[Bf-blender-cvs] [267d8923265] master: Code refactor: motion blur cleanups, preparing for next commit.

Brecht Van Lommel noreply at git.blender.org
Sat Mar 10 06:44:02 CET 2018


Commit: 267d8923265a284c5d9a462e1d86305d613fcad8
Author: Brecht Van Lommel
Date:   Sat Mar 10 00:37:07 2018 +0100
Branches: master
https://developer.blender.org/rB267d8923265a284c5d9a462e1d86305d613fcad8

Code refactor: motion blur cleanups, preparing for next commit.

===================================================================

M	intern/cycles/blender/blender_curves.cpp
M	intern/cycles/blender/blender_mesh.cpp
M	intern/cycles/blender/blender_object.cpp
M	intern/cycles/blender/blender_sync.h
M	intern/cycles/kernel/geom/geom_object.h
M	intern/cycles/kernel/geom/geom_primitive.h
M	intern/cycles/kernel/kernel_camera.h
M	intern/cycles/kernel/kernel_textures.h
M	intern/cycles/kernel/kernel_types.h
M	intern/cycles/render/camera.cpp
M	intern/cycles/render/camera.h
M	intern/cycles/render/mesh.cpp
M	intern/cycles/render/mesh.h
M	intern/cycles/render/object.cpp
M	intern/cycles/render/object.h
M	intern/cycles/render/scene.cpp
M	intern/cycles/render/scene.h

===================================================================

diff --git a/intern/cycles/blender/blender_curves.cpp b/intern/cycles/blender/blender_curves.cpp
index f7cb0b66d29..daccb89f5a2 100644
--- a/intern/cycles/blender/blender_curves.cpp
+++ b/intern/cycles/blender/blender_curves.cpp
@@ -633,10 +633,10 @@ static void ExportCurveSegments(Scene *scene, Mesh *mesh, ParticleCurveData *CDa
 	}
 }
 
-static void ExportCurveSegmentsMotion(Mesh *mesh, ParticleCurveData *CData, int time_index)
+static void ExportCurveSegmentsMotion(Mesh *mesh, ParticleCurveData *CData, int motion_step)
 {
 	VLOG(1) << "Exporting curve motion segments for mesh " << mesh->name
-	        << ", time index " << time_index;
+	        << ", motion step " << motion_step;
 
 	/* find attribute */
 	Attribute *attr_mP = mesh->curve_attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
@@ -651,7 +651,7 @@ static void ExportCurveSegmentsMotion(Mesh *mesh, ParticleCurveData *CData, int
 
 	/* export motion vectors for curve keys */
 	size_t numkeys = mesh->curve_keys.size();
-	float4 *mP = attr_mP->data_float4() + time_index*numkeys;
+	float4 *mP = attr_mP->data_float4() + motion_step*numkeys;
 	bool have_motion = false;
 	int i = 0;
 
@@ -702,12 +702,12 @@ static void ExportCurveSegmentsMotion(Mesh *mesh, ParticleCurveData *CData, int
 			}
 			mesh->curve_attributes.remove(ATTR_STD_MOTION_VERTEX_POSITION);
 		}
-		else if(time_index > 0) {
-			VLOG(1) << "Filling in new motion vertex position for time_index "
-			        << time_index;
+		else if(motion_step > 0) {
+			VLOG(1) << "Filling in new motion vertex position for motion_step "
+			        << motion_step;
 			/* motion, fill up previous steps that we might have skipped because
 			 * they had no motion, but we need them anyway now */
-			for(int step = 0; step < time_index; step++) {
+			for(int step = 0; step < motion_step; step++) {
 				float4 *mP = attr_mP->data_float4() + step*numkeys;
 
 				for(int key = 0; key < numkeys; key++) {
@@ -888,7 +888,7 @@ void BlenderSync::sync_curves(Mesh *mesh,
                               BL::Mesh& b_mesh,
                               BL::Object& b_ob,
                               bool motion,
-                              int time_index)
+                              int motion_step)
 {
 	if(!motion) {
 		/* Clear stored curve data */
@@ -951,7 +951,7 @@ void BlenderSync::sync_curves(Mesh *mesh,
 	}
 	else {
 		if(motion)
-			ExportCurveSegmentsMotion(mesh, &CData, time_index);
+			ExportCurveSegmentsMotion(mesh, &CData, motion_step);
 		else
 			ExportCurveSegments(scene, mesh, &CData);
 	}
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index 998390e92a9..7d6ca18b074 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -1248,36 +1248,10 @@ void BlenderSync::sync_mesh_motion(BL::Object& b_ob,
 	if(mesh_synced.find(mesh) == mesh_synced.end())
 		return;
 
