[Bf-blender-cvs] [9215b41dd3e] blender2.8: Armature: Fix BBones base face winding.

Clément Foucault noreply at git.blender.org
Mon May 7 13:08:31 CEST 2018


Commit: 9215b41dd3eff0136f98f3f1599a4a5e61860518
Author: Clément Foucault
Date:   Mon May 7 12:27:59 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB9215b41dd3eff0136f98f3f1599a4a5e61860518

Armature: Fix BBones base face winding.

Was producing wrong outline and backface culling.

===================================================================

M	source/blender/draw/intern/draw_cache.c

===================================================================

diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
index ebcad9cb7d5..1a4a9be00bd 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -1717,8 +1717,8 @@ static const unsigned int bone_box_wire_adjacent_face[24] = {
 };
 
 static const unsigned int bone_box_solid_tris[12][3] = {
-	{0, 1, 2}, /* bottom */
-	{0, 2, 3},
+	{0, 2, 1}, /* bottom */
+	{0, 3, 2},
 
 	{0, 1, 5}, /* sides */
 	{0, 5, 4},
@@ -1741,8 +1741,8 @@ static const unsigned int bone_box_solid_tris[12][3] = {
  * See bone_octahedral_solid_tris for more infos.
  **/
 static const unsigned int bone_box_solid_tris_adjacency[12][6] = {
-	{ 0,  8,  1, 14,  2,  5},
-	{ 3,  1,  4, 20,  5, 26},
+	{ 0,  5,  1, 14,  2,  8},
+	{ 3, 26,  4, 20,  5,  1},
 
 	{ 6,  2,  7, 16,  8, 11},
 	{ 9,  7, 10, 32, 11, 24},



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