[Bf-blender-cvs] [faaffc40117] blender2.8: Edit Mesh: multi-object rotate_uvs support by Pablo Dobarro
Dalai Felinto
noreply at git.blender.org
Tue May 8 11:16:53 CEST 2018
Commit: faaffc401171d301b87dfdabcec2aa15130be3db
Author: Dalai Felinto
Date: Tue May 8 11:12:23 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBfaaffc401171d301b87dfdabcec2aa15130be3db
Edit Mesh: multi-object rotate_uvs support by Pablo Dobarro
Changes by me: Moving RNA_.*get outside for loop and indentation fix.
Maniphest Tasks: T54643
Differential Revision: https://developer.blender.org/D3221
===================================================================
M source/blender/editors/mesh/editmesh_tools.c
===================================================================
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 0ac8d840b1f..b57a153cb2b 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -2336,26 +2336,36 @@ void MESH_OT_faces_shade_flat(wmOperatorType *ot)
static int edbm_rotate_uvs_exec(bContext *C, wmOperator *op)
{
- Object *ob = CTX_data_edit_object(C);
- BMEditMesh *em = BKE_editmesh_from_object(ob);
- BMOperator bmop;
-
/* get the direction from RNA */
const bool use_ccw = RNA_boolean_get(op->ptr, "use_ccw");
- /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
- EDBM_op_init(em, &bmop, op, "rotate_uvs faces=%hf use_ccw=%b", BM_ELEM_SELECT, use_ccw);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
- /* execute the operator */
- BMO_op_exec(em->bm, &bmop);
+ if (em->bm->totfacesel == 0) {
+ continue;
+ }
- /* finish the operator */
- if (!EDBM_op_finish(em, &bmop, op, true)) {
- return OPERATOR_CANCELLED;
- }
+ BMOperator bmop;
- EDBM_update_generic(em, false, false);
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_op_init(em, &bmop, op, "rotate_uvs faces=%hf use_ccw=%b", BM_ELEM_SELECT, use_ccw);
+
+ /* execute the operator */
+ BMO_op_exec(em->bm, &bmop);
+ if (!EDBM_op_finish(em, &bmop, op, true)) {
+ continue;
+ }
+
+ EDBM_update_generic(em, false, false);
+ }
+
+ MEM_freeN(objects);
return OPERATOR_FINISHED;
}
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