[Bf-blender-cvs] [12729367733] blender2.8: Tweak for previous commit: Just group all bone properties under the bone name
Joshua Leung
noreply at git.blender.org
Wed May 30 17:05:48 CEST 2018
Commit: 127293677334cb342b2c6f01c5a064912b6bc0b4
Author: Joshua Leung
Date: Wed May 30 17:05:13 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB127293677334cb342b2c6f01c5a064912b6bc0b4
Tweak for previous commit: Just group all bone properties under the bone name
After more testing, I realised that bendy bone properties should also be grouped,
but probably all other per-bone settings too. Now, just group all of them, since
it's easier for everyone this way.
===================================================================
M source/blender/editors/animation/keyframing.c
===================================================================
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 1e9d8af418a..4f1149ca450 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -1835,9 +1835,7 @@ static int insert_key_button_exec(bContext *C, wmOperator *op)
*
* TODO: Perhaps we can extend this behaviour in future for other properties...
*/
- if ((ptr.type == &RNA_PoseBone) &&
- (strstr(identifier, "location") || strstr(identifier, "rotation") || strstr(identifier, "scale")))
- {
+ if (ptr.type == &RNA_PoseBone) {
bPoseChannel *pchan = (bPoseChannel *)ptr.data;
group = pchan->name;
}
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