[Bf-blender-cvs] [6fc8a74886a] master: Cleanup: trailing space for blenkernel

Campbell Barton noreply at git.blender.org
Sun Jun 17 17:07:18 CEST 2018


Commit: 6fc8a74886a30f89562bb542ef3b24cc64b3208a
Author: Campbell Barton
Date:   Sun Jun 17 17:05:51 2018 +0200
Branches: master
https://developer.blender.org/rB6fc8a74886a30f89562bb542ef3b24cc64b3208a

Cleanup: trailing space for blenkernel

===================================================================

M	source/blender/blenkernel/BKE_DerivedMesh.h
M	source/blender/blenkernel/BKE_action.h
M	source/blender/blenkernel/BKE_animsys.h
M	source/blender/blenkernel/BKE_armature.h
M	source/blender/blenkernel/BKE_cloth.h
M	source/blender/blenkernel/BKE_constraint.h
M	source/blender/blenkernel/BKE_context.h
M	source/blender/blenkernel/BKE_customdata.h
M	source/blender/blenkernel/BKE_depsgraph.h
M	source/blender/blenkernel/BKE_displist.h
M	source/blender/blenkernel/BKE_dynamicpaint.h
M	source/blender/blenkernel/BKE_editmesh.h
M	source/blender/blenkernel/BKE_effect.h
M	source/blender/blenkernel/BKE_fcurve.h
M	source/blender/blenkernel/BKE_font.h
M	source/blender/blenkernel/BKE_global.h
M	source/blender/blenkernel/BKE_gpencil.h
M	source/blender/blenkernel/BKE_idprop.h
M	source/blender/blenkernel/BKE_image.h
M	source/blender/blenkernel/BKE_material.h
M	source/blender/blenkernel/BKE_modