[Bf-blender-cvs] [cdfa5177608] blender2.8: Insert Keyframe: Change default behaviour for how F-Curves get grouped
Joshua Leung
noreply at git.blender.org
Wed May 30 16:46:21 CEST 2018
Commit: cdfa5177608d6f78338477b293beb3e92b7335ed
Author: Joshua Leung
Date: Wed May 30 16:46:04 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBcdfa5177608d6f78338477b293beb3e92b7335ed
Insert Keyframe: Change default behaviour for how F-Curves get grouped
For many years, animators have been complaining about how keyframing a (transform)
property directly would leave them ungrouped, while keyframing them using a Keying Set
would put them into a group based on the name of the keyingset.
This commit attempts to improve (unify + make consistent) the default behaviour:
* All object transforms now get added to an "Object Transforms" group,
regardless of whether they were added individually via buttons or keyingset
* All bone transforms now get added to a group corresponding to the name of the bone
instead of only the ones added via keyingset
===================================================================
M release/scripts/modules/keyingsets_utils.py
M source/blender/editors/animation/keyframing.c
===================================================================
diff --git a/release/scripts/modules/keyingsets_utils.py b/release/scripts/modules/keyingsets_utils.py
index 7ce5f3e029b..48071117bd4 100644
--- a/release/scripts/modules/keyingsets_utils.py
+++ b/release/scripts/modules/keyingsets_utils.py
@@ -153,8 +153,10 @@ def get_transform_generators_base_info(data):
# no path in this case
path = ""
- # data on ID-blocks directly should get grouped by the KeyingSet
- grouping = None
+ # transform data on ID-blocks directly should get grouped under a
+ # hardcoded label ("Object Transforms") so that they get grouped
+ # consistently when keyframed directly
+ grouping = "Object Transforms"
else:
# get the path to the ID-block
path = data.path_from_id()
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 67f5aef2517..1e9d8af418a 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -1826,12 +1826,37 @@ static int insert_key_button_exec(bContext *C, wmOperator *op)
path = RNA_path_from_ID_to_property(&ptr, prop);
if (path) {
+ const char *identifier = RNA_property_identifier(prop);
+ char *group = NULL;
+
+ /* Special exception for keyframing transforms:
+ * Set "group" for this manually, instead of having them appearing at the bottom (ungrouped)
+ * part of the channels list. Leaving these ungrouped is not a nice user behaviour in this case.
+ *
+ * TODO: Perhaps we can extend this behaviour in future for other properties...
+ */
+ if ((ptr.type == &RNA_PoseBone) &&
+ (strstr(identifier, "location") || strstr(identifier, "rotation") || strstr(identifier, "scale")))
+ {
+ bPoseChannel *pchan = (bPoseChannel *)ptr.data;
+ group = pchan->name;
+ }
+ else if ((ptr.type == &RNA_Object) &&
+ (strstr(identifier, "location") || strstr(identifier, "rotation") || strstr(identifier, "scale")))
+ {
+ /* NOTE: Keep this label in sync with the "ID" case in
+ * keyingsets_utils.py :: get_transform_generators_base_info()
+ */
+ group = "Object Transforms";
+ }
+
+
if (all) {
/* -1 indicates operating on the entire array (or the property itself otherwise) */
index = -1;
}
- success = insert_keyframe(depsgraph, op->reports, ptr.id.data, NULL, NULL, path, index, cfra, ts->keyframe_type, flag);
+ success = insert_keyframe(depsgraph, op->reports, ptr.id.data, NULL, group, path, index, cfra, ts->keyframe_type, flag);
MEM_freeN(path);
}
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