[Bf-blender-cvs] [c70de3abab6] greasepencil-object: Cleanup: Fix indentation

Joshua Leung noreply at git.blender.org
Tue May 1 16:27:15 CEST 2018


Commit: c70de3abab626f1a51e6d92e5db3201b41dd2f1d
Author: Joshua Leung
Date:   Tue May 1 12:31:01 2018 +0200
Branches: greasepencil-object
https://developer.blender.org/rBc70de3abab626f1a51e6d92e5db3201b41dd2f1d

Cleanup: Fix indentation

===================================================================

M	source/blender/editors/include/ED_gpencil.h

===================================================================

diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h
index ea17df407c5..ea82830fc1c 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -72,20 +72,20 @@ struct wmWindowManager;
  * Used as part of the 'stroke cache' used during drawing of new strokes
  */
 typedef struct tGPspoint {
-  int x, y;               /* x and y coordinates of cursor (in relative to area) */
-  float pressure;         /* pressure of tablet at this point */
-  float strength;         /* pressure of tablet at this point for alpha factor */
-  float time;             /* Time relative to stroke start (used when converting to path) */
-  float uv_fac;           /* factor of uv along the stroke */
-  float uv_rot;           /* uv rotation for dor mode */
+	int x, y;               /* x and y coordinates of cursor (in relative to area) */
+	float pressure;         /* pressure of tablet at this point */
+	float strength;         /* pressure of tablet at this point for alpha factor */
+	float time;             /* Time relative to stroke start (used when converting to path) */
+	float uv_fac;           /* factor of uv along the stroke */
+	float uv_rot;           /* uv rotation for dor mode */
 } tGPspoint;
 
 /* used to sort by zdepth gpencil objects in viewport */
 /* TODO: this could be a system parameter in userprefs screen */
 #define GP_CACHE_BLOCK_SIZE 16
 typedef struct tGPencilSort {
-  struct Base *base;
-  float zdepth;
+	struct Base *base;
+	float zdepth;
 } tGPencilSort;
 
 /* ----------- Grease Pencil Tools/Context ------------- */



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