[Bf-blender-cvs] [172614fb7da] master: GPU_select: remove unused finalize function

Campbell Barton noreply at git.blender.org
Thu Mar 1 06:38:51 CET 2018


Commit: 172614fb7dac799d373e778a541e8d9f78228221
Author: Campbell Barton
Date:   Thu Mar 1 16:41:50 2018 +1100
Branches: master
https://developer.blender.org/rB172614fb7dac799d373e778a541e8d9f78228221

GPU_select: remove unused finalize function

Changed 2.8x code so this is no longer needed.

===================================================================

M	source/blender/gpu/intern/gpu_select.c
M	source/blender/gpu/intern/gpu_select_pick.c
M	source/blender/gpu/intern/gpu_select_private.h

===================================================================

diff --git a/source/blender/gpu/intern/gpu_select.c b/source/blender/gpu/intern/gpu_select.c
index ff377ac703a..291a552a041 100644
--- a/source/blender/gpu/intern/gpu_select.c
+++ b/source/blender/gpu/intern/gpu_select.c
@@ -149,29 +149,6 @@ bool GPU_select_load_id(uint id)
 	}
 }
 
-/**
- * Needed when GL context of #GPU_select_end
- * can't be used to finalize selection operations
- * (because of context changes).
- */
-void GPU_select_finalize(void)
-{
-	if (!g_select_state.select_is_active)
-		return;
-
-	switch (g_select_state.algorithm) {
-		case ALGO_GL_LEGACY:
-		case ALGO_GL_QUERY:
-		{
-			break;
-		}
-		default:  /* ALGO_GL_PICK */
-		{
-			gpu_select_pick_finalize();
-		}
-	}
-}
-
 /**
  * Cleanup and flush selection results to buffer.
  * Return number of hits and hits in buffer.
diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c
index 703035483dd..3e65e2987e6 100644
--- a/source/blender/gpu/intern/gpu_select_pick.c
+++ b/source/blender/gpu/intern/gpu_select_pick.c
@@ -255,7 +255,6 @@ typedef struct GPUPickState {
 
 		/* Set after first draw */
 		bool is_init;
-		bool is_finalized;
 		uint prev_id;
 	} gl;
 
@@ -370,7 +369,6 @@ void gpu_select_pick_begin(
 #endif
 
 		ps->gl.is_init = false;
-		ps->gl.is_finalized = false;
 		ps->gl.prev_id = 0;
 	}
 	else {
@@ -531,20 +529,6 @@ bool gpu_select_pick_load_id(uint id)
 	return true;
 }
 
- /**
-  * (Optional), call before 'gpu_select_pick_end' if GL context is not kept.
-  * is not compatible with regular select case.
-  * */
-void gpu_select_pick_finalize(void)
-{
-	GPUPickState *ps = &g_pick_state;
-	if (ps->gl.is_init) {
-		/* force finishing last pass */
-		gpu_select_pick_load_id(ps->gl.prev_id);
-	}
-	ps->gl.is_finalized = true;
-}
-
 uint gpu_select_pick_end(void)
 {
 	GPUPickState *ps = &g_pick_state;
@@ -554,10 +538,10 @@ uint gpu_select_pick_end(void)
 #endif
 
 	if (ps->is_cached == false) {
-		if (ps->gl.is_finalized == false) {
-			gpu_select_pick_finalize();
+		if (ps->gl.is_init) {
+			/* force finishing last pass */
+			gpu_select_pick_load_id(ps->gl.prev_id);
 		}
-
 		glPopAttrib();
 		glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
 	}
diff --git a/source/blender/gpu/intern/gpu_select_private.h b/source/blender/gpu/intern/gpu_select_private.h
index 8368aaa9edc..8935bd7b253 100644
--- a/source/blender/gpu/intern/gpu_select_private.h
+++ b/source/blender/gpu/intern/gpu_select_private.h
@@ -35,7 +35,6 @@
 /* gpu_select_pick */
 void gpu_select_pick_begin(unsigned int (*buffer)[4], unsigned int bufsize, const rcti *input, char mode);
 bool gpu_select_pick_load_id(unsigned int id);
-void gpu_select_pick_finalize(void);
 unsigned int gpu_select_pick_end(void);
 
 void gpu_select_pick_cache_begin(void);



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