[Bf-blender-cvs] [b66ae8259e0] master: RNA: disable animation for file output options

Campbell Barton noreply at git.blender.org
Mon Jun 18 07:35:35 CEST 2018


Commit: b66ae8259e01526bb682c5081c4c0146416f8908
Author: Campbell Barton
Date:   Mon Jun 18 07:31:21 2018 +0200
Branches: master
https://developer.blender.org/rBb66ae8259e01526bb682c5081c4c0146416f8908

RNA: disable animation for file output options

===================================================================

M	source/blender/makesrna/intern/rna_scene.c

===================================================================

diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 8db03d7a437..c30107881f7 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -6141,12 +6141,14 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
 
 	prop = RNA_def_property(srna, "use_placeholder", PROP_BOOLEAN, PROP_NONE);
 	RNA_def_property_boolean_sdna(prop, NULL, "mode", R_TOUCH);
+	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
 	RNA_def_property_ui_text(prop, "Placeholders",
 	                         "Create empty placeholder files while rendering frames (similar to Unix 'touch')");
 	RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
 
 	prop = RNA_def_property(srna, "use_overwrite", PROP_BOOLEAN, PROP_NONE);
 	RNA_def_property_boolean_negative_sdna(prop, NULL, "mode", R_NO_OVERWRITE);
+	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
 	RNA_def_property_ui_text(prop, "Overwrite", "Overwrite existing files while rendering");
 	RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
 
@@ -6168,6 +6170,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
 
 	prop = RNA_def_property(srna, "use_file_extension", PROP_BOOLEAN, PROP_NONE);
 	RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_EXTENSION);
+	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
 	RNA_def_property_ui_text(prop, "File Extensions",
 	                         "Add the file format extensions to the rendered file name (eg: filename + .jpg)");
 	RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
@@ -6199,6 +6202,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
 
 	prop = RNA_def_property(srna, "use_save_buffers", PROP_BOOLEAN, PROP_NONE);
 	RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_EXR_TILE_FILE);
+	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
 	RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_save_buffers_get", NULL);
 	RNA_def_property_ui_text(prop, "Save Buffers",
 	                         "Save tiles for all RenderLayers and SceneNodes to files in the temp directory "
@@ -6214,12 +6218,14 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
 
 	prop = RNA_def_property(srna, "display_mode", PROP_ENUM, PROP_NONE);
 	RNA_def_property_enum_bitflag_sdna(prop, NULL, "displaymode");
+	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
 	RNA_def_property_enum_items(prop, display_mode_items);
 	RNA_def_property_ui_text(prop, "Display", "Select where rendered images will be displayed");
 	RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
 
 	prop = RNA_def_property(srna, "use_lock_interface", PROP_BOOLEAN, PROP_NONE);
 	RNA_def_property_boolean_sdna(prop, NULL, "use_lock_interface", 1);
+	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
 	RNA_def_property_ui_icon(prop, ICON_UNLOCKED, true);
 	RNA_def_property_ui_text(prop, "Lock Interface", "Lock interface during rendering in favor of giving more memory to the renderer");
 	RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
@@ -6234,6 +6240,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
 	/* Render result EXR cache. */
 	prop = RNA_def_property(srna, "use_render_cache", PROP_BOOLEAN, PROP_NONE);
 	RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_EXR_CACHE_FILE);
+	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
 	RNA_def_property_ui_text(prop, "Cache Result",
 	                         "Save render cache to EXR files (useful for heavy compositing, "
 	                         "Note: affects indirectly rendered scenes)");



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