[Bf-blender-cvs] [83c2febaeeb] blender2.8: Eevee: SSS: Fix compilation errors.
Clément Foucault
noreply at git.blender.org
Fri May 18 15:24:45 CEST 2018
Commit: 83c2febaeeb2627ad8850ee635b6dba66a65d572
Author: Clément Foucault
Date: Fri May 18 15:31:07 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB83c2febaeeb2627ad8850ee635b6dba66a65d572
Eevee: SSS: Fix compilation errors.
Fix T55114
===================================================================
M source/blender/gpu/shaders/gpu_shader_material.glsl
===================================================================
diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl
index 04179787410..81672b6a046 100644
--- a/source/blender/gpu/shaders/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -2571,9 +2571,9 @@ void node_shadertorgb(Closure cl, out vec4 outcol, out float outalpha)
# ifdef USE_SSS
# ifdef USE_SSS_ALBEDO
- outcol += (cl.sss_data * cl.sss_albedo);
+ outcol.rgb += cl.sss_data.rgb * cl.sss_albedo;
# else
- outcol += cl.sss_data;
+ outcol.rgb += cl.sss_data.rgb;
# endif
# endif
}
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