[Bf-blender-cvs] [747326ed252] blender2.8: Fix: POSE_OT_visual_transform_apply now works with Copy on Write
Joshua Leung
noreply at git.blender.org
Tue May 15 18:39:33 CEST 2018
Commit: 747326ed25266fcd1775a80430583f0beef46f80
Author: Joshua Leung
Date: Tue May 15 18:39:13 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB747326ed25266fcd1775a80430583f0beef46f80
Fix: POSE_OT_visual_transform_apply now works with Copy on Write
===================================================================
M source/blender/editors/armature/pose_transform.c
===================================================================
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index e4ffa614420..1da8e24bd00 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -53,6 +53,7 @@
#include "BKE_report.h"
#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
#include "RNA_access.h"
#include "RNA_define.h"
@@ -225,15 +226,18 @@ void POSE_OT_armature_apply(wmOperatorType *ot)
static int pose_visual_transform_apply_exec(bContext *C, wmOperator *UNUSED(op))
{
ViewLayer *view_layer = CTX_data_view_layer(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
- FOREACH_OBJECT_IN_MODE_BEGIN(view_layer, OB_MODE_POSE, ob_iter)
+ FOREACH_OBJECT_IN_MODE_BEGIN(view_layer, OB_MODE_POSE, ob)
{
/* loop over all selected pchans
*
* TODO, loop over children before parents if multiple bones
* at once are to be predictable*/
- FOREACH_PCHAN_SELECTED_IN_OBJECT_BEGIN (ob_iter, pchan)
+ FOREACH_PCHAN_SELECTED_IN_OBJECT_BEGIN (ob, pchan)
{
+ const Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
+ bPoseChannel *pchan_eval = BKE_pose_channel_find_name(ob_eval->pose, pchan->name);
float delta_mat[4][4];
/* chan_mat already contains the delta transform from rest pose to pose-mode pose
@@ -244,16 +248,16 @@ static int pose_visual_transform_apply_exec(bContext *C, wmOperator *UNUSED(op))
/* XXX For some reason, we can't use pchan->chan_mat here, gives odd rotation/offset (see T38251).
* Using pchan->pose_mat and bringing it back in bone space seems to work as expected!
*/
- BKE_armature_mat_pose_to_bone(pchan, pchan->pose_mat, delta_mat);
+ BKE_armature_mat_pose_to_bone(pchan_eval, pchan_eval->pose_mat, delta_mat);
BKE_pchan_apply_mat4(pchan, delta_mat, true);
}
FOREACH_PCHAN_SELECTED_IN_OBJECT_END;
- DEG_id_tag_update(&ob_iter->id, OB_RECALC_DATA);
+ DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
/* note, notifier might evolve */
- WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob_iter);
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
}
FOREACH_OBJECT_IN_MODE_END;
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