[Bf-blender-cvs] [66ffbf9b7d8] blender2.8: Edit-Mesh: multi-object edge rotate

Dalai Felinto noreply at git.blender.org
Thu May 3 21:45:23 CEST 2018


Commit: 66ffbf9b7d8e35d2dc6e8ba2975778a815cf35a4
Author: Dalai Felinto
Date:   Thu May 3 21:44:53 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB66ffbf9b7d8e35d2dc6e8ba2975778a815cf35a4

Edit-Mesh: multi-object edge rotate

===================================================================

M	source/blender/editors/mesh/editmesh_tools.c

===================================================================

diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 2fe7ea4a39e..9b96936c43e 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -1753,71 +1753,99 @@ void MESH_OT_flip_normals(wmOperatorType *ot)
  */
 static int edbm_edge_rotate_selected_exec(bContext *C, wmOperator *op)
 {
-	Object *obedit = CTX_data_edit_object(C);
-	BMEditMesh *em = BKE_editmesh_from_object(obedit);
-	BMOperator bmop;
 	BMEdge *eed;
 	BMIter iter;
 	const bool use_ccw = RNA_boolean_get(op->ptr, "use_ccw");
-	int tot = 0;
 
-	if (em->bm->totedgesel == 0) {
-		BKE_report(op->reports, RPT_ERROR, "Select edges or face pairs for edge loops to rotate about");
-		return OPERATOR_CANCELLED;
-	}
+	int tot_rotate_all = 0, tot_failed_all = 0;
+	bool no_selected_edges = true, invalid_selected_edges = true;
 
-	/* first see if we have two adjacent faces */
-	BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
-		BM_elem_flag_disable(eed, BM_ELEM_TAG);
-		if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
-			BMFace *fa, *fb;
-			if (BM_edge_face_pair(eed, &fa, &fb)) {
-				/* if both faces are selected we rotate between them,
-				 * otherwise - rotate between 2 unselected - but not mixed */
-				if (BM_elem_flag_test(fa, BM_ELEM_SELECT) == BM_elem_flag_test(fb, BM_ELEM_SELECT)) {
-					BM_elem_flag_enable(eed, BM_ELEM_TAG);
-					tot++;
+	ViewLayer *view_layer = CTX_data_view_layer(C);
+	uint objects_len = 0;
+	Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
+	for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+		Object *obedit = objects[ob_index];
+		BMEditMesh *em = BKE_editmesh_from_object(obedit);
+		int tot = 0;
+
+		if (em->bm->totedgesel == 0) {
+			continue;
+		}
+		no_selected_edges = false;
+
+		/* first see if we have two adjacent faces */
+		BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
+			BM_elem_flag_disable(eed, BM_ELEM_TAG);
+			if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
+				BMFace *fa, *fb;
+				if (BM_edge_face_pair(eed, &fa, &fb)) {
+					/* if both faces are selected we rotate between them,
+					 * otherwise - rotate between 2 unselected - but not mixed */
+					if (BM_elem_flag_test(fa, BM_ELEM_SELECT) == BM_elem_flag_test(fb, BM_ELEM_SELECT)) {
+						BM_elem_flag_enable(eed, BM_ELEM_TAG);
+						tot++;
+					}
 				}
 			}
 		}
-	}
 
-	/* ok, we don't have two adjacent faces, but we do have two selected ones.
-	 * that's an error condition.*/
-	if (tot == 0) {
-		BKE_report(op->reports, RPT_ERROR, "Could not find any selected edges that can be rotated");
-		return OPERATOR_CANCELLED;
-	}
+		/* ok, we don't have two adjacent faces, but we do have two selected ones.
+		 * that's an error condition.*/
+		if (tot == 0) {
+			continue;
+		}
+		invalid_selected_edges = false;
 
-	EDBM_op_init(em, &bmop, op, "rotate_edges edges=%he use_ccw=%b", BM_ELEM_TAG, use_ccw);
+		BMOperator bmop;
+		EDBM_op_init(em, &bmop, op, "rotate_edges edges=%he use_ccw=%b", BM_ELEM_TAG, use_ccw);
 
