[Bf-blender-cvs] [68627626854] master: Cycles/Compositor: Add arctan2 operation to the Math node

Lukas Stockner noreply at git.blender.org
Thu May 24 16:50:36 CEST 2018


Commit: 68627626854c27c2135cab72b48b648cb638c8cb
Author: Lukas Stockner
Date:   Thu May 24 02:51:41 2018 +0200
Branches: master
https://developer.blender.org/rB68627626854c27c2135cab72b48b648cb638c8cb

Cycles/Compositor: Add arctan2 operation to the Math node

The Math node currently has the normal atan() function, but for
actual angles this is fairly useless without additional nodes to handle the signs.

Since the node has two inputs anyways, it only makes sense to add an arctan2 option.

Reviewers: sergey, brecht

Differential Revision: https://developer.blender.org/D3430

===================================================================

M	intern/cycles/kernel/kernel_compat_opencl.h
M	intern/cycles/kernel/shaders/node_math.osl
M	intern/cycles/kernel/svm/svm_math_util.h
M	intern/cycles/kernel/svm/svm_types.h
M	intern/cycles/render/nodes.cpp
M	source/blender/compositor/nodes/COM_MathNode.cpp
M	source/blender/compositor/operations/COM_MathBaseOperation.cpp
M	source/blender/compositor/operations/COM_MathBaseOperation.h
M	source/blender/gpu/shaders/gpu_shader_material.glsl
M	source/blender/makesdna/DNA_node_types.h
M	source/blender/makesrna/intern/rna_nodetree.c
M	source/blender/nodes/shader/nodes/node_shader_math.c
M	source/blender/nodes/texture/nodes/node_texture_math.c

===================================================================

diff --git a/intern/cycles/kernel/kernel_compat_opencl.h b/intern/cycles/kernel/kernel_compat_opencl.h
index 671c47e2225..ff7b69ab08f 100644
--- a/intern/cycles/kernel/kernel_compat_opencl.h
+++ b/intern/cycles/kernel/kernel_compat_opencl.h
@@ -116,6 +116,7 @@
 #define asinf(x) asin(((float)(x)))
 #define acosf(x) acos(((float)(x)))
 #define atanf(x) atan(((float)(x)))
+#define atan2f(x, y) atan2(((float)(x)), ((float)(y)))
 #define floorf(x) floor(((float)(x)))
 #define ceilf(x) ceil(((float)(x)))
 #define hypotf(x, y) hypot(((float)(x)), ((float)(y)))
diff --git a/intern/cycles/kernel/shaders/node_math.osl b/intern/cycles/kernel/shaders/node_math.osl
index f309ef7c6f3..c5fcbc311d3 100644
--- a/intern/cycles/kernel/shaders/node_math.osl
+++ b/intern/cycles/kernel/shaders/node_math.osl
@@ -95,6 +95,8 @@ shader node_math(
 		Value = safe_modulo(Value1, Value2);
 	else if (type == "absolute")
 		Value = fabs(Value1);
+	else if (type == "arctan2")
+		Value = atan2(Value1, Value2);
 
 	if (use_clamp)
 		Value = clamp(Value, 0.0, 1.0);
diff --git a/intern/cycles/kernel/svm/svm_math_util.h b/intern/cycles/kernel/svm/svm_math_util.h
index 1ce7777aac3..8e6bc73ddc7 100644
--- a/intern/cycles/kernel/svm/svm_math_util.h
+++ b/intern/cycles/kernel/svm/svm_math_util.h
@@ -92,6 +92,8 @@ ccl_device float svm_math(NodeMath type, float Fac1, float Fac2)
 		Fac = safe_modulo(Fac1, Fac2);
 	else if(type == NODE_MATH_ABSOLUTE)
 		Fac = fabsf(Fac1);
+	else if(type == NODE_MATH_ARCTAN2)
+		Fac = atan2f(Fac1, Fac2);
 	else if(type == NODE_MATH_CLAMP)
 		Fac = saturate(Fac1);
 	else
diff --git a/intern/cycles/kernel/svm/svm_types.h b/intern/cycles/kernel/svm/svm_types.h
index 4c3a5975fb8..dc62e25b340 100644
--- a/intern/cycles/kernel/svm/svm_types.h
+++ b/intern/cycles/kernel/svm/svm_types.h
@@ -259,6 +259,7 @@ typedef enum NodeMath {
 	NODE_MATH_GREATER_THAN,
 	NODE_MATH_MODULO,
 	NODE_MATH_ABSOLUTE,
+	NODE_MATH_ARCTAN2,
 	NODE_MATH_CLAMP /* used for the clamp UI option */
 } NodeMath;
 
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index 01399c85bc0..c468924fa66 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -4953,6 +4953,7 @@ NODE_DEFINE(MathNode)
 	type_enum.insert("greater_than", NODE_MATH_GREATER_THAN);
 	type_enum.insert("modulo", NODE_MATH_MODULO);
 	type_enum.insert("absolute", NODE_MATH_ABSOLUTE);
+	type_enum.insert("arctan2", NODE_MATH_ARCTAN2);
 	SOCKET_ENUM(type, "Type", type_enum, NODE_MATH_ADD);
 
