[Bf-blender-cvs] [e288e3d3680] hair_guides hair_guides_grooming: Replace callback for loop weights with a simple array, since these are cached anyway.
Lukas Tönne
noreply at git.blender.org
Thu May 24 19:43:54 CEST 2018
Commit: e288e3d3680cd2640e7c37a282f7c3ad785bb7f3
Author: Lukas Tönne
Date: Thu May 24 18:42:24 2018 +0100
Branches: hair_guides hair_guides_grooming
https://developer.blender.org/rBe288e3d3680cd2640e7c37a282f7c3ad785bb7f3
Replace callback for loop weights with a simple array, since these are cached anyway.
===================================================================
M source/blender/blenkernel/BKE_hair.h
M source/blender/blenkernel/BKE_mesh_sample.h
M source/blender/blenkernel/intern/hair.c
M source/blender/blenkernel/intern/mesh_sample.c
===================================================================
diff --git a/source/blender/blenkernel/BKE_hair.h b/source/blender/blenkernel/BKE_hair.h
index f10d3971153..1f74caa79e0 100644
--- a/source/blender/blenkernel/BKE_hair.h
+++ b/source/blender/blenkernel/BKE_hair.h
@@ -108,16 +108,14 @@ void BKE_hair_generate_follicles(
int count);
/* Distribute hair follicles on a scalp mesh.
- * Loop weight function controls follicle density on the scalp.
+ * Optional per-loop weights control follicle density on the scalp.
*/
-typedef float (*HairMeshLoopWeightFp)(struct Mesh *mesh, struct MLoop *loop, unsigned int index, void *userdata);
void BKE_hair_generate_follicles_ex(
struct HairSystem* hsys,
struct Mesh *scalp,
unsigned int seed,
int count,
- HairMeshLoopWeightFp loop_weight_cb,
- void *userdata);
+ const float *loop_weights);
void BKE_hair_bind_follicles(struct HairSystem *hsys, struct Mesh *scalp);
diff --git a/source/blender/blenkernel/BKE_mesh_sample.h b/source/blender/blenkernel/BKE_mesh_sample.h
index a99b3b1a8df..8f8b8939bae 100644
--- a/source/blender/blenkernel/BKE_mesh_sample.h
+++ b/source/blender/blenkernel/BKE_mesh_sample.h
@@ -38,14 +38,13 @@ struct MeshSampleGenerator;
typedef struct MeshSampleGenerator MeshSampleGenerator;
-typedef float (*MeshSampleLoopWeightFp)(struct Mesh *mesh, struct MLoop *loop, unsigned int index, void *userdata);
typedef void* (*MeshSampleThreadContextCreateFp)(void *userdata, int start);
typedef void (*MeshSampleThreadContextFreeFp)(void *userdata, void *thread_ctx);
typedef bool (*MeshSampleRayFp)(void *userdata, void *thread_ctx, float ray_start[3], float ray_end[3]);
/* ==== Utility Functions ==== */
-float* BKE_mesh_sample_calc_triangle_weights(struct Mesh *mesh, MeshSampleLoopWeightFp loop_weight_cb, void *userdata, float *r_area);
+float* BKE_mesh_sample_calc_triangle_weights(struct Mesh *mesh, const float *loop_weights, float *r_area);
void BKE_mesh_sample_weights_from_loc(struct MeshSample *sample, struct Mesh *mesh, int looptri_index, const float loc[3]);
@@ -69,8 +68,7 @@ void BKE_mesh_sample_clear(struct MeshSample *sample);
struct MeshSampleGenerator *BKE_mesh_sample_gen_surface_vertices(void);
/* vertex_weight_cb is optional */
-struct MeshSampleGenerator *BKE_mesh_sample_gen_surface_random(unsigned int seed, bool use_area_weight,
- MeshSampleLoopWeightFp loop_weight_cb, void *userdata);
+struct MeshSampleGenerator *BKE_mesh_sample_gen_surface_random(unsigned int seed, bool use_area_weight, const float *loop_weights);
struct MeshSampleGenerator *BKE_mesh_sample_gen_surface_raycast(
MeshSampleThreadContextCreateFp thread_context_create_cb,
@@ -78,8 +76,7 @@ struct MeshSampleGenerator *BKE_mesh_sample_gen_surface_raycast(
MeshSampleRayFp ray_cb,
void *userdata);
-struct MeshSampleGenerator *BKE_mesh_sample_gen_surface_poissondisk(unsigned int seed, float mindist, unsigned int max_samples,
- MeshSampleLoopWeightFp loop_weight_cb, void *userdata);
+struct MeshSampleGenerator *BKE_mesh_sample_gen_surface_poissondisk(unsigned int seed, float mindist, unsigned int max_samples, const float *loop_weights);
struct MeshSampleGenerator *BKE_mesh_sample_gen_volume_random_bbray(unsigned int seed, float density);
diff --git a/source/blender/blenkernel/intern/hair.c b/source/blender/blenkernel/intern/hair.c
index fd4bd499928..8786c957777 100644
--- a/source/blender/blenkernel/intern/hair.c
+++ b/source/blender/blenkernel/intern/hair.c
@@ -170,19 +170,18 @@ void BKE_hair_generate_follicles(
unsigned int seed,
int count)
{
- BKE_hair_generate_follicles_ex(hsys, scalp, seed, count, NULL, NULL);
+ BKE_hair_generate_follicles_ex(hsys, scalp, seed, count, NULL);
}
/* Distribute hair follicles on a scalp mesh.
- * Loop weight function controls follicle density on the scalp.
+ * Optional per-loop weights control follicle density on the scalp.
