[Bf-blender-cvs] [7cc2b27099b] master: Cleanup: stray tabs

Campbell Barton noreply at git.blender.org
Fri Mar 23 11:53:04 CET 2018


Commit: 7cc2b27099b7435cc1a29a48ae0e4c8335d811f3
Author: Campbell Barton
Date:   Fri Mar 23 11:51:19 2018 +0100
Branches: master
https://developer.blender.org/rB7cc2b27099b7435cc1a29a48ae0e4c8335d811f3

Cleanup: stray tabs

Tabs in middle of code (mostly for no reason / by accident).

===================================================================

M	source/blender/blenkernel/intern/cloth.c
M	source/blender/blenkernel/intern/collision.c
M	source/blender/blenkernel/intern/dynamicpaint.c
M	source/blender/blenkernel/intern/mesh_validate.c
M	source/blender/blenkernel/intern/packedFile.c
M	source/blender/blenkernel/intern/paint.c
M	source/blender/blenkernel/intern/particle_distribute.c
M	source/blender/blenkernel/intern/screen.c
M	source/blender/blenlib/intern/math_base_inline.c
M	source/blender/blenlib/intern/math_geom.c
M	source/blender/blenlib/intern/string.c
M	source/blender/blenloader/intern/readfile.c
M	source/blender/editors/armature/armature_add.c
M	source/blender/editors/armature/armature_utils.c
M	source/blender/editors/armature/pose_select.c
M	source/blender/editors/interface/view2d.c
M	source/blender/editors/mesh/editmesh_tools.c
M	source/blender/editors/mesh/editmesh_undo.c
M	source/blender/editors/physics/dynamicpaint_ops.c
M	source/blender/editors/screen/screen_ops.c
M	source/blender/editors/space_text/text_format_pov.c
M	source/blender/editors/space_view3d/view3d_select.c
M	source/blender/editors/transform/transform_orientations.c

===================================================================

diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index dd93606a67c..e1717f60a0f 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -640,7 +640,7 @@ void cloth_free_modifier_extern(ClothModifierData *clmd )
  **/
 static void cloth_to_object (Object *ob,  ClothModifierData *clmd, float (*vertexCos)[3])
 {
-	unsigned int	i = 0;
+	unsigned int i = 0;
 	Cloth *cloth = clmd->clothObject;
 
 	if (clmd->clothObject) {
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index bd336016838..65742df754e 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -178,8 +178,8 @@ static void collision_compute_barycentric ( float pv[3], float p1[3], float p2[3
 	/* dot_v3v3 */
 #define INPR(v1, v2) ( (v1)[0] * (v2)[0] + (v1)[1] * (v2)[1] + (v1)[2] * (v2)[2])
 
-	double	tempV1[3], tempV2[3], tempV4[3];
-	double	a, b, c, d, e, f;
+	double tempV1[3], tempV2[3], tempV4[3];
+	double a, b, c, d, e, f;
 
 	VECSUB ( tempV1, p1, p3 );
 	VECSUB ( tempV2, p2, p3 );
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 011e58b2349..3a70a4233b8 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -54,7 +54,7 @@
 
 #include "BKE_animsys.h"
 #include "BKE_armature.h"
-#include "BKE_bvhutils.h"   /* bvh tree	*/
+#include "BKE_bvhutils.h"   /* bvh tree */
 #include "BKE_colorband.h"
 #include "BKE_cdderivedmesh.h"
 #include "BKE_constraint.h"
@@ -4518,7 +4518,7 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface,
 	 */
 	tree = BLI_kdtree_new(psys->totpart);
 
-	/* loop through particles and insert valid ones	to the tree	*/
+	/* loop through particles and insert valid ones to the tree */
 	p = 0;
 	for (ParticleData *pa = psys->particles; p < psys->totpart; p++, pa++) {
 		/* Proceed only if particle is active	*/
diff --git a/source/blender/blenkernel/intern/mesh_validate.c b/source/blender/blenkernel/intern/mesh_validate.c
index 62c9210b8f5..b0577fdd50d 100644
--- a/source/blender/blenkernel/intern/mesh_validate.c
+++ b/source/blender/blenkernel/intern/mesh_validate.c
@@ -62,8 +62,8 @@ typedef union {
 } EdgeUUID;
 
 typedef struct SortFace {
-	EdgeUUID		es[4];
-	unsigned int	index;
+	EdgeUUID     es[4];
+	unsigned int index;
 } SortFace;
 