-	/* for motion pass always compute, for motion blur it can be disabled */
-	int time_index = 0;
-
-	if(scene->need_motion() == Scene::MOTION_BLUR) {
-		if(!mesh->use_motion_blur)
-			return;
-
-		/* see if this mesh needs motion data at this time */
-		vector<float> object_times = object->motion_times();
-		bool found = false;
-
-		foreach(float object_time, object_times) {
-			if(motion_time == object_time) {
-				found = true;
-				break;
-			}
-			else
-				time_index++;
-		}
-
-		if(!found)
-			return;
-	}
-	else {
-		if(motion_time == -1.0f)
-			time_index = 0;
-		else if(motion_time == 1.0f)
-			time_index = 1;
-		else
-			return;
+	/* Find time matching motion step required by mesh. */
+	int motion_step = mesh->motion_step(motion_time);
+	if(motion_step < 0) {
+		return;
 	}
 
 	/* skip empty meshes */
@@ -1319,9 +1293,9 @@ void BlenderSync::sync_mesh_motion(BL::Object& b_ob,
 				float3 *P = &mesh->verts[0];
 				float3 *N = (attr_N)? attr_N->data_float3(): NULL;
 
-				memcpy(attr_mP->data_float3() + time_index*numverts, P, sizeof(float3)*numverts);
+				memcpy(attr_mP->data_float3() + motion_step*numverts, P, sizeof(float3)*numverts);
 				if(attr_mN)
-					memcpy(attr_mN->data_float3() + time_index*numverts, N, sizeof(float3)*numverts);
+					memcpy(attr_mN->data_float3() + motion_step*numverts, N, sizeof(float3)*numverts);
 			}
 		}
 
@@ -1331,7 +1305,7 @@ void BlenderSync::sync_mesh_motion(BL::Object& b_ob,
 
 			if(attr_mP) {
 				float3 *keys = &mesh->curve_keys[0];
-				memcpy(attr_mP->data_float3() + time_index*numkeys, keys, sizeof(float3)*numkeys);
+				memcpy(attr_mP->data_float3() + motion_step*numkeys, keys, sizeof(float3)*numkeys);
 			}
 		}
 
@@ -1354,8 +1328,8 @@ void BlenderSync::sync_mesh_motion(BL::Object& b_ob,
 			new_attribute = true;
 		}
 		/* Load vertex data from mesh. */
-		float3 *mP = attr_mP->data_float3() + time_index*numverts;
-		float3 *mN = (attr_mN)? attr_mN->data_float3() + time_index*numverts: NULL;
+		float3 *mP = attr_mP->data_float3() + motion_step*numverts;
+		float3 *mN = (attr_mN)? attr_mN->data_float3() + motion_step*numverts: NULL;
 		/* NOTE: We don't copy more that existing amount of vertices to prevent
 		 * possible memory corruption.
 		 */
@@ -1384,13 +1358,13 @@ void BlenderSync::sync_mesh_motion(BL::Object& b_ob,
 				if(attr_mN)
 					mesh->attributes.remove(ATTR_STD_MOTION_VERTEX_NORMAL);
 			}
-			else if(time_index > 0) {
+			else if(motion_step > 0) {
 				VLOG(1) << "Filling deformation motion for object " << b_ob.name();
 				/* motion, fill up previous steps that we might have skipped because
 				 * they had no motion, but we need them anyway now */
 				float3 *P = &mesh->verts[0];
 				float3 *N = (attr_N)? attr_N->data_float3(): NULL;
-				for(int step = 0; step < time_index; step++) {
+				for(int step = 0; step < motion_step; step++) {
 					memcpy(attr_mP->data_float3() + step*numverts, P, sizeof(float3)*numverts);
 					if(attr_mN)
 						memcpy(attr_mN->data_float3() + step*numverts, N, sizeof(float3)*numverts);
@@ -1400,7 +1374,7 @@ void BlenderSync::sync_mesh_motion(BL::Object& b_ob,
 		else {
 			if(b_mesh.vertices.length() != numverts) {
 				VLOG(1) << "Topology differs, discarding motion blur for object "
-				        << b_ob.name() << " at time " << time_index;
+				        << b_ob.name() << " at time " << motion_step;
 				memcpy(mP, &mesh->verts[0], sizeof(float3)*numverts);
 				if(mN != NULL) {
 					memcpy(mN, attr_N->data_float3(), sizeof(float3)*numverts);
@@ -1411,7 +1385,7 @@ void BlenderSync::sync_mesh_motion(BL::Object& b_ob,
 
