[Bf-blender-cvs] [28369f725c1] master: Cleanup: remove G.main from BKE object

Bastien Montagne noreply at git.blender.org
Thu May 31 12:28:45 CEST 2018


Commit: 28369f725c10f167e504f0acd695a0f9d3c2a709
Author: Bastien Montagne
Date:   Thu May 31 12:27:47 2018 +0200
Branches: master
https://developer.blender.org/rB28369f725c10f167e504f0acd695a0f9d3c2a709

Cleanup: remove G.main from BKE object

Had to add some G.main to modifiers, but in 2.8 we do not need that
anymore, so it's not that bad! ;)

===================================================================

M	source/blender/blenkernel/BKE_camera.h
M	source/blender/blenkernel/BKE_dynamicpaint.h
M	source/blender/blenkernel/BKE_object.h
M	source/blender/blenkernel/intern/camera.c
M	source/blender/blenkernel/intern/dynamicpaint.c
M	source/blender/blenkernel/intern/object.c
M	source/blender/blenkernel/intern/smoke.c
M	source/blender/editors/include/ED_object.h
M	source/blender/editors/object/object_constraint.c
M	source/blender/editors/object/object_transform.c
M	source/blender/editors/physics/dynamicpaint_ops.c
M	source/blender/editors/space_outliner/outliner_tools.c
M	source/blender/editors/space_view3d/view3d_edit.c
M	source/blender/editors/space_view3d/view3d_view.c
M	source/blender/makesrna/intern/rna_constraint.c
M	source/blender/makesrna/intern/rna_object.c
M	source/blender/makesrna/intern/rna_pose.c
M	source/blender/modifiers/intern/MOD_dynamicpaint.c
M	source/blenderplayer/bad_level_call_stubs/stubs.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_camera.h b/source/blender/blenkernel/BKE_camera.h
index 04dee70faa6..3695aa4a2e1 100644
--- a/source/blender/blenkernel/BKE_camera.h
+++ b/source/blender/blenkernel/BKE_camera.h
@@ -128,7 +128,7 @@ void BKE_camera_view_frame(
         float r_vec[4][3]);
 
 bool BKE_camera_view_frame_fit_to_scene(
-        struct Scene *scene, struct View3D *v3d, struct Object *camera_ob,
+        struct Main *bmain, struct Scene *scene, struct View3D *v3d, struct Object *camera_ob,
         float r_co[3], float *r_scale);
 bool BKE_camera_view_frame_fit_to_coords(
         const struct Scene *scene,
diff --git a/source/blender/blenkernel/BKE_dynamicpaint.h b/source/blender/blenkernel/BKE_dynamicpaint.h
index 5bf9dd84702..9d738045ad1 100644
--- a/source/blender/blenkernel/BKE_dynamicpaint.h
+++ b/source/blender/blenkernel/BKE_dynamicpaint.h
@@ -27,6 +27,7 @@
  *  \ingroup bke
  */
 
+struct EvaluationContext;
 struct Scene;
 
 /* Actual surface point	*/
@@ -60,7 +61,9 @@ typedef struct PaintWavePoint {
 	short state;
 } PaintWavePoint;
 
-struct DerivedMesh *dynamicPaint_Modifier_do(struct DynamicPaintModifierData *pmd, struct Scene *scene, struct Object *ob, struct DerivedMesh *dm);
+struct DerivedMesh *dynamicPaint_Modifier_do(
+        struct EvaluationContext *eval_ctx, struct DynamicPaintModifierData *pmd, struct Scene *scene,
+        struct Object *ob, struct DerivedMesh *dm);
 void dynamicPaint_Modifier_free(struct DynamicPaintModifierData *pmd);
 void dynamicPaint_Modifier_copy(const struct DynamicPaintModifierData *pmd, struct DynamicPaintModifierData *tsmd);
 
@@ -83,7 +86,9 @@ struct DynamicPaintSurface *get_activeSurface(struct DynamicPaintCanvasSettings
 
 /* image sequence baking */
 int dynamicPaint_createUVSurface(struct Scene *scene, struct DynamicPaintSurface *surface, float *progress, short *do_update);
-int dynamicPaint_calculateFrame(struct DynamicPaintSurface *surface, struct Scene *scene, struct Object *cObject, int frame);
+int dynamicPaint_calculateFrame(
+        struct EvaluationContext *eval_ctx, struct DynamicPaintSurface *surface, struct Scene *scene,
+        struct Object *cObject, int frame);
 void dynamicPaint_outputSurfaceImage(struct DynamicPaintSurface *surface, char *filename, short output_layer);
 
