[Bf-blender-cvs] [fad585d6f4b] blender2.8: UI: user fewer icons in File and Render menus.
Brecht Van Lommel
noreply at git.blender.org
Wed Jun 27 16:10:35 CEST 2018
Commit: fad585d6f4b99465949bcd29529109527ee254eb
Author: Brecht Van Lommel
Date: Wed Jun 27 12:22:26 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBfad585d6f4b99465949bcd29529109527ee254eb
UI: user fewer icons in File and Render menus.
Having an icon for nearly every menu entry can make it harder to scan.
===================================================================
M release/scripts/startup/bl_ui/space_topbar.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/space_topbar.py b/release/scripts/startup/bl_ui/space_topbar.py
index 5ea5923c1e0..bb147dab6a6 100644
--- a/release/scripts/startup/bl_ui/space_topbar.py
+++ b/release/scripts/startup/bl_ui/space_topbar.py
@@ -297,10 +297,10 @@ class INFO_MT_file(Menu):
layout.operator_context = 'INVOKE_AREA'
layout.operator("wm.read_homefile", text="New", icon='NEW')
layout.operator("wm.open_mainfile", text="Open...", icon='FILE_FOLDER')
- layout.menu("INFO_MT_file_open_recent", icon='OPEN_RECENT')
- layout.operator("wm.revert_mainfile", icon='FILE_REFRESH')
- layout.operator("wm.recover_last_session", icon='RECOVER_LAST')
- layout.operator("wm.recover_auto_save", text="Recover Auto Save...", icon='RECOVER_AUTO')
+ layout.menu("INFO_MT_file_open_recent")
+ layout.operator("wm.revert_mainfile")
+ layout.operator("wm.recover_last_session")
+ layout.operator("wm.recover_auto_save", text="Recover Auto Save...")
layout.separator()
@@ -308,15 +308,15 @@ class INFO_MT_file(Menu):
layout.operator("wm.save_mainfile", text="Save", icon='FILE_TICK')
layout.operator_context = 'INVOKE_AREA'
- layout.operator("wm.save_as_mainfile", text="Save As...", icon='SAVE_AS')
+ layout.operator("wm.save_as_mainfile", text="Save As...")
layout.operator_context = 'INVOKE_AREA'
- layout.operator("wm.save_as_mainfile", text="Save Copy...", icon='SAVE_COPY').copy = True
+ layout.operator("wm.save_as_mainfile", text="Save Copy...").copy = True
layout.separator()
layout.operator_context = 'INVOKE_AREA'
- layout.operator("wm.save_homefile", icon='SAVE_PREFS')
- layout.operator("wm.read_factory_settings", icon='LOAD_FACTORY')
+ layout.operator("wm.save_homefile")
+ layout.operator("wm.read_factory_settings")
layout.separator()
@@ -332,7 +332,7 @@ class INFO_MT_file(Menu):
layout.separator()
- layout.menu("INFO_MT_file_external_data", icon='EXTERNAL_DATA')
+ layout.menu("INFO_MT_file_external_data")
layout.separator()
@@ -443,7 +443,7 @@ class INFO_MT_render(Menu):
layout.separator()
- layout.prop_menu_enum(rd, "display_mode", text="Display Mode", icon='IMAGE_COL')
+ layout.prop_menu_enum(rd, "display_mode", text="Display Mode")
layout.prop(rd, "use_lock_interface", text="Lock Interface")
layout.separator()
@@ -453,7 +453,7 @@ class INFO_MT_render(Menu):
props = layout.operator("render.opengl", text="OpenGL Render Animation", icon='RENDER_ANIMATION')
props.view_context = False
props.animation = True
- layout.menu("INFO_MT_opengl_render", icon='SETTINGS')
+ layout.menu("INFO_MT_opengl_render")
layout.separator()
@@ -530,7 +530,7 @@ class INFO_MT_window(Menu):
if context.scene.render.use_multiview:
layout.separator()
- layout.operator("wm.set_stereo_3d", icon='CAMERA_STEREO')
+ layout.operator("wm.set_stereo_3d")
class INFO_MT_help(Menu):
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