 	/* hair motion */
 	if(numkeys)
-		sync_curves(mesh, b_mesh, b_ob, true, time_index);
+		sync_curves(mesh, b_mesh, b_ob, true, motion_step);
 
 	/* free derived mesh */
 	b_data.meshes.remove(b_mesh, false, true, false);
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp
index 38ef1bc5249..45309292f0b 100644
--- a/intern/cycles/blender/blender_object.cpp
+++ b/intern/cycles/blender/blender_object.cpp
@@ -396,7 +396,6 @@ Object *BlenderSync::sync_object(BL::Object& b_parent,
 		/* motion blur */
 		if(scene->need_motion() == Scene::MOTION_BLUR && object->mesh) {
 			Mesh *mesh = object->mesh;
-
 			mesh->use_motion_blur = false;
 
 			if(object_use_motion(b_parent, b_ob)) {
@@ -405,9 +404,9 @@ Object *BlenderSync::sync_object(BL::Object& b_parent,
 					mesh->use_motion_blur = true;
 				}
 
-				vector<float> times = object->motion_times();
-				foreach(float time, times)
-					motion_times.insert(time);
+				for(size_t step = 0; step < mesh->motion_steps - 1; step++) {
+					motion_times.insert(mesh->motion_time(step));
+				}
 			}
 		}
 
@@ -694,6 +693,11 @@ void BlenderSync::sync_motion(BL::RenderSettings& b_render,
 
 	/* note iteration over motion_times set happens in sorted order */
 	foreach(float relative_time, motion_times) {
+		/* center time is already handled. */
+		if(relative_time == 0.0f) {
+			continue;
+		}
+
 		VLOG(1) << "Synchronizing motion for the relative time "
 		        << relative_time << ".";
 
diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h
index e7b71ae9310..1e7b0b32518 100644
--- a/intern/cycles/blender/blender_sync.h
+++ b/intern/cycles/blender/blender_sync.h
@@ -118,7 +118,7 @@ private:
 	                 BL::Mesh& b_mesh,
 	                 BL::Object& b_ob,
 	                 bool motion,
-	                 int time_index = 0);
+	                 int motion_step = 0);
 	Object *sync_object(BL::Object& b_parent,
 	                    int persistent_id[OBJECT_PERSISTENT_ID_SIZE],
 	                    BL::DupliObject& b_dupli_ob,
diff --git a/intern/cycles/kernel/geom/geom_object.h b/intern/cycles/kernel/geom/geom_object.h
index 62bc46dc21b..a7191c50e97 100644
--- a/intern/cycles/kernel/geom/geom_object.h
+++ b/intern/cycles/kernel/geom/geom_object.h
@@ -32,8 +32,8 @@ enum ObjectTransform {
 };
 
 enum ObjectVectorTransform {
-	OBJECT_VECTOR_MOTION_PRE = 0,
-	OBJECT_VECTOR_MOTION_POST = 1
+	OBJECT_PASS_MOTION_PRE = 0,
+	OBJECT_PASS_MOTION_POST = 1
 };
 
 /* Object to world space transformation */
@@ -68,10 +68,10 @@ ccl_device_inline Transform lamp_fetch_transform(KernelGlobals *kg, int lamp, bo
 
 /* Object to world space transformation for motion vectors */
 
-ccl_device_inline Transform object_fetch_vector_transform(KernelGlobals *kg, int object, enum ObjectVectorTransform type)
+ccl_device_inline Transform object_fetch_motion_pass_transform(KernelGlobals *kg, int object, enum ObjectVectorTransform type)
 {
-	int offset = object*OBJECT_VECTOR_SIZE + (int)type;
-	return kernel_tex_fetch(__objects_vector, offset);
+	int offset = object*OBJECT_MOTION_PASS_SIZE + (int)type;
+	return kernel_tex_fetch(__object_motion_pass, offset);
 }
 
 /* Motion blurred object transformations */
diff --git a/intern/cycles/kernel/geom/geom_primitive.h b/intern/cycles/kernel/geom/geom_primitive.h
index 4e84446bae0..c159be92885 100644
--- a/intern/cycles/kernel/geom/geom_primitive.h
+++ b/intern/cycles/kernel/geom/geom_primitive.h
@@ -193,10 +193,10 @@ ccl_device_inline float4 primitive_motion_vector(KernelGlobals *kg, ShaderData *
 	 * transformation was set match the world/object space of motion_pre/post */
 	Transform tfm;
 	
-	tfm = object_fetch_vector_transform(kg, s

@@ Diff output truncated at 10240 characters. @@



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