 /* Used to detect polys (faces) using exactly the same vertices. */
@@ -126,28 +126,28 @@ static int search_face_cmp(const void *v1, const void *v2)
 	if (sfa->es[0].edval > sfb->es[0].edval) {
 		return 1;
 	}
-	else if	(sfa->es[0].edval < sfb->es[0].edval) {
+	else if (sfa->es[0].edval < sfb->es[0].edval) {
 		return -1;
 	}
 
-	else if	(sfa->es[1].edval > sfb->es[1].edval) {
+	else if (sfa->es[1].edval > sfb->es[1].edval) {
 		return 1;
 	}
-	else if	(sfa->es[1].edval < sfb->es[1].edval) {
+	else if (sfa->es[1].edval < sfb->es[1].edval) {
 		return -1;
 	}
 
-	else if	(sfa->es[2].edval > sfb->es[2].edval) {
+	else if (sfa->es[2].edval > sfb->es[2].edval) {
 		return 1;
 	}
-	else if	(sfa->es[2].edval < sfb->es[2].edval) {
+	else if (sfa->es[2].edval < sfb->es[2].edval) {
 		return -1;
 	}
 
-	else if	(sfa->es[3].edval > sfb->es[3].edval) {
+	else if (sfa->es[3].edval > sfb->es[3].edval) {
 		return 1;
 	}
-	else if	(sfa->es[3].edval < sfb->es[3].edval) {
+	else if (sfa->es[3].edval < sfb->es[3].edval) {
 		return -1;
 	}
 
diff --git a/source/blender/blenkernel/intern/packedFile.c b/source/blender/blenkernel/intern/packedFile.c
index 35e2531675d..f17c10765b8 100644
--- a/source/blender/blenkernel/intern/packedFile.c
+++ b/source/blender/blenkernel/intern/packedFile.c
@@ -354,16 +354,15 @@ int writePackedFile(ReportList *reports, const char *filename, PackedFile *pf, i
 
 	return (ret_value);
 }
-	
-/*
+
+/**
  * This function compares a packed file to a 'real' file.
  * It returns an integer indicating if:
  *
- * PF_EQUAL		- the packed file and original file are identical
- * PF_DIFFERENT	- the packed file and original file differ
- * PF_NOFILE	- the original file doens't exist
+ * - PF_EQUAL:     the packed file and original file are identical
+ * - PF_DIFFERENT: the packed file and original file differ
+ * - PF_NOFILE:    the original file doens't exist
  */
-
 int checkPackedFile(const char *filename, PackedFile *pf)
 {
 	BLI_stat_t st;
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 593c769e8e9..d0bf1bed4f4 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -898,7 +898,7 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
 			if (!CustomData_has_layer(&me->ldata, CD_GRID_PAINT_MASK)) {
 #if 1
 				BKE_sculpt_mask_layers_ensure(ob, mmd);
-#else				/* if we wanted to support adding mask data while multi-res painting, we would need to do this */
+#else			/* if we wanted to support adding mask data while multi-res painting, we would need to do this */
 				if ((ED_sculpt_mask_layers_ensure(ob, mmd) & ED_SCULPT_MASK_LAYER_CALC_LOOP)) {
 					/* remake the derived mesh */
 					ob->recalc |= OB_RECALC_DATA;
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index 0561af8507d..bcb2b770db3 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -803,7 +803,7 @@ static void distribute_invalid(Scene *scene, ParticleSystem *psys, int from)
 	}
 }
 
-/* Creates a distribution of coordinates on a DerivedMesh	*/
+/* Creates a distribution of coordinates on a DerivedMesh */
 /* This is to denote functionality that does not yet work with mesh - only derived mesh */
 static int psys_thread_context_init_distribute(ParticleThreadContext *ctx, ParticleSimulationData *sim, int from)
 {
@@ -953,9 +953,9 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx, Parti
 		return 0;
 	}
 
-	element_weight	= MEM_callocN(sizeof(float)*totelem, "particle_distribution_weights");
-	particle_element= MEM_callocN(sizeof(int)*totpart, "particle_distribution_indexes");
-	jitter_offset	= MEM_callocN(sizeof(float)*totelem, "particle_distribution_jitoff");
+	element_weight   = MEM_callocN(sizeof(float) * totelem, "particle_distribution_weights");
+	particle_element = MEM_callocN(sizeof(int) * totpart, "particle_distribution_indexes");
+	jitter_offset    = MEM_callocN(sizeof(float) * totelem, "particle_distribution_jitoff");
 
