[Bf-blender-cvs] [d209fa6e35a] blender2.8: Fix T55184: Edge-loop select fails w/ vert/face modes
Campbell Barton
noreply at git.blender.org
Thu May 24 19:31:10 CEST 2018
Commit: d209fa6e35a26dde216a0527f3d73d75c328a9a0
Author: Campbell Barton
Date: Thu May 24 19:30:01 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBd209fa6e35a26dde216a0527f3d73d75c328a9a0
Fix T55184: Edge-loop select fails w/ vert/face modes
===================================================================
M source/blender/editors/mesh/editmesh_select.c
===================================================================
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 11f87b3710d..f056a0a97c1 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -1706,15 +1706,23 @@ static bool mouse_mesh_loop(bContext *C, const int mval[2], bool extend, bool de
/* Make sure that the edges are also considered for selection.
* TODO: cleanup: add `selectmode` as a parameter */
const short ts_selectmode = vc.scene->toolsettings->selectmode;
- vc.scene->toolsettings->selectmode |= SCE_SELECT_EDGE;
-
- /* no afterqueue (yet), so we check it now, otherwise the bm_xxxofs indices are bad */
- ED_view3d_backbuf_validate(&vc);
-
- /* restore `selectmode` */
- vc.scene->toolsettings->selectmode = ts_selectmode;
+ bool use_fake_edge_mode = false;
+ if (ts_selectmode & SCE_SELECT_EDGE) {
+ vc.v3d->flag |= V3D_INVALID_BACKBUF;
+ vc.scene->toolsettings->selectmode |= SCE_SELECT_EDGE;
+ em->selectmode = vc.scene->toolsettings->selectmode;
+ use_fake_edge_mode = true;
+ }
eed = EDBM_edge_find_nearest_ex(&vc, &dist, NULL, true, true, NULL);
+
+ /* restore `selectmode` */
+ if (use_fake_edge_mode) {
+ vc.v3d->flag |= V3D_INVALID_BACKBUF;
+ vc.scene->toolsettings->selectmode = ts_selectmode;
+ em->selectmode = ts_selectmode;
+ }
+
if (eed == NULL) {
return false;
}
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