 /* PaintPoint state */
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 7cc43f33e3a..f9761ad4334 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -78,7 +78,7 @@ void BKE_object_free_modifiers(struct Object *ob, const int flag);
 void BKE_object_make_proxy(struct Object *ob, struct Object *target, struct Object *gob);
 void BKE_object_copy_proxy_drivers(struct Object *ob, struct Object *target);
 
-bool BKE_object_exists_check(const struct Object *obtest);
+bool BKE_object_exists_check(struct Main *bmain, const struct Object *obtest);
 bool BKE_object_is_in_editmode(const struct Object *ob);
 bool BKE_object_is_in_editmode_vgroup(const struct Object *ob);
 bool BKE_object_is_in_wpaint_select_vert(const struct Object *ob);
@@ -149,13 +149,15 @@ void BKE_object_empty_draw_type_set(struct Object *ob, const int value);
 void BKE_object_boundbox_flag(struct Object *ob, int flag, const bool set);
 void BKE_object_minmax(struct Object *ob, float r_min[3], float r_max[3], const bool use_hidden);
 bool BKE_object_minmax_dupli(
-        struct Scene *scene, struct Object *ob, float r_min[3], float r_max[3], const bool use_hidden);
+        struct Main *bmain, struct Scene *scene,
+        struct Object *ob, float r_min[3], float r_max[3], const bool use_hidden);
 
 /* sometimes min-max isn't enough, we need to loop over each point */
 void BKE_object_foreach_display_point(
         struct Object *ob, float obmat[4][4],
         void (*func_cb)(const float[3], void *), void *user_data);
 void BKE_scene_foreach_display_point(
+        struct Main *bmain,
         struct Scene *scene,
         struct View3D *v3d,
         const short flag,
@@ -282,7 +284,7 @@ struct KDTree *BKE_object_as_kdtree(struct Object *ob, int *r_tot);
 bool BKE_object_modifier_use_time(struct Object *ob, struct ModifierData *md);
 
 bool BKE_object_modifier_update_subframe(
-        struct Scene *scene, struct Object *ob, bool update_mesh,
+        struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, bool update_mesh,
         int parent_recursion, float frame,
         int type);
 
diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index 132cbd07ac3..ed4938cf3d2 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -641,7 +641,7 @@ static bool camera_frame_fit_calc_from_data(
 /* don't move the camera, just yield the fit location */
 /* r_scale only valid/useful for ortho cameras */
 bool BKE_camera_view_frame_fit_to_scene(
-        Scene *scene, struct View3D *v3d, Object *camera_ob, float r_co[3], float *r_scale)
+        Main *bmain, Scene *scene, struct View3D *v3d, Object *camera_ob, float r_co[3], float *r_scale)
 {
 	CameraParams params;
 	CameraViewFrameData data_cb;
@@ -652,7 +652,7 @@ bool BKE_camera_view_frame_fit_to_scene(
 	camera_frame_fit_data_init(scene, camera_ob, &params, &data_cb);
 
 	/* run callback on all visible points */
-	BKE_scene_foreach_display_point(scene, v3d, BA_SELECT, camera_to_frame_view_cb, &data_cb);
+	BKE_scene_foreach_display_point(bmain, scene, v3d, BA_SELECT, camera_to_frame_view_cb, &data_cb);
 
 	return camera_frame_fit_calc_from_data(&params, &data_cb, r_co, r_scale);
 }
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index a1f55704256..954bfc90eda 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -60,6 +60,7 @@
 #include "BKE_constraint.h"
 #include "BKE_customdata.h"
 #include "BKE_deform.h"
+#include "BKE_depsgraph.h"
 #include "BKE_DerivedMesh.h"
 #include "BKE_dynamicpaint.h"
 #include "BKE_effect.h"
@@ -2071,7 +2072,8 @@ static void canvas_copyDerivedMesh(DynamicPaintCanvasSettings *canvas, DerivedMe
 /*
  *	Updates derived mesh copy and processes dynamic paint step / caches.
  */
-static void dynamicPaint_frameUpdate(DynamicPaintModifierData *pmd, Scene *scene, Object *ob, DerivedMesh *dm)
+static void dynamicPaint_frameUpdate(
+        EvaluationContext *eval_ctx, DynamicPaintModifierData *pmd, Scene *scene, Object *ob, DerivedMesh *dm)
 {
 	if (pmd->canvas) {
 		DynamicPaintCanvasSettings *canvas = pmd->canvas;
@@ -2134,7 +2136,7 @@ static void dynamicPaint_frameUpdate(DynamicPaintModifierData *pmd, Scene *scene
 				else if (can_simulate) {
 					/* calculate surface frame */
 					canvas->flags |= MOD_DPAINT_BAKING;
-					dynamicPaint_calculateFrame(surface, scene, ob, current_frame);
+					dynamicPaint_calculateFrame(eval_ctx, surface, scene, ob, current_frame);
 					canvas->flags &= ~MOD_DPAINT_BAKING;
 
