[Bf-blender-cvs] [2d3493d50c8] blender2.8: UI VSE: Rename OpenGL Render to Sequence Render.
Pablo Vazquez
noreply at git.blender.org
Mon Nov 5 15:12:36 CET 2018
Commit: 2d3493d50c89c505137686dcec3b1144ec7a57cd
Author: Pablo Vazquez
Date: Mon Nov 5 15:12:27 2018 +0100
Branches: blender2.8
https://developer.blender.org/rB2d3493d50c89c505137686dcec3b1144ec7a57cd
UI VSE: Rename OpenGL Render to Sequence Render.
Follows change in the 3D Viewport.
===================================================================
M release/scripts/startup/bl_ui/space_sequencer.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py
index f26da21293f..b91bc2ac3eb 100644
--- a/release/scripts/startup/bl_ui/space_sequencer.py
+++ b/release/scripts/startup/bl_ui/space_sequencer.py
@@ -225,11 +225,13 @@ class SEQUENCER_MT_view(Menu):
layout.separator()
- layout.operator("render.opengl", text="OpenGL Render", icon='RENDER_STILL').sequencer = True
- props = layout.operator("render.opengl", text="OpenGL Render Animation", icon='RENDER_ANIMATION')
+ layout.operator("render.opengl", text="Sequence Render", icon='RENDER_STILL').sequencer = True
+ props = layout.operator("render.opengl", text="Sequence Render Animation", icon='RENDER_ANIMATION')
props.animation = True
props.sequencer = True
+ layout.separator()
+
layout.menu("INFO_MT_area")
More information about the Bf-blender-cvs
mailing list