[Bf-blender-cvs] [a455e35343a] blender2.8: UI: move vertex/edge/face into header
Campbell Barton
noreply at git.blender.org
Wed May 23 15:41:18 CEST 2018
Commit: a455e35343a46af48dc8c8b53356c09368509591
Author: Campbell Barton
Date: Wed May 23 15:39:39 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBa455e35343a46af48dc8c8b53356c09368509591
UI: move vertex/edge/face into header
These are frequently accessed,
so use the newly freed space to make them more prominent.
===================================================================
M release/scripts/startup/bl_ui/space_view3d.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index d6989365423..eab9ec05a76 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -157,6 +157,12 @@ class VIEW3D_MT_editor_menus(Menu):
layout.menu("VIEW3D_MT_edit_gpencil")
elif edit_object:
layout.menu("VIEW3D_MT_edit_%s" % edit_object.type.lower())
+
+ if mode_string == 'EDIT_MESH':
+ layout.menu("VIEW3D_MT_edit_mesh_vertices")
+ layout.menu("VIEW3D_MT_edit_mesh_edges")
+ layout.menu("VIEW3D_MT_edit_mesh_faces")
+
elif obj:
if mode_string != 'PAINT_TEXTURE':
layout.menu("VIEW3D_MT_%s" % mode_string.lower())
@@ -2464,13 +2470,6 @@ class VIEW3D_MT_edit_mesh(Menu):
layout.operator("mesh.duplicate_move")
layout.menu("VIEW3D_MT_edit_mesh_extrude")
-
- layout.separator()
-
- layout.menu("VIEW3D_MT_edit_mesh_vertices")
- layout.menu("VIEW3D_MT_edit_mesh_edges")
- layout.menu("VIEW3D_MT_edit_mesh_faces")
-
layout.separator()
layout.menu("VIEW3D_MT_edit_mesh_normals")
@@ -2597,7 +2596,7 @@ class VIEW3D_MT_edit_mesh_extrude(Menu):
class VIEW3D_MT_edit_mesh_vertices(Menu):
- bl_label = "Vertices"
+ bl_label = "Vertex"
def draw(self, context):
layout = self.layout
@@ -2679,7 +2678,7 @@ class VIEW3D_MT_edit_mesh_edges_data(Menu):
class VIEW3D_MT_edit_mesh_edges(Menu):
- bl_label = "Edges"
+ bl_label = "Edge"
def draw(self, context):
layout = self.layout
@@ -2716,7 +2715,7 @@ class VIEW3D_MT_edit_mesh_edges(Menu):
class VIEW3D_MT_edit_mesh_faces(Menu):
- bl_label = "Faces"
+ bl_label = "Face"
bl_idname = "VIEW3D_MT_edit_mesh_faces"
def draw(self, context):
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