[Bf-blender-cvs] [d6d5c436e3f] blender2.8: Subdiv: Cleanup, better naming yet again

Sergey Sharybin noreply at git.blender.org
Thu Nov 1 15:52:55 CET 2018


Commit: d6d5c436e3f0ce96b6979d0bcd13b67218320b3f
Author: Sergey Sharybin
Date:   Thu Nov 1 15:45:57 2018 +0100
Branches: blender2.8
https://developer.blender.org/rBd6d5c436e3f0ce96b6979d0bcd13b67218320b3f

Subdiv: Cleanup, better naming yet again

===================================================================

M	source/blender/blenkernel/intern/multires_reshape.c

===================================================================

diff --git a/source/blender/blenkernel/intern/multires_reshape.c b/source/blender/blenkernel/intern/multires_reshape.c
index 3544fc33816..f0c8bceedd3 100644
--- a/source/blender/blenkernel/intern/multires_reshape.c
+++ b/source/blender/blenkernel/intern/multires_reshape.c
@@ -698,9 +698,10 @@ static void multires_reshape_vertex_every_edge(
 	        subdiv_vertex_index);
 }
 
-static Subdiv *multires_subdiv_for_reshape(struct Depsgraph *depsgraph,
-                                           /*const*/ Object *object,
-                                           const MultiresModifierData *mmd)
+static Subdiv *multires_create_subdiv_for_reshape(
+        struct Depsgraph *depsgraph,
+        /*const*/ Object *object,
+        const MultiresModifierData *mmd)
 {
 	Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
 	Object *object_eval = DEG_get_evaluated_object(depsgraph, object);
@@ -757,7 +758,7 @@ static bool multires_reshape_from_vertcos(
 	        .user_data = &reshape_deformed_verts_ctx,
 	};
 	/* Initialize subdivision surface. */
-	Subdiv *subdiv = multires_subdiv_for_reshape(depsgraph, object, mmd);
+	Subdiv *subdiv = multires_create_subdiv_for_reshape(depsgraph, object, mmd);
 	if (subdiv == NULL) {
 		return false;
 	}



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