[Bf-blender-cvs] [0fb80cebeca] blender2.8: Fix T55061: Shadows were not updated during sclupting.

Jeroen Bakker noreply at git.blender.org
Tue May 15 09:14:31 CEST 2018


Commit: 0fb80cebeca9dd778dbfacbc7408214f507d0f6b
Author: Jeroen Bakker
Date:   Tue May 15 09:12:42 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB0fb80cebeca9dd778dbfacbc7408214f507d0f6b

Fix T55061: Shadows were not updated during sclupting.

===================================================================

M	source/blender/draw/engines/workbench/workbench_materials.c

===================================================================

diff --git a/source/blender/draw/engines/workbench/workbench_materials.c b/source/blender/draw/engines/workbench/workbench_materials.c
index 585449475e3..f4b9a0a3e53 100644
--- a/source/blender/draw/engines/workbench/workbench_materials.c
+++ b/source/blender/draw/engines/workbench/workbench_materials.c
@@ -558,7 +558,12 @@ void workbench_materials_solid_cache_populate(WORKBENCH_Data *vedata, Object *ob
 		if (SHADOW_ENABLED(wpd) && (ob->display.flag & OB_SHOW_SHADOW) > 0) {
 			struct Gwn_Batch *geom_shadow = DRW_cache_object_surface_get(ob);
 			if (geom_shadow) {
-				DRW_shgroup_call_object_add(wpd->shadow_shgrp, geom_shadow, ob);
+				if (is_sculpt_mode) {
+					DRW_shgroup_call_sculpt_add(wpd->shadow_shgrp, ob, ob->obmat);
+				}
+				else {
+					DRW_shgroup_call_object_add(wpd->shadow_shgrp, geom_shadow, ob);
+				}
 			}
 		}
 	}



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