[Bf-blender-cvs] [1cadd811cee] blender2.8: Cleanup, indentation

Sergey Sharybin noreply at git.blender.org
Wed Nov 7 14:05:29 CET 2018


Commit: 1cadd811cee92d26ef70fcf3ccf98ac54c5479ca
Author: Sergey Sharybin
Date:   Wed Nov 7 13:03:14 2018 +0100
Branches: blender2.8
https://developer.blender.org/rB1cadd811cee92d26ef70fcf3ccf98ac54c5479ca

Cleanup, indentation

===================================================================

M	source/blender/windowmanager/intern/wm_event_system.c

===================================================================

diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index c829dd9b589..198eae05f92 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -324,11 +324,11 @@ void wm_event_do_depsgraph(bContext *C)
 		scene->customdata_mask |= scene->customdata_mask_modal;
 
 		/* TODO(sergey): For now all dependency graphs which are evaluated from
-			* workspace are considered active. This will work all fine with "locked"
-			* view layer and time across windows. This is to be granted separately,
-			* and for until then we have to accept ambiguities when object is shared
-			* across visible view layers and has overrides on it.
-			*/
+		 * workspace are considered active. This will work all fine with "locked"
+		 * view layer and time across windows. This is to be granted separately,
+		 * and for until then we have to accept ambiguities when object is shared
+		 * across visible view layers and has overrides on it.
+		 */
 		Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
 		DEG_make_active(depsgraph);
 		BKE_scene_graph_update_tagged(depsgraph, bmain);



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