[Bf-blender-cvs] [a3f4de64e5c] blender2.8: Eevee: Fix bad Outlines after probe updates.
Clément Foucault
noreply at git.blender.org
Tue Mar 13 04:26:24 CET 2018
Commit: a3f4de64e5c556bb081b6981009a49c7982e7b6a
Author: Clément Foucault
Date: Tue Mar 13 01:24:51 2018 +0100
Branches: blender2.8
https://developer.blender.org/rBa3f4de64e5c556bb081b6981009a49c7982e7b6a
Eevee: Fix bad Outlines after probe updates.
This was because the default matrices were not setup back after resetting the current TAA sample.
===================================================================
M source/blender/draw/engines/eevee/eevee_engine.c
===================================================================
diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c
index fca936adb12..059fbf5ba05 100644
--- a/source/blender/draw/engines/eevee/eevee_engine.c
+++ b/source/blender/draw/engines/eevee/eevee_engine.c
@@ -212,6 +212,10 @@ static void eevee_draw_background(void *vedata)
/* Refresh Probes */
DRW_stats_group_start("Probes Refresh");
EEVEE_lightprobes_refresh(sldata, vedata);
+ /* Probes refresh can have reset the current sample. */
+ if (stl->effects->taa_current_sample == 1) {
+ DRW_viewport_matrix_override_unset_all();
+ }
EEVEE_lightprobes_refresh_planar(sldata, vedata);
DRW_stats_group_end();
More information about the Bf-blender-cvs
mailing list