 	/* Calculate weights from face areas */
 	if ((part->flag&PART_EDISTR || children) && from != PART_FROM_VERT) {
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c
index 78caf1fe1f3..2b1cf0a01df 100644
--- a/source/blender/blenkernel/intern/screen.c
+++ b/source/blender/blenkernel/intern/screen.c
@@ -620,7 +620,7 @@ void BKE_screen_view3d_twmode_remove(View3D *v3d, const int i)
 {
 	const int selected_index = (v3d->twmode - V3D_MANIP_CUSTOM);
 	if (selected_index == i) {
-		v3d->twmode = V3D_MANIP_GLOBAL; /* fallback to global	*/
+		v3d->twmode = V3D_MANIP_GLOBAL; /* fallback to global */
 	}
 	else if (selected_index > i) {
 		v3d->twmode--;
diff --git a/source/blender/blenlib/intern/math_base_inline.c b/source/blender/blenlib/intern/math_base_inline.c
index eed06c7841b..4bedcbdf5bf 100644
--- a/source/blender/blenlib/intern/math_base_inline.c
+++ b/source/blender/blenlib/intern/math_base_inline.c
@@ -473,7 +473,7 @@ MALWAYS_INLINE __m128 _bli_math_fastpow24(const __m128 arg)
 	 */
 	/* 0x3F4CCCCD = 4/5 */
 	/* 0x4F55A7FB = 2^(127/(4/5) - 127) * 0.994^(1/(4/5)) */
-	/* error max = 0.17	avg = 0.0018	|avg| = 0.05 */
+	/* error max = 0.17, avg = 0.0018, |avg| = 0.05 */
 	__m128 x = _bli_math_fastpow(0x3F4CCCCD, 0x4F55A7FB, arg);
 	__m128 arg2 = _mm_mul_ps(arg, arg);
 	__m128 arg4 = _mm_mul_ps(arg2, arg2);
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index a3d850f9551..e179447936a 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -3748,7 +3748,7 @@ void orthographic_m4(float matrix[4][4], const float left, const float right, co
 	matrix[3][0] = -(right + left) / Xdelta;
 	matrix[1][1] = 2.0f / Ydelta;
 	matrix[3][1] = -(top + bottom) / Ydelta;
-	matrix[2][2] = -2.0f / Zdelta; /* note: negate Z	*/
+	matrix[2][2] = -2.0f / Zdelta; /* note: negate Z */
 	matrix[3][2] = -(farClip + nearClip) / Zdelta;
 }
 
@@ -3767,7 +3767,7 @@ void perspective_m4(float mat[4][4], const float left, const float right, const
 	}
 	mat[0][0] = nearClip * 2.0f / Xdelta;
 	mat[1][1] = nearClip * 2.0f / Ydelta;
-	mat[2][0] = (right + left) / Xdelta; /* note: negate Z	*/
+	mat[2][0] = (right + left) / Xdelta; /* note: negate Z */
 	mat[2][1] = (top + bottom) / Ydelta;
 	mat[2][2] = -(farClip + nearClip) / Zdelta;
 	mat[2][3] = -1.0f;
diff --git a/source/blender/blenlib/intern/string.c b/source/blender/blenlib/intern/string.c
index c0e4b8f8168..1a6fd082e95 100644
--- a/source/blender/blenlib/intern/string.c
+++ b/source/blender/blenlib/intern/string.c
@@ -931,13 +931,13 @@ size_t BLI_str_partition_ex(
 		if (end) {
 			if (from_right) {
 				for (tmp = end - 1; (tmp >= str) && (*tmp != *d); tmp--);
-				if (tmp	< str) {
+				if (tmp < str) {
 					tmp = NULL;
 				}
 			}
 			else {
 				tmp = func(str, *d);
-				if (tmp	>= end) {
+				if (tmp >= end) {
 					tmp = NULL;
 				}
 			}
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 723d7747a04..e85af67b105 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -8104,7 +8104,7 @@ static const char *dataname(short id_code)
 		case ID_WO: return "Data from WO";
 		case ID_SCR: return "Data from SCR";
 		case ID_VF: return "Data from VF";
-		case ID_TXT	: return "Data from TXT";
+		case ID_TXT: return "Data from TXT";
 		case ID_SPK: return "Data from SPK";
 		case ID_SO: return "Data from SO";
 		case ID_NT: return

@@ Diff output truncated at 10240 characters. @@



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