[Bf-blender-cvs] [900c562b71b] blender2.8: Cleanup: rename fast-heap -> heap-simple

Campbell Barton noreply at git.blender.org
Tue Nov 6 03:08:37 CET 2018


Commit: 900c562b71b6efcf68d649cb639cc8bc246d5899
Author: Campbell Barton
Date:   Tue Nov 6 13:01:18 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB900c562b71b6efcf68d649cb639cc8bc246d5899

Cleanup: rename fast-heap -> heap-simple

In general prefer API names don't start with adjectives
since it causes grouping of unrelated API's for completion.

===================================================================

M	source/blender/blenkernel/intern/pbvh_bmesh.c
M	source/blender/blenlib/BLI_heap_simple.h
M	source/blender/blenlib/intern/BLI_heap_simple.c
M	source/blender/blenlib/intern/astar.c
M	source/blender/bmesh/operators/bmo_connect_pair.c
M	source/blender/bmesh/tools/bmesh_path.c
M	source/blender/editors/curve/editcurve_select.c
M	source/blender/editors/mesh/editmesh_tools.c
M	source/blender/modifiers/intern/MOD_skin.c

===================================================================

diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index 35c02a250dd..3369b05ea60 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -721,7 +721,7 @@ static void pbvh_bmesh_node_drop_orig(PBVHNode *node)
 struct EdgeQueue;
 
 typedef struct EdgeQueue {
-	FastHeap *heap;
+	HeapSimple *heap;
 	const float *center;
 	float  center_proj[3];  /* for when we use projected coords. */
 	float radius_squared;
@@ -840,7 +840,7 @@ static void edge_queue_insert(
 		BMVert **pair = BLI_mempool_alloc(eq_ctx->pool);
 		pair[0] = e->v1;
 		pair[1] = e->v2;
-		BLI_fastheap_insert(eq_ctx->q->heap, priority, pair);
+		BLI_heapsimple_insert(eq_ctx->q->heap, priority, pair);
 #ifdef USE_EDGEQUEUE_TAG
 		BLI_assert(EDGE_QUEUE_TEST(e) == false);
 		EDGE_QUEUE_ENABLE(e);
@@ -1008,7 +1008,7 @@ static void long_edge_queue_create(
         PBVH *bvh, const float center[3], const float view_normal[3],
         float radius, const bool use_frontface, const bool use_projected)
 {
-	eq_ctx->q->heap = BLI_fastheap_new();
+	eq_ctx->q->heap = BLI_heapsimple_new();
 	eq_ctx->q->center = center;
 	eq_ctx->q->radius_squared = radius * radius;
 	eq_ctx->q->limit_len_squared = bvh->bm_max_edge_len * bvh->bm_max_edge_len;
@@ -1070,7 +1070,7 @@ static void short_edge_queue_create(
         PBVH *bvh, const float center[3], const float view_normal[3],
         float radius, const bool use_frontface, const bool use_projected)
 {
-	eq_ctx->q->heap = BLI_fastheap_new();
+	eq_ctx->q->heap = BLI_heapsimple_new();
 	eq_ctx->q->center = center;
 	eq_ctx->q->radius_squared = radius * radius;
 	eq_ctx->q->limit_len_squared = bvh->bm_min_edge_len * bvh->bm_min_edge_len;
@@ -1237,8 +1237,8 @@ static bool pbvh_bmesh_subdivide_long_edges(
 {
 	bool any_subdivided = false;
 
-	while (!BLI_fastheap_is_empty(eq_ctx->q->heap)) {
-		BMVert **pair = BLI_fastheap_pop_min(eq_ctx->q->heap);
+	while (!BLI_heapsimple_is_empty(eq_ctx->q->heap)) {
+		BMVert **pair = BLI_heapsimple_pop_min(eq_ctx->q->heap);
 		BMVert *v1 = pair[0], *v2 = pair[1];
 		BMEdge *e;
 
@@ -1454,8 +1454,8 @@ static bool pbvh_bmesh_collapse_short_edges(
 	/* deleted verts point to vertices they were merged into, or NULL when removed. */
 	GHash *deleted_verts = BLI_ghash_ptr_new("deleted_verts");
 
-	while (!BLI_fastheap_is_empty(eq_ctx->q->heap)) {
-		BMVert **pair = BLI_fastheap_pop_min(eq_ctx->q->heap);
+	while (!BLI_heapsimple_is_empty(eq_ctx->q->heap)) {
+		BMVert **pair = BLI_heapsimple_pop_min(eq_ctx->q->heap);
 		BMVert *v1  = pair[0], *v2  = pair[1];
 		BLI_mempool_free(eq_ctx->pool, pair);
 		pair = NULL;
@@ -1961,7 +1961,7 @@ bool BKE_pbvh_bmesh_update_topology(
 		short_edge_queue_create(&eq_ctx, bvh, center, view_normal, radius, use_frontface, use_projected);
 		modified |= pbvh_bmesh_collapse_short_edges(
 		        &eq_ctx, bvh, &deleted_faces);
-		BLI_fastheap_free(q.heap, NULL);
+		BLI_heapsimple_free(q.heap, NULL);
 		BLI_mempool_destroy(queue_pool);
 	}
 
