[Bf-blender-cvs] [a8e132768a5] blender2.8: UI: Dynamic Paint panels into sub-panels
William Reynish
noreply at git.blender.org
Wed Jun 20 16:11:20 CEST 2018
Commit: a8e132768a58783295a15d3e62cdab48a9073c8c
Author: William Reynish
Date: Wed Jun 20 16:02:32 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBa8e132768a58783295a15d3e62cdab48a9073c8c
UI: Dynamic Paint panels into sub-panels
===================================================================
M release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
index 476a448f978..6a66dafadf0 100644
--- a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
+++ b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
@@ -127,7 +127,8 @@ class PHYSICS_PT_dynamic_paint(PhysicButtonsPanel, Panel):
class PHYSICS_PT_dp_advanced_canvas(PhysicButtonsPanel, Panel):
- bl_label = "Dynamic Paint Advanced"
+ bl_label = "Advanced"
+ bl_parent_id = "PHYSICS_PT_dynamic_paint"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
@classmethod
@@ -202,7 +203,8 @@ class PHYSICS_PT_dp_advanced_canvas(PhysicButtonsPanel, Panel):
class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel):
- bl_label = "Dynamic Paint Output"
+ bl_label = "Output"
+ bl_parent_id = "PHYSICS_PT_dynamic_paint"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
@@ -295,7 +297,8 @@ class PHYSICS_PT_dp_canvas_output(PhysicButtonsPanel, Panel):
class PHYSICS_PT_dp_canvas_initial_color(PhysicButtonsPanel, Panel):
- bl_label = "Dynamic Paint Initial Color"
+ bl_label = "Initial Color"
+ bl_parent_id = "PHYSICS_PT_dynamic_paint"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
@@ -331,7 +334,8 @@ class PHYSICS_PT_dp_canvas_initial_color(PhysicButtonsPanel, Panel):
class PHYSICS_PT_dp_effects(PhysicButtonsPanel, Panel):
- bl_label = "Dynamic Paint Effects"
+ bl_label = "Effects"
+ bl_parent_id = "PHYSICS_PT_dynamic_paint"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
@@ -380,7 +384,8 @@ class PHYSICS_PT_dp_effects(PhysicButtonsPanel, Panel):
class PHYSICS_PT_dp_cache(PhysicButtonsPanel, Panel):
- bl_label = "Dynamic Paint Cache"
+ bl_label = "Cache"
+ bl_parent_id = "PHYSICS_PT_dynamic_paint"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
@@ -402,7 +407,8 @@ class PHYSICS_PT_dp_cache(PhysicButtonsPanel, Panel):
class PHYSICS_PT_dp_brush_source(PhysicButtonsPanel, Panel):
- bl_label = "Dynamic Paint Source"
+ bl_label = "Source"
+ bl_parent_id = "PHYSICS_PT_dynamic_paint"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
@classmethod
@@ -454,7 +460,8 @@ class PHYSICS_PT_dp_brush_source(PhysicButtonsPanel, Panel):
class PHYSICS_PT_dp_brush_velocity(PhysicButtonsPanel, Panel):
- bl_label = "Dynamic Paint Velocity"
+ bl_label = "Velocity"
+ bl_parent_id = "PHYSICS_PT_dynamic_paint"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
@@ -490,7 +497,8 @@ class PHYSICS_PT_dp_brush_velocity(PhysicButtonsPanel, Panel):
class PHYSICS_PT_dp_brush_wave(PhysicButtonsPanel, Panel):
- bl_label = "Dynamic Paint Waves"
+ bl_label = "Waves"
+ bl_parent_id = "PHYSICS_PT_dynamic_paint"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
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