[Bf-blender-cvs] [029d3fa8b6b] blender2.8: Mesh normals: clear runtime dirty normal flag also when computing clnors.

Bastien Montagne noreply at git.blender.org
Tue May 8 12:01:20 CEST 2018


Commit: 029d3fa8b6b6b607c66647d3691a514889e7ca15
Author: Bastien Montagne
Date:   Tue May 8 11:56:31 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB029d3fa8b6b6b607c66647d3691a514889e7ca15

Mesh normals: clear runtime dirty normal flag also when computing clnors.

===================================================================

M	source/blender/blenkernel/intern/mesh.c

===================================================================

diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 25e8405f69d..fd66b8faf77 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -2345,6 +2345,8 @@ void BKE_mesh_calc_normals_split_ex(Mesh *mesh, MLoopNorSpaceArray *r_lnors_spac
 	if (free_polynors) {
 		MEM_freeN(polynors);
 	}
+
+	mesh->runtime.cd_dirty_vert &= ~CD_MASK_NORMAL;
 }
 
 void BKE_mesh_calc_normals_split(Mesh *mesh)



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