@@ -1976,7 +1976,7 @@ bool BKE_pbvh_bmesh_update_topology(
 		long_edge_queue_create(&eq_ctx, bvh, center, view_normal, radius, use_frontface, use_projected);
 		modified |= pbvh_bmesh_subdivide_long_edges(
 		        &eq_ctx, bvh, &edge_loops);
-		BLI_fastheap_free(q.heap, NULL);
+		BLI_heapsimple_free(q.heap, NULL);
 		BLI_mempool_destroy(queue_pool);
 	}
 
diff --git a/source/blender/blenlib/BLI_heap_simple.h b/source/blender/blenlib/BLI_heap_simple.h
index 077c8cc1bb9..eed33558d84 100644
--- a/source/blender/blenlib/BLI_heap_simple.h
+++ b/source/blender/blenlib/BLI_heap_simple.h
@@ -26,20 +26,19 @@
  *  \brief A min-heap / priority queue ADT
  */
 
-
-struct FastHeap;
-typedef struct FastHeap FastHeap;
+struct HeapSimple;
+typedef struct HeapSimple HeapSimple;
 
 typedef void (*HeapSimpleFreeFP)(void *ptr);
 
-FastHeap   *BLI_fastheap_new_ex(unsigned int tot_reserve) ATTR_WARN_UNUSED_RESULT;
-FastHeap   *BLI_fastheap_new(void) ATTR_WARN_UNUSED_RESULT;
-void        BLI_fastheap_clear(FastHeap *heap, HeapSimpleFreeFP ptrfreefp) ATTR_NONNULL(1);
-void        BLI_fastheap_free(FastHeap *heap, HeapSimpleFreeFP ptrfreefp) ATTR_NONNULL(1);
-void        BLI_fastheap_insert(FastHeap *heap, float value, void *ptr) ATTR_NONNULL(1);
-bool        BLI_fastheap_is_empty(const FastHeap *heap) ATTR_NONNULL(1);
-uint        BLI_fastheap_len(const FastHeap *heap) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
-float       BLI_fastheap_top_value(const FastHeap *heap) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
-void       *BLI_fastheap_pop_min(FastHeap *heap) ATTR_NONNULL(1);
+HeapSimple *BLI_heapsimple_new_ex(unsigned int tot_reserve) ATTR_WARN_UNUSED_RESULT;
+HeapSimple *BLI_heapsimple_new(void) ATTR_WARN_UNUSED_RESULT;
+void        BLI_heapsimple_clear(HeapSimple *heap, HeapSimpleFreeFP ptrfreefp) ATTR_NONNULL(1);
+void        BLI_heapsimple_free(HeapSimple *heap, HeapSimpleFreeFP ptrfreefp) ATTR_NONNULL(1);
+void        BLI_heapsimple_insert(HeapSimple *heap, float value, void *ptr) ATTR_NONNULL(1);
+bool        BLI_heapsimple_is_empty(const HeapSimple *heap) ATTR_NONNULL(1);
+uint        BLI_heapsimple_len(const HeapSimple *heap) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
+float       BLI_heapsimple_top_value(const HeapSimple *heap) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
+void       *BLI_heapsimple_pop_min(HeapSimple *heap) ATTR_NONNULL(1);
 
 #endif  /* __BLI_HEAP_SIMPLE_H__ */
diff --git a/source/blender/blenlib/intern/BLI_heap_simple.c b/source/blender/blenlib/intern/BLI_heap_simple.c
index 66766489781..777b9c61b28 100644
--- a/source/blender/blenlib/intern/BLI_heap_simple.c
+++ b/source/blender/blenlib/intern/BLI_heap_simple.c
@@ -24,6 +24,8 @@
  * A min-heap / priority queue ADT.
  *
  * Simplified version of the heap that only supports insertion and removal from top.
+ *
+ * See BLI_heap.c for a more full featured heap implementation.
  */
 
 #include <stdlib.h>
@@ -38,37 +40,37 @@
 #define HEAP_PARENT(i) (((i) - 1) >> 1)
 
 /* -------------------------------------------------------------------- */
-/** \name FastHeap Internal Structs
+/** \name HeapSimple Internal Structs
  * \{ */
 
-typedef struct FastHeapNode {
+typedef struct HeapSimpleNode {
 	float value;
 	void *ptr;
-} FastHeapNode;
+} HeapSimpleNode;
 
-struct FastHeap {
+struct HeapSimple {
 	uint size;
 	uint bufsize;
-	FastHeapNode *tree;
+	HeapSimpleNode *tree;
 };
 
 /** \} */
 
 /* -------------------------------------------------------------------- */
-/** \name FastHeap Internal Functions
+/** \name HeapSimple Internal Functions
  * \{ */
 