 	SOCKET_BOOLEAN(use_clamp, "Use Clamp", false);
diff --git a/source/blender/compositor/nodes/COM_MathNode.cpp b/source/blender/compositor/nodes/COM_MathNode.cpp
index eb6bb2caf56..0fb6933afe7 100644
--- a/source/blender/compositor/nodes/COM_MathNode.cpp
+++ b/source/blender/compositor/nodes/COM_MathNode.cpp
@@ -86,6 +86,9 @@ void MathNode::convertToOperations(NodeConverter &converter, const CompositorCon
 		case NODE_MATH_ABS:
 			operation = new MathAbsoluteOperation();
 			break;
+		case NODE_MATH_ATAN2:
+			operation = new MathArcTan2Operation();
+			break;
 	}
 	
 	if (operation) {
diff --git a/source/blender/compositor/operations/COM_MathBaseOperation.cpp b/source/blender/compositor/operations/COM_MathBaseOperation.cpp
index 32a1e77b9a7..dbc91980acd 100644
--- a/source/blender/compositor/operations/COM_MathBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_MathBaseOperation.cpp
@@ -343,3 +343,16 @@ void MathAbsoluteOperation::executePixelSampled(float output[4], float x, float
 
 	clampIfNeeded(output);
 }
+
+void MathArcTan2Operation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
+{
+	float inputValue1[4];
+	float inputValue2[4];
+
+	this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+	this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
+
+	output[0] = atan2(inputValue1[0], inputValue2[0]);
+
+	clampIfNeeded(output);
+}
\ No newline at end of file
diff --git a/source/blender/compositor/operations/COM_MathBaseOperation.h b/source/blender/compositor/operations/COM_MathBaseOperation.h
index 32cd19f1fb9..04019372711 100644
--- a/source/blender/compositor/operations/COM_MathBaseOperation.h
+++ b/source/blender/compositor/operations/COM_MathBaseOperation.h
@@ -169,4 +169,10 @@ public:
 	void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
 };
 
+class MathArcTan2Operation : public MathBaseOperation {
+public:
+	MathArcTan2Operation() : MathBaseOperation() {}
+	void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
+};
+
 #endif
diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl
index a0ca719e207..aace5e95169 100644
--- a/source/blender/gpu/shaders/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -413,6 +413,11 @@ void math_abs(float val1, out float outval)
 	outval = abs(val1);
 }
 
+void math_atan2(float val1, float val2, out float outval)
+{
+	outval = atan(val1, val2);
+}
+
 void squeeze(float val, float width, float center, out float outval)
 {
 	outval = 1.0 / (1.0 + pow(2.71828183, -((val - center) * width)));
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 8ae1a79f8f7..8d3ab29a2fb 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -1060,6 +1060,7 @@ enum {
 	NODE_MATH_GREATER = 16,
 	NODE_MATH_MOD     = 17,
 	NODE_MATH_ABS     = 18,
+	NODE_MATH_ATAN2   = 19,
 };
 
 /* mix rgb node flags */
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 773ca307a8c..f5c464c0758 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -140,6 +140,7 @@ const EnumPropertyItem rna_enum_node_math_items[] = {
 	{NODE_MATH_GREATER, "GREATER_THAN", 0, "Greater Than", ""},
 	{NODE_MATH_MOD,     "MODULO",       0, "Modulo",       ""},
 	{NODE_MATH_ABS,     "ABSOLUTE",     0, "Absolute",     ""},
+	{NODE_MATH_ATAN2,   "ARCTAN2",      0, "Arctan2",      ""},
 	{0, NULL, 0, NULL, NULL}
 };
 
diff --git a/source/blender/nodes/shader/nodes/node_shader_math.c b/source/blender/nodes/shader/nodes/node_shader_math.c
index 2a1e936570d..9fa906729dc 100644
--- a/source/blender/nodes/shader/nodes/node_shader_math.c
+++ b/source/blender/nodes/shader/nodes/node_shader_math.c
@@ -221,6 +221,11 @@ static void node_shader_exec_math(void *UNUSED(data), int UNUSED(thread), bNode
 			r = fabsf(a);
 			break;
 		}
+		case NODE_MATH_ATAN2:
+		{
+			r = atan2(a, b);
+			break;
+		}
 	}
 	if (node->custom2 & SHD_MATH_CLAMP) {
 		CLAMP(r, 0.0f, 1.0f);
@@ -235,6 +240,7 @@ static int gpu_shader_math(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(
 	    "math_divide", "math_sine", "math_cosine", "math_tangent", "math_asin",
 	    "math_acos", "math_atan", "math_pow", "math_log", "math_min", "math_max",
 	    "math_round", "math_less_than", "math_greater_than", "math_modulo", "math_abs",
+	    "math_atan2"
 	};
 
 	switch (node->custom1) {
@@ -249,6 +255,7 @@ static int gpu_shader_math(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(
 		case NODE_MATH_LESS:
 		case NODE_MATH_GREATER:
 		case NODE_MATH_MOD:
+		case NODE_MATH_ATAN2:
 			GPU_stack_link(mat, names[node->custom1], in, out);
 			break;
 		case NODE_MATH_SIN:
diff --git a/source/blender/nodes/texture/nodes/node_texture_math.c b/source/blender/nodes/texture/nodes/node_texture_math.c
index 19bc16fb82d..d8dc2a62625 100644
--- a/source/blender/nodes/texture/nodes/node_texture_math.c
+++ b/source/blender/nodes/texture/nodes/node_texture_math.c
@@ -189,6 +189,12 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
 			break;
 		}
 
+		case NODE_MATH_ATAN2:
+		{
+			*out = atan2(in0, in1);
+			break;
+		}
+
 		default:
 		{
 			BLI_assert(0);



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