[Bf-blender-cvs] [0d4b165d4f2] blender2.8: Merge branch 'master' into blender2.8
Campbell Barton
noreply at git.blender.org
Wed May 9 11:26:08 CEST 2018
Commit: 0d4b165d4f2091708a086bffd5f5223e7135af11
Author: Campbell Barton
Date: Wed May 9 11:25:35 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB0d4b165d4f2091708a086bffd5f5223e7135af11
Merge branch 'master' into blender2.8
===================================================================
===================================================================
diff --cc source/blender/makesdna/DNA_view3d_types.h
index 515989484d3,6f3cf4e2bec..c027690538b
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@@ -54,9 -54,30 +54,13 @@@ struct GPUViewport
/* ******************************** */
- /* The near/far thing is a Win EXCEPTION. Thus, leave near/far in the
- * code, and patch for windows. */
+ /* The near/far thing is a Win EXCEPTION, caused by indirect includes from <windows.h>.
+ * Thus, leave near/far in the code, and undef for windows. */
+ #ifdef _WIN32
+ # undef near
+ # undef far
+ #endif
-/* Background Picture in 3D-View */
-typedef struct BGpic {
- struct BGpic *next, *prev;
-
- struct Image *ima;
- struct ImageUser iuser;
- struct MovieClip *clip;
- struct MovieClipUser cuser;
- float xof, yof, size, blend, rotation;
- short view;
- short flag;
- short source;
- char pad[6];
-} BGpic;
-
-/* ********************************* */
-
typedef struct RegionView3D {
float winmat[4][4]; /* GL_PROJECTION matrix */
More information about the Bf-blender-cvs
mailing list