[Bf-blender-cvs] [0a8d6bd8933] blender2.8: Transform: Snap: Make sure if bmesh arrays need to be recalculated.
Germano
noreply at git.blender.org
Tue May 15 21:15:29 CEST 2018
Commit: 0a8d6bd8933759ad9f538bbf5d8fa2c39b8400f2
Author: Germano
Date: Tue May 15 16:15:14 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB0a8d6bd8933759ad9f538bbf5d8fa2c39b8400f2
Transform: Snap: Make sure if bmesh arrays need to be recalculated.
===================================================================
M source/blender/editors/transform/transform_snap_object.c
===================================================================
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index 9140e8a4ba0..eb8fa0480ce 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -1726,9 +1726,15 @@ static bool snapEditMesh(
.dist_sq = SQUARE(*dist_px),
};
- BVHTree_NearestProjectedCallback cb_walk_leaf =
- (snapdata->snap_to == SCE_SNAP_MODE_VERTEX) ?
- cb_walk_leaf_snap_vert : cb_walk_leaf_snap_edge;
+ BVHTree_NearestProjectedCallback cb_walk_leaf;
+ if (snapdata->snap_to == SCE_SNAP_MODE_VERTEX) {
+ cb_walk_leaf = cb_walk_leaf_snap_vert;
+ BM_mesh_elem_table_ensure(em->bm, BM_VERT);
+ }
+ else {
+ cb_walk_leaf = cb_walk_leaf_snap_edge;
+ BM_mesh_elem_table_ensure(em->bm, BM_EDGE | BM_VERT);
+ }
float lpmat[4][4];
mul_m4_m4m4(lpmat, snapdata->pmat, obmat);
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