[Bf-blender-cvs] [71f465b01ad] greasepencil-object: Use evaluated camera for render

Antonio Vazquez noreply at git.blender.org
Wed Mar 21 17:14:20 CET 2018


Commit: 71f465b01ad56ca94ddbd2283cadd09ac5f8ed47
Author: Antonio Vazquez
Date:   Wed Mar 21 17:14:11 2018 +0100
Branches: greasepencil-object
https://developer.blender.org/rB71f465b01ad56ca94ddbd2283cadd09ac5f8ed47

Use evaluated camera for render

===================================================================

M	source/blender/draw/engines/gpencil/gpencil_engine.c

===================================================================

diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.c b/source/blender/draw/engines/gpencil/gpencil_engine.c
index 7e2791ea308..5084400d17d 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.c
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.c
@@ -944,7 +944,7 @@ void GPENCIL_render_init(GPENCIL_Data *ved, RenderEngine *engine, struct Depsgra
 	}
 
 	/* Set the pers & view matrix. */
-	struct Object *camera = RE_GetCamera(engine->re);
+	struct Object *camera = DEG_get_evaluated_object(depsgraph, RE_GetCamera(engine->re));
 	float frame = BKE_scene_frame_get(scene);
 	RE_GetCameraWindow(engine->re, camera, frame, stl->storage->winmat);
 	RE_GetCameraModelMatrix(engine->re, camera, stl->storage->viewinv);



More information about the Bf-blender-cvs mailing list