[Bf-blender-cvs] [77e32e88198] blender2.8: EEVEE: LookDev overlays enabling
Jeroen Bakker
noreply at git.blender.org
Tue May 29 09:09:47 CEST 2018
Commit: 77e32e88198b9d40854b085c82fab36e7a87f6a5
Author: Jeroen Bakker
Date: Tue May 29 09:08:32 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB77e32e88198b9d40854b085c82fab36e7a87f6a5
EEVEE: LookDev overlays enabling
The mirror ball and diffuse ball are only rendered when overlays are
turned on and the lookdev overlay is turned on.
===================================================================
M release/scripts/startup/bl_ui/space_view3d.py
M source/blender/blenloader/intern/versioning_280.c
M source/blender/draw/engines/eevee/eevee_lookdev.c
M source/blender/draw/engines/eevee/eevee_private.h
M source/blender/editors/space_view3d/space_view3d.c
M source/blender/makesdna/DNA_view3d_types.h
M source/blender/makesrna/intern/rna_space.c
===================================================================
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index c9decadf150..deaf3dd1d4e 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -3564,6 +3564,7 @@ class VIEW3D_PT_overlay(Panel):
layout = self.layout
view = context.space_data
+ shading = view.shading
overlay = view.overlay
scene = context.scene
toolsettings = context.tool_settings
@@ -3578,6 +3579,9 @@ class VIEW3D_PT_overlay(Panel):
col.prop(view, "show_manipulator", text="Manipulators")
+ if shading.type == "MATERIAL":
+ col.prop(overlay, "show_look_dev")
+
col = layout.column()
col.active = display_all
col.prop(overlay, "show_outline_selected")
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index a25c744afc4..2331bc07f0f 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -1206,6 +1206,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *main)
v3d->overlay.backwire_opacity = 0.5f;
v3d->overlay.normals_length = 0.1f;
+ v3d->overlay.flag = V3D_OVERLAY_LOOK_DEV;
}
}
}
diff --git a/source/blender/draw/engines/eevee/eevee_lookdev.c b/source/blender/draw/engines/eevee/eevee_lookdev.c
index 4ae13669a01..e92cbe76472 100644
--- a/source/blender/draw/engines/eevee/eevee_lookdev.c
+++ b/source/blender/draw/engines/eevee/eevee_lookdev.c
@@ -74,7 +74,7 @@ void EEVEE_lookdev_draw_background(EEVEE_Data *vedata)
const DRWContextState *draw_ctx = DRW_context_state_get();
- if (psl->lookdev_pass && draw_ctx->v3d) {
+ if (psl->lookdev_pass && LOOK_DEV_OVERLAY_ENABLED(draw_ctx->v3d)) {
DRW_stats_group_start("Look Dev");
CameraParams params;
BKE_camera_params_init(¶ms);
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index 10a53db5e35..52497b492fc 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -92,6 +92,9 @@ extern struct DrawEngineType draw_engine_eevee_type;
} \
} ((void)0)
+#define OVERLAY_ENABLED(v3d) ((v3d) && (v3d->flag2 & V3D_RENDER_OVERRIDE) == 0)
+#define LOOK_DEV_OVERLAY_ENABLED(v3d) (OVERLAY_ENABLED(v3d) && ((v3d->overlay.flag & V3D_OVERLAY_LOOK_DEV) > 0))
+
/* World shader variations */
enum {
VAR_WORLD_BACKGROUND = 0,
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 6d8d4d45feb..b50eac7e2ed 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -327,6 +327,8 @@ static SpaceLink *view3d_new(const ScrArea *UNUSED(sa), const Scene *scene)
v3d->shading.shadow_intensity = 0.5;
copy_v3_fl(v3d->shading.single_color, 0.8f);
+ v3d->overlay.flag = V3D_OVERLAY_LOOK_DEV;
+
v3d->gridflag = V3D_SHOW_X | V3D_SHOW_Y | V3D_SHOW_FLOOR;
v3d->flag = V3D_SELECT_OUTLINE;
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index dd3e0c25992..ed03502606e 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -355,6 +355,7 @@ enum {
V3D_OVERLAY_FACE_ORIENTATION = (1 << 0),
V3D_OVERLAY_HIDE_CURSOR = (1 << 1),
V3D_OVERLAY_BONE_SELECTION = (1 << 2),
+ V3D_OVERLAY_LOOK_DEV = (1 << 3),
};
/* View3DOverlay->edit_flag */
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 65edc619ced..284d229b191 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -2451,6 +2451,12 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Bone Selection", "Show the Bone Selection Overlay");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+ prop = RNA_def_property(srna, "show_look_dev", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "overlay.flag", V3D_OVERLAY_LOOK_DEV);
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_ui_text(prop, "Look Dev", "Show Look Development Balls and Palette");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
prop = RNA_def_property(srna, "show_paint_wire", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "overlay.paint_flag", V3D_OVERLAY_PAINT_WIRE);
RNA_def_property_ui_text(prop, "Show Wire", "Use wireframe display in painting modes");
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