 					/* restore canvas derivedmesh if required */
@@ -2153,13 +2155,14 @@ static void dynamicPaint_frameUpdate(DynamicPaintModifierData *pmd, Scene *scene
 }
 
 /* Modifier call. Processes dynamic paint modifier step. */
-DerivedMesh *dynamicPaint_Modifier_do(DynamicPaintModifierData *pmd, Scene *scene, Object *ob, DerivedMesh *dm)
+DerivedMesh *dynamicPaint_Modifier_do(
+        EvaluationContext *eval_ctx, DynamicPaintModifierData *pmd, Scene *scene, Object *ob, DerivedMesh *dm)
 {
 	if (pmd->canvas) {
 		DerivedMesh *ret;
 
 		/* Update canvas data for a new frame */
-		dynamicPaint_frameUpdate(pmd, scene, ob, dm);
+		dynamicPaint_frameUpdate(eval_ctx, pmd, scene, ob, dm);
 
 		/* Return output mesh */
 		ret = dynamicPaint_Modifier_apply(pmd, ob, dm);
@@ -2168,7 +2171,7 @@ DerivedMesh *dynamicPaint_Modifier_do(DynamicPaintModifierData *pmd, Scene *scen
 	}
 	else {
 		/* Update canvas data for a new frame */
-		dynamicPaint_frameUpdate(pmd, scene, ob, dm);
+		dynamicPaint_frameUpdate(eval_ctx, pmd, scene, ob, dm);
 
 		/* Return output mesh */
 		return dynamicPaint_Modifier_apply(pmd, ob, dm);
@@ -3743,7 +3746,8 @@ static void dynamic_paint_brush_velocity_compute_cb(
 }
 
 static void dynamicPaint_brushMeshCalculateVelocity(
-        Scene *scene, Object *ob, DynamicPaintBrushSettings *brush, Vec3f **brushVel, float timescale)
+        EvaluationContext *eval_ctx, Scene *scene,
+        Object *ob, DynamicPaintBrushSettings *brush, Vec3f **brushVel, float timescale)
 {
 	float prev_obmat[4][4];
 	DerivedMesh *dm_p, *dm_c;
@@ -3765,7 +3769,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(
 	scene->r.subframe = prev_sfra;
 
 	BKE_object_modifier_update_subframe(
-	            scene, ob, true, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
+	            eval_ctx, scene, ob, true, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
 	dm_p = CDDM_copy(brush->dm);
 	numOfVerts_p = dm_p->getNumVerts(dm_p);
 	mvert_p = dm_p->getVertArray(dm_p);
@@ -3776,7 +3780,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(
 	scene->r.subframe = cur_sfra;
 
 	BKE_object_modifier_update_subframe(
-	            scene, ob, true, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
+	            eval_ctx, scene, ob, true, SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
 	dm_c = brush->dm;
 	numOfVerts_c = dm_c->getNumVerts(dm_c);
 	mvert_c = dm_p->getVertArray(dm_c);
@@ -3807,7 +3811,8 @@ static void dynamicPaint_brushMeshCalculateVelocity(
 }
 
 /* calculate velocity for object center point */
-static void dynamicPaint_brushObjectCalculateVelocity(Scene *scene, Object *ob, Vec3f *brushVel, float timescale)
+static void dynamicPaint_brushObjectCalculateVelocity(
+        EvaluationContext *eval_ctx, Scene *scene, Object *ob, Vec3f *brushVel, float timescale)
 {
 	float prev_obmat[4][4];
 	float cur_loc[3] = {0.0f}, prev_loc[3] = {0.0f};
@@ -3826,14 +3831,14 @@ static void dynamicPaint_brushObjectCalculateVelocity(Scene *scene, Object *ob,
 	scene->r.cfra = prev_fra;
 	scene->r.subframe = prev_sfra;
 	BKE_object_modif

@@ Diff output truncated at 10240 characters. @@



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