[Bf-blender-cvs] [92f4bf8c09e] blender2.8-workbench: Workspace: better default for ambient light
Jeroen Bakker
noreply at git.blender.org
Thu May 3 09:18:15 CEST 2018
Commit: 92f4bf8c09e0b5a6bfca91ab07e91c05c5797cd2
Author: Jeroen Bakker
Date: Thu May 3 09:14:54 2018 +0200
Branches: blender2.8-workbench
https://developer.blender.org/rB92f4bf8c09e0b5a6bfca91ab07e91c05c5797cd2
Workspace: better default for ambient light
===================================================================
M source/blender/blenloader/intern/versioning_280.c
M source/blender/draw/engines/workbench/workbench_materials.c
M source/blender/editors/space_view3d/space_view3d.c
M source/blender/makesrna/intern/rna_space.c
===================================================================
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index d758b3f38e0..bab216991ec 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -1070,7 +1070,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *main)
}
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
- v3d->drawtype_ambient_intensity = 0.8;
+ v3d->drawtype_ambient_intensity = 0.5;
}
}
}
diff --git a/source/blender/draw/engines/workbench/workbench_materials.c b/source/blender/draw/engines/workbench/workbench_materials.c
index 2c5aae732e2..fc3aeb07f3a 100644
--- a/source/blender/draw/engines/workbench/workbench_materials.c
+++ b/source/blender/draw/engines/workbench/workbench_materials.c
@@ -301,7 +301,7 @@ void workbench_materials_cache_init(WORKBENCH_Data *vedata)
else {
wpd->drawtype_lighting = V3D_LIGHTING_STUDIO;
wpd->drawtype_options = 0;
- wpd->drawtype_ambient_intensity = 0.8;
+ wpd->drawtype_ambient_intensity = 0.5;
}
select_deferred_shaders(wpd);
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 245a79c6a66..6071b8d8e94 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -323,7 +323,7 @@ static SpaceLink *view3d_new(const ScrArea *UNUSED(sa), const Scene *scene)
v3d->gridsubdiv = 10;
v3d->drawtype = OB_SOLID;
v3d->drawtype_lighting = V3D_LIGHTING_STUDIO;
- v3d->drawtype_ambient_intensity = 0.8;
+ v3d->drawtype_ambient_intensity = 0.5;
v3d->gridflag = V3D_SHOW_X | V3D_SHOW_Y | V3D_SHOW_FLOOR;
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 887431d6acd..fae1fe8aa6c 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -2244,7 +2244,7 @@ static void rna_def_space_view3d_shading(BlenderRNA *brna)
prop = RNA_def_property(srna, "ambient_light_intensity", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "drawtype_ambient_intensity");
- RNA_def_property_float_default(prop, 0.8);
+ RNA_def_property_float_default(prop, 0.5);
RNA_def_property_ui_text(prop, "Ambient Light", "Intensity of ambient light for shadows");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_range(prop, 0.00f, 1.0f, 1, 3);
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