[Bf-blender-cvs] [5c08d174235] blender2.8: Draw manager: Fix missing active camera triangle with CoW

Sergey Sharybin noreply at git.blender.org
Wed Mar 21 16:31:15 CET 2018


Commit: 5c08d17423516540dc8be27396bee4529d6c879b
Author: Sergey Sharybin
Date:   Wed Mar 21 16:29:35 2018 +0100
Branches: blender2.8
https://developer.blender.org/rB5c08d17423516540dc8be27396bee4529d6c879b

Draw manager: Fix missing active camera triangle with CoW

===================================================================

M	source/blender/draw/modes/object_mode.c

===================================================================

diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c
index ded2bc68062..ccdac1f8687 100644
--- a/source/blender/draw/modes/object_mode.c
+++ b/source/blender/draw/modes/object_mode.c
@@ -1304,7 +1304,8 @@ static void DRW_shgroup_camera(OBJECT_StorageList *stl, Object *ob, ViewLayer *v
 	RegionView3D *rv3d = draw_ctx->rv3d;
 
 	Camera *cam = ob->data;
-	const bool is_active = (ob == v3d->camera);
+	const  Object *camera_object = DEG_get_evaluated_object(draw_ctx->depsgraph, v3d->camera);
+	const bool is_active = (ob == camera_object);
 	const bool look_through = (is_active && (rv3d->persp == RV3D_CAMOB));
 	float *color;
 	DRW_object_wire_theme_get(ob, view_layer, &color);



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