[Bf-blender-cvs] [2d3493d50c8] blender2.8: UI VSE: Rename OpenGL Render to Sequence Render.

Pablo Vazquez noreply at git.blender.org
Mon Nov 5 15:12:36 CET 2018


Commit: 2d3493d50c89c505137686dcec3b1144ec7a57cd
Author: Pablo Vazquez
Date:   Mon Nov 5 15:12:27 2018 +0100
Branches: blender2.8
https://developer.blender.org/rB2d3493d50c89c505137686dcec3b1144ec7a57cd

UI VSE: Rename OpenGL Render to Sequence Render.

Follows change in the 3D Viewport.

===================================================================

M	release/scripts/startup/bl_ui/space_sequencer.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py
index f26da21293f..b91bc2ac3eb 100644
--- a/release/scripts/startup/bl_ui/space_sequencer.py
+++ b/release/scripts/startup/bl_ui/space_sequencer.py
@@ -225,11 +225,13 @@ class SEQUENCER_MT_view(Menu):
 
         layout.separator()
 
-        layout.operator("render.opengl", text="OpenGL Render", icon='RENDER_STILL').sequencer = True
-        props = layout.operator("render.opengl", text="OpenGL Render Animation", icon='RENDER_ANIMATION')
+        layout.operator("render.opengl", text="Sequence Render", icon='RENDER_STILL').sequencer = True
+        props = layout.operator("render.opengl", text="Sequence Render Animation", icon='RENDER_ANIMATION')
         props.animation = True
         props.sequencer = True
 
+        layout.separator()
+
         layout.menu("INFO_MT_area")



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