback */
+	ED_region_draw_cb_draw(C, ar, REGION_DRAW_PRE_VIEW);
+
 	clip_draw_main(C, sc, ar);
 
 	/* TODO(sergey): would be nice to find a way to de-duplicate all this space conversions */
@@ -1230,6 +1233,9 @@ static void clip_main_region_draw(const bContext *C, ARegion *ar)
 		clip_draw_grease_pencil((bContext *)C, true);
 	}
 
+	/* callback */
+	ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW);
+
 	/* reset view matrix */
 	UI_view2d_view_restore(C);



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