-static void fastheap_down(FastHeap *heap, uint start_i, const FastHeapNode *init)
+static void heapsimple_down(HeapSimple *heap, uint start_i, const HeapSimpleNode *init)
 {
 #if 1
 	/* The compiler isn't smart enough to realize that all computations
 	 * using index here can be modified to work with byte offset. */
 	uint8_t * const tree_buf = (uint8_t *)heap->tree;
 
-#define OFFSET(i) (i * (uint)sizeof(FastHeapNode))
-#define NODE(offset) (*(FastHeapNode*)(tree_buf + (offset)))
+#define OFFSET(i) (i * (uint)sizeof(HeapSimpleNode))
+#define NODE(offset) (*(HeapSimpleNode*)(tree_buf + (offset)))
 #else
-	FastHeapNode *const tree = heap->tree;
+	HeapSimpleNode *const tree = heap->tree;
 
 #define OFFSET(i) (i)
 #define NODE(i) tree[i]
@@ -124,9 +126,9 @@ static void fastheap_down(FastHeap *heap, uint start_i, const FastHeapNode *init
 #undef HEAP_LEFT_OFFSET
 }
 
-static void fastheap_up(FastHeap *heap, uint i, float active_val, void *active_ptr)
+static void heapsimple_up(HeapSimple *heap, uint i, float active_val, void *active_ptr)
 {
-	FastHeapNode *const tree = heap->tree;
+	HeapSimpleNode *const tree = heap->tree;
 
 	while (LIKELY(i > 0)) {
 		const uint p = HEAP_PARENT(i);
@@ -146,30 +148,30 @@ static void fastheap_up(FastHeap *heap, uint i, float active_val, void *active_p
 /** \} */
 
 /* -------------------------------------------------------------------- */
-/** \name Public FastHeap API
+/** \name Public HeapSimple API
  * \{ */
 
 /**
- * Creates a new fast heap, which only supports insertion and removal from top.
+ * Creates a new simple heap, which only supports insertion and removal from top.
  *
  * \note Use when the size of the heap is known in advance.
  */
-FastHeap *BLI_fastheap_new_ex(uint tot_reserve)
+HeapSimple *BLI_heapsimple_new_ex(uint tot_reserve)
 {
-	FastHeap *heap = MEM_mallocN(sizeof(FastHeap), __func__);
+	HeapSimple *heap = MEM_mallocN(sizeof(HeapSimple), __func__);
 	/* ensure we have at least one so we can keep doubling it */
 	heap->size = 0;
 	heap->bufsize = MAX2(1u, tot_reserve);
-	heap->tree = MEM_mallocN(heap->bufsize * sizeof(FastHeapNode), "BLIFastHeapTree");
+	heap->tree = MEM_mallocN(heap->bufsize * sizeof(HeapSimpleNode), "BLIHeapSimpleTree");
 	return heap;
 }
 
-FastHeap *BLI_fastheap_new(void)
+HeapSimple *BLI_heapsimple_new(void)
 {
-	return BLI_fastheap_new_ex(1);
+	return BLI_heapsimple_new_ex(1);
 }
 
-void BLI_fastheap_free(FastHeap *heap, HeapSimpleFreeFP ptrfreefp)
+void BLI_heapsimple_free(HeapSimple *heap, HeapSimpleFreeFP ptrfreefp)
 {
 	if (ptrfreefp) {
 		for (uint i = 0; i < heap->size; i++) {
@@ -181,7 +183,7 @@ void BLI_fastheap_free(FastHeap *heap, HeapSimpleFreeFP ptrfreefp)
 	MEM_freeN(heap);
 }
 
-void BLI_fastheap_clear(FastHeap *heap, HeapSimpleFreeFP ptrfreefp)
+void BLI_heapsimple_clear(HeapSimple *heap, HeapSimpleFreeFP ptrfreefp)
 {
 	if (ptrfreefp) {
 		for (uint i = 0; i < heap->size; i++) {
@@ -196,22 +198,22 @@ void BLI_fastheap_clear(FastHeap *heap, HeapSimpleFreeFP ptrfreefp)
  * Insert heap node with a value (often a 'cost') and pointer into the heap,
  * duplicate values are allowed.
  */
-void BLI_fastheap_insert(FastHeap *heap, float value, void *ptr)
+void BLI_heapsimple_insert(HeapSimple *heap, float value, void *ptr)
 {
 	if (UNLIKELY(heap->size >= heap->bufsize)) {
 		heap->bufsize *= 2;
 		heap->tree = MEM_reallocN(heap->tree, heap->bufsize * sizeof(*heap->tree));
 	}
 
-	fastheap_up(heap, heap->size++, value, ptr);
+	heapsimple_up(heap, heap->size++, value, ptr);
 }
 
-bool BLI_fastheap_is_empty(const FastHeap *heap)
+bool BLI_heapsimple_is_empty(const HeapSimple *hea

@@ Diff output truncated at 10240 characters. @@



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