[Bf-blender-cvs] [4e37796976f] blender2.8: Fix various Freestyle rendering bugs.

Brecht Van Lommel noreply at git.blender.org
Mon Nov 5 00:25:30 CET 2018


Commit: 4e37796976f9cbea24f3e94e0145cf280a5918f9
Author: Brecht Van Lommel
Date:   Sun Nov 4 22:34:20 2018 +0100
Branches: blender2.8
https://developer.blender.org/rB4e37796976f9cbea24f3e94e0145cf280a5918f9

Fix various Freestyle rendering bugs.

===================================================================

M	release/scripts/freestyle/modules/parameter_editor.py
M	source/blender/blenkernel/intern/layer.c
M	source/blender/blenkernel/intern/mball.c
M	source/blender/makesrna/intern/rna_scene.c

===================================================================

diff --git a/release/scripts/freestyle/modules/parameter_editor.py b/release/scripts/freestyle/modules/parameter_editor.py
index c2b23f017fe..f2001a1ae50 100644
--- a/release/scripts/freestyle/modules/parameter_editor.py
+++ b/release/scripts/freestyle/modules/parameter_editor.py
@@ -391,7 +391,7 @@ class ColorDistanceFromObjectShader(ColorRampModifier):
         # construct a model-view matrix
         matrix = getCurrentScene().camera.matrix_world.inverted()
         # get the object location in the camera coordinate
-        self.loc = matrix * target.location
+        self.loc = matrix @ target.location
 
     def shade(self, stroke):
         it = iter_distance_from_object(stroke, self.loc, *self.range)
@@ -411,7 +411,7 @@ class AlphaDistanceFromObjectShader(CurveMappingModifier):
         # construct a model-view matrix
         matrix = getCurrentScene().camera.matrix_world.inverted()
         # get the object location in the camera coordinate
-        self.loc = matrix * target.location
+        self.loc = matrix @ target.location
 
     def shade(self, stroke):
         it = iter_distance_from_object(stroke, self.loc, *self.range)
@@ -434,7 +434,7 @@ class ThicknessDistanceFromObjectShader(ThicknessBlenderMixIn, CurveMappingModif
         # construct a model-view matrix
         matrix = getCurrentScene().camera.matrix_world.inverted()
         # get the object location in the camera coordinate
-        self.loc = matrix * target.location
+        self.loc = matrix @ target.location
 
     def shade(self, stroke):
         it = iter_distance_from_object(stroke, self.loc, *self.range)
@@ -520,7 +520,7 @@ class CalligraphicThicknessShader(ThicknessBlenderMixIn, ScalarBlendModifier):
             dir = self.func(it)
             if dir.length != 0.0:
                 dir.normalize()
-                fac = abs(dir.orthogonal() * self.orientation)
+                fac = abs(dir.orthogonal() @ self.orientation)
                 b = self.thickness.min + fac * self.thickness.delta
             else:
                 b = self.thickness.min
diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c
index 5b6a9f7092e..65851bb032d 100644
--- a/source/blender/blenkernel/intern/layer.c
+++ b/source/blender/blenkernel/intern/layer.c
@@ -669,6 +669,10 @@ static int layer_collection_sync(
 
 		/* Sync objects, except if collection was excluded. */
 		for (CollectionObject *cob = collection->gobject.first; cob; cob = cob->next) {
+			if (cob->ob == NULL) {
+				continue;
+			}
+
 			Base *base = BLI_ghash_lookup(view_layer->object_bases_hash, cob->ob);
 
 			if (base) {
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index 9abf2693578..f39808231e1 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -411,7 +411,7 @@ Object *BKE_mball_basis_find(Scene *scene, Object *basis)
 	for (ViewLayer *view_layer = scene->view_layers.first; view_layer; view_layer = view_layer->next) {
 		for (Base *base = view_layer->object_bases.first; base; base = base->next) {
 			Object *ob = base->object;
-			if ((ob->type == OB_MBALL) && !(base->flag & OB_FROMDUPLI)) {
+			if ((ob->type == OB_MBALL) && !(base->flag & BASE_FROMDUPLI)) {
 				if (ob != bob) {
 					BLI_split_name_num(obname, &obnr, ob->id.name + 2, '.');
 
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index b57156bcc97..e4e6cd974d9 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -3525,7 +3525,7 @@ void rna_def_freestyle_settings(BlenderRNA *brna)
 	                         "Select silhouettes (edges at the boundary of visible and hidden faces)");
 	RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update");
 
-	prop = RNA_def_property(srna, "select_box", PROP_BOOLEAN, PROP_NONE);
+	prop = RNA_def_property(srna, "select_border", PROP_BOOLEAN, PROP_NONE);
 	RNA_def_property_boolean_sdna(prop, NULL, "edge_types", FREESTYLE_FE_BORDER);
 	RNA_def_property_ui_text(prop, "Border", "Select border edges (open mesh edges)");
 	RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_freestyle_update");



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