[Bf-blender-cvs] [b941d808c11] blender2.8: Remove legacy code used for sequencer preview image
Dalai Felinto
noreply at git.blender.org
Thu Mar 1 22:25:49 CET 2018
Commit: b941d808c116a03f3c023dbc62e00bb52d17ea86
Author: Dalai Felinto
Date: Thu Mar 1 18:22:29 2018 -0300
Branches: blender2.8
https://developer.blender.org/rBb941d808c116a03f3c023dbc62e00bb52d17ea86
Remove legacy code used for sequencer preview image
This (now removed code) calls gl_Vertex deprecated draws. It was doing
background drawing (color gradient, flat background) which is not used
by any engine.
===================================================================
M source/blender/editors/space_view3d/view3d_draw.c
===================================================================
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 793b7289146..02d45be5aa4 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -2022,15 +2022,6 @@ void ED_view3d_draw_offscreen(
gpuPushMatrix();
gpuLoadIdentity();
- /* clear opengl buffers */
- if (do_sky) {
- view3d_main_region_clear(scene, v3d, ar);
- }
- else {
- glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- }
-
if ((viewname != NULL && viewname[0] != '\0') && (viewmat == NULL) && rv3d->persp == RV3D_CAMOB && v3d->camera)
view3d_stereo3d_setup_offscreen(eval_ctx, scene, v3d, ar, winmat, viewname);
else
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