[Bf-blender-cvs] [d6d5c436e3f] blender2.8: Subdiv: Cleanup, better naming yet again
Sergey Sharybin
noreply at git.blender.org
Thu Nov 1 15:52:55 CET 2018
Commit: d6d5c436e3f0ce96b6979d0bcd13b67218320b3f
Author: Sergey Sharybin
Date: Thu Nov 1 15:45:57 2018 +0100
Branches: blender2.8
https://developer.blender.org/rBd6d5c436e3f0ce96b6979d0bcd13b67218320b3f
Subdiv: Cleanup, better naming yet again
===================================================================
M source/blender/blenkernel/intern/multires_reshape.c
===================================================================
diff --git a/source/blender/blenkernel/intern/multires_reshape.c b/source/blender/blenkernel/intern/multires_reshape.c
index 3544fc33816..f0c8bceedd3 100644
--- a/source/blender/blenkernel/intern/multires_reshape.c
+++ b/source/blender/blenkernel/intern/multires_reshape.c
@@ -698,9 +698,10 @@ static void multires_reshape_vertex_every_edge(
subdiv_vertex_index);
}
-static Subdiv *multires_subdiv_for_reshape(struct Depsgraph *depsgraph,
- /*const*/ Object *object,
- const MultiresModifierData *mmd)
+static Subdiv *multires_create_subdiv_for_reshape(
+ struct Depsgraph *depsgraph,
+ /*const*/ Object *object,
+ const MultiresModifierData *mmd)
{
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Object *object_eval = DEG_get_evaluated_object(depsgraph, object);
@@ -757,7 +758,7 @@ static bool multires_reshape_from_vertcos(
.user_data = &reshape_deformed_verts_ctx,
};
/* Initialize subdivision surface. */
- Subdiv *subdiv = multires_subdiv_for_reshape(depsgraph, object, mmd);
+ Subdiv *subdiv = multires_create_subdiv_for_reshape(depsgraph, object, mmd);
if (subdiv == NULL) {
return false;
}
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