*/
void BKE_hair_generate_follicles_ex(
HairSystem* hsys,
struct Mesh *scalp,
unsigned int seed,
int count,
- HairMeshLoopWeightFp loop_weight_cb,
- void *userdata)
+ const float *loop_weights)
{
HairPattern *pattern = hsys->pattern;
@@ -198,7 +197,7 @@ void BKE_hair_generate_follicles_ex(
pattern->follicles = MEM_callocN(sizeof(HairFollicle) * count, "hair follicles");
{
- MeshSampleGenerator *gen = BKE_mesh_sample_gen_surface_poissondisk(seed, min_distance, count, loop_weight_cb, userdata);
+ MeshSampleGenerator *gen = BKE_mesh_sample_gen_surface_poissondisk(seed, min_distance, count, loop_weights);
BKE_mesh_sample_generator_bind(gen, scalp);
diff --git a/source/blender/blenkernel/intern/mesh_sample.c b/source/blender/blenkernel/intern/mesh_sample.c
index 4fff3bf8a32..8c667799f1c 100644
--- a/source/blender/blenkernel/intern/mesh_sample.c
+++ b/source/blender/blenkernel/intern/mesh_sample.c
@@ -100,23 +100,11 @@ BLI_INLINE float triangle_weight(Mesh *mesh, const MLoopTri *tri, const float *l
return weight;
}
-float* BKE_mesh_sample_calc_triangle_weights(Mesh *mesh, MeshSampleLoopWeightFp loop_weight_cb, void *userdata, float *r_area)
+float* BKE_mesh_sample_calc_triangle_weights(Mesh *mesh, const float *loop_weights, float *r_area)
{
- int numloops = mesh->totloop;
int numtris = BKE_mesh_runtime_looptri_len(mesh);
int numweights = numtris;
- float *loop_weights = NULL;
- if (loop_weight_cb) {
- loop_weights = MEM_mallocN(sizeof(float) * (size_t)numloops, "mesh sample loop weights");
- {
- MLoop *ml = mesh->mloop;
- for (int i = 0; i < numloops; ++i, ++ml) {
- loop_weights[i] = loop_weight_cb(mesh, ml, (unsigned int)i, userdata);
- }
- }
- }
-
float *tri_weights = MEM_mallocN(sizeof(float) * (size_t)numweights, "mesh sample triangle weights");
/* accumulate weights */
float totarea = 0.0;
@@ -133,10 +121,6 @@ float* BKE_mesh_sample_calc_triangle_weights(Mesh *mesh, MeshSampleLoopWeightFp
}
}
- if (loop_weights) {
- MEM_freeN(loop_weights);
- }
-
/* normalize */
if (totweight > 0.0f) {
float norm = 1.0f / totweight;
@@ -502,8 +486,7 @@ typedef struct MSurfaceSampleGenerator_Random {
unsigned int seed;
bool use_area_weight;
- MeshSampleLoopWeightFp loop_weight_cb;
- void *userdata;
+ const float *loop_weights;
/* bind data */
float *tri_weights;
@@ -526,7 +509,7 @@ static void generator_random_bind(MSurfaceSampleGenerator_Random *gen)
BKE_mesh_ensure_normals(mesh);
if (gen->use_area_weight) {
- gen->tri_weights = BKE_mesh_sample_calc_triangle_weights(mesh, gen->loop_weight_cb, gen->userdata, NULL);
+ gen->tri_weights = BKE_mesh_sample_calc_triangle_weights(mesh, gen->loop_weights, NULL);
#ifdef USE_DEBUG_COUNT
gen->debug_count = MEM_callocN(sizeof(int) * (size_t)dm->getNumLoopTri(dm), "surface sample debug counts");
@@ -641,8 +624,7 @@ static bool generator_random_make_sample(const MSurfaceSampleGenerator_Random *g
return true;
}
-MeshSampleGenerator *BKE_mesh_sample_gen_surface_random(unsigned int seed, bool use_area_weight,
- MeshSampleLoopWeightFp loop_weight_cb, void *userdata)
+MeshSampleGenerator *BKE_mesh_sample_gen_surface_random(unsigned int seed, bool use_area_weight, const float *loop_weights)
{
MSurfaceSampleGenerator_Random *gen;
@@ -658,8 +640,7 @@ MeshSampleGenerator *BKE_mesh_sample_gen_surface_random(unsigned int seed, bool
gen->seed = seed;
gen->use_area_weight = use_area_weight;
- gen->loop_weight_cb = loop_weight_cb;
- gen->userdata = userdata;
+ gen->loop_weights = loop_weights;
return &gen->base;
}
@@ -1147,8 +1128,7 @@ static bool generator_poissondisk_make_sample(const MSurfaceSampleGenerator_Pois
return found_sample;
}
-MeshSampleGenerator *BKE_mesh_sample_gen_surface_poissondisk(unsigned int seed, float mindist, unsigned int max_samples,
- MeshSampleLoopWeightFp loop_weight_cb, void *userdata)
+MeshSampleGenerator *BKE_mesh_sample_gen_surface_poissondisk(unsigned int seed, float mindist, unsigned int max_samples, const float *loop_weights)
{
MSurfaceSampleGenerator_PoissonDisk *gen;
@@ -1162,7 +1142,7 @@ MeshSampleGenerator *BKE_mesh_sample_gen_surface_poissondisk(unsigned int seed,
(GeneratorMakeSampleFp)generator_poissondisk_make_sample,
(GeneratorGetMaxSamplesFp)generator_poissondisk_get_max_samples);
- gen->uniform_gen = BKE_mesh_sample_gen_surface_random(seed, true, loop_weight_cb, userdata);
+ gen->uniform_gen = BKE_mesh_sample_gen_surface_random(seed, true, loop_weights);
gen->max_samples = max_samples;
gen->mindist_squared = mindist * mindist;
gen->cellsize = mindist / SQRT_3;
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