[Bf-blender-cvs] [f96e7154f65] blender2.8: UI: tweak object type active state
Campbell Barton
noreply at git.blender.org
Fri Nov 9 03:24:14 CET 2018
Commit: f96e7154f650f4c7b81a1359e70f7ada57e94506
Author: Campbell Barton
Date: Fri Nov 9 13:18:50 2018 +1100
Branches: blender2.8
https://developer.blender.org/rBf96e7154f650f4c7b81a1359e70f7ada57e94506
UI: tweak object type active state
The state of the objects visibility should only impact
the 'active' display of the select icon, not it's self.
===================================================================
M release/scripts/startup/bl_ui/space_view3d.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 536e7fdc6a8..ab654165960 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -4031,8 +4031,9 @@ class VIEW3D_PT_object_type_visibility(Panel):
row.label(text=attr_name)
row.prop(view, attr_v, text="", icon=icon_v, emboss=False)
- row.active = getattr(view, attr_v)
- row.prop(view, attr_s, text="", icon=icon_s, emboss=False)
+ rowsub = row.row(align=True)
+ rowsub.active = getattr(view, attr_v)
+ rowsub.prop(view, attr_s, text="", icon=icon_s, emboss=False)
class VIEW3D_PT_shading(Panel):
More information about the Bf-blender-cvs
mailing list