[Bf-blender-cvs] [b5823c25f89] blender2.8: Cleanup: whitespace
Campbell Barton
noreply at git.blender.org
Fri May 11 08:00:04 CEST 2018
Commit: b5823c25f89eac1e1d14f2d98a2573db89b08c8f
Author: Campbell Barton
Date: Fri May 11 07:55:41 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBb5823c25f89eac1e1d14f2d98a2573db89b08c8f
Cleanup: whitespace
===================================================================
M source/blender/depsgraph/intern/builder/deg_builder_relations.cc
M source/blender/depsgraph/intern/depsgraph_type_defines.cc
M source/blender/depsgraph/intern/depsgraph_types.h
M source/blender/draw/engines/workbench/workbench_private.h
===================================================================
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index ae25aa77d98..1663cce4904 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -390,7 +390,8 @@ void DepsgraphRelationBuilder::begin_build()
{
}
-void DepsgraphRelationBuilder::build_id(ID* id) {
+void DepsgraphRelationBuilder::build_id(ID *id)
+{
if (id == NULL) {
return;
}
@@ -2060,7 +2061,8 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations()
*
* This is similar to what happens in ntree_hack_remap_pointers().
*/
-void DepsgraphRelationBuilder::build_nested_datablock(ID *owner, ID *id) {
+void DepsgraphRelationBuilder::build_nested_datablock(ID *owner, ID *id)
+{
if (!DEG_depsgraph_use_copy_on_write()) {
return;
}
diff --git a/source/blender/depsgraph/intern/depsgraph_type_defines.cc b/source/blender/depsgraph/intern/depsgraph_type_defines.cc
index 6484d1f21ad..19cc82a6b10 100644
--- a/source/blender/depsgraph/intern/depsgraph_type_defines.cc
+++ b/source/blender/depsgraph/intern/depsgraph_type_defines.cc
@@ -73,7 +73,7 @@ DepsNodeFactory *deg_type_get_factory(const eDepsNode_Type type)
/* Stringified node types ---------------------------------- */
-const char* nodeTypeAsString(eDepsNode_Type type)
+const char *nodeTypeAsString(eDepsNode_Type type)
{
switch (type) {
#define STRINGIFY_TYPE(name) case DEG_NODE_TYPE_##name: return #name
@@ -110,7 +110,7 @@ const char* nodeTypeAsString(eDepsNode_Type type)
/* Stringified opcodes ------------------------------------- */
-const char* operationCodeAsString(eDepsOperation_Code opcode)
+const char *operationCodeAsString(eDepsOperation_Code opcode)
{
switch (opcode) {
#define STRINGIFY_OPCODE(name) case DEG_OPCODE_##name: return #name
diff --git a/source/blender/depsgraph/intern/depsgraph_types.h b/source/blender/depsgraph/intern/depsgraph_types.h
index 766f02c0d26..14cd62e6cec 100644
--- a/source/blender/depsgraph/intern/depsgraph_types.h
+++ b/source/blender/depsgraph/intern/depsgraph_types.h
@@ -155,7 +155,7 @@ typedef enum eDepsNode_Type {
NUM_DEG_NODE_TYPES,
} eDepsNode_Type;
-const char* nodeTypeAsString(eDepsNode_Type type);
+const char *nodeTypeAsString(eDepsNode_Type type);
/* Identifiers for common operations (as an enum). */
typedef enum eDepsOperation_Code {
@@ -270,6 +270,6 @@ typedef enum eDepsOperation_Code {
DEG_NUM_OPCODES,
} eDepsOperation_Code;
-const char* operationCodeAsString(eDepsOperation_Code opcode);
+const char *operationCodeAsString(eDepsOperation_Code opcode);
} // namespace DEG
diff --git a/source/blender/draw/engines/workbench/workbench_private.h b/source/blender/draw/engines/workbench/workbench_private.h
index 76f8f7bfd05..7a646d056b5 100644
--- a/source/blender/draw/engines/workbench/workbench_private.h
+++ b/source/blender/draw/engines/workbench/workbench_private.h
@@ -92,7 +92,7 @@ typedef struct WORKBENCH_MaterialData {
float color[3];
int object_id;
int drawtype;
- Image* ima;
+ Image *ima;
/* Linked shgroup for drawing */
DRWShadingGroup *shgrp;
@@ -127,6 +127,6 @@ void workbench_materials_solid_cache_populate(WORKBENCH_Data *vedata, Object *ob
void workbench_materials_cache_finish(WORKBENCH_Data *vedata);
/* workbench_studiolight.c */
-void studiolight_update_world(int studio_light, WORKBENCH_UBO_World* wd);
+void studiolight_update_world(int studio_light, WORKBENCH_UBO_World *wd);
#endif
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