-	/* avoids leaving old verts selected which can be a problem running multiple times,
-	 * since this means the edges become selected around the face which then attempt to rotate */
-	BMO_slot_buffer_hflag_disable(em->bm, bmop.slots_in, "edges", BM_EDGE, BM_ELEM_SELECT, true);
+		/* avoids leaving old verts selected which can be a problem running multiple times,
+		 * since this means the edges become selected around the face which then attempt to rotate */
+		BMO_slot_buffer_hflag_disable(em->bm, bmop.slots_in, "edges", BM_EDGE, BM_ELEM_SELECT, true);
 
-	BMO_op_exec(em->bm, &bmop);
-	/* edges may rotate into hidden vertices, if this does _not_ run we get an ilogical state */
-	BMO_slot_buffer_hflag_disable(em->bm, bmop.slots_out, "edges.out", BM_EDGE, BM_ELEM_HIDDEN, true);
-	BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "edges.out", BM_EDGE, BM_ELEM_SELECT, true);
+		BMO_op_exec(em->bm, &bmop);
+		/* edges may rotate into hidden vertices, if this does _not_ run we get an ilogical state */
+		BMO_slot_buffer_hflag_disable(em->bm, bmop.slots_out, "edges.out", BM_EDGE, BM_ELEM_HIDDEN, true);
+		BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "edges.out", BM_EDGE, BM_ELEM_SELECT, true);
+
+		const int tot_rotate = BMO_slot_buffer_count(bmop.slots_out, "edges.out");
+		const int tot_failed = tot - tot_rotate;
 
-	const int tot_rotate = BMO_slot_buffer_count(bmop.slots_out, "edges.out");
-	const int tot_failed = tot - tot_rotate;
-	if (tot_failed != 0) {
-		/* If some edges fail to rotate, we need to re-select them,
-		 * otherwise we can end up with invalid selection
-		 * (unselected edge between 2 selected faces). */
-		BM_mesh_elem_hflag_enable_test(em->bm, BM_EDGE, BM_ELEM_SELECT, true, false, BM_ELEM_TAG);
+		tot_rotate_all += tot_rotate;
+		tot_failed_all += tot_failed;
+
+		if (tot_failed != 0) {
+			/* If some edges fail to rotate, we need to re-select them,
+			 * otherwise we can end up with invalid selection
+			 * (unselected edge between 2 selected faces). */
+			BM_mesh_elem_hflag_enable_test(em->bm, BM_EDGE, BM_ELEM_SELECT, true, false, BM_ELEM_TAG);
+		}
+
+		EDBM_selectmode_flush(em);
+
+		if (!EDBM_op_finish(em, &bmop, op, true)) {
+			continue;
+		}
 
-		BKE_reportf(op->reports, RPT_WARNING, "Unable to rotate %d edge(s)", tot_failed);
+		EDBM_update_generic(em, true, true);
 	}
+	MEM_freeN(objects);
 
-	EDBM_selectmode_flush(em);
+	if (no_selected_edges) {
+		BKE_report(op->reports, RPT_ERROR, "Select edges or face pairs for edge loops to rotate about");
+		return OPERATOR_CANCELLED;
+	}
 
-	if (!EDBM_op_finish(em, &bmop, op, true)) {
+	/* Ok, we don't have two adjacent faces, but we do have two selected ones.
+	 * that's an error condition. */
+	if (invalid_selected_edges) {
+		BKE_report(op->reports, RPT_ERROR, "Could not find any selected edges that can be rotated");
 		return OPERATOR_CANCELLED;
 	}
 
-	EDBM_update_generic(em, true, true);
+	if (tot_failed_all != 0) {
+		BKE_reportf(op->reports, RPT_WARNING, "Unable to rotate %d edge(s)", tot_failed_all);
+	}
 
 	return OPERATOR_FINISHED;
 }



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