[Bf-blender-cvs] [d3ade457745] blender2.8: Armature: Fix stick bones not scaling with pixel size

Clément Foucault noreply at git.blender.org
Fri Nov 2 16:27:36 CET 2018


Commit: d3ade457745023af22ec1bb09e94e334f06208ad
Author: Clément Foucault
Date:   Fri Nov 2 16:27:21 2018 +0100
Branches: blender2.8
https://developer.blender.org/rBd3ade457745023af22ec1bb09e94e334f06208ad

Armature: Fix stick bones not scaling with pixel size

===================================================================

M	source/blender/draw/intern/draw_common.c

===================================================================

diff --git a/source/blender/draw/intern/draw_common.c b/source/blender/draw/intern/draw_common.c
index 3e8c01bb14d..4d33e6ed802 100644
--- a/source/blender/draw/intern/draw_common.c
+++ b/source/blender/draw/intern/draw_common.c
@@ -783,6 +783,7 @@ DRWShadingGroup *shgroup_instance_bone_stick(DRWPass *pass)
 	        pass, DRW_cache_bone_stick_get(),
 	        g_formats.instance_bone_stick);
 	DRW_shgroup_uniform_vec2(grp, "viewportSize", DRW_viewport_size_get(), 1);
+	DRW_shgroup_uniform_float_copy(grp, "stickSize", 5.0f * U.pixelsize);
 
 	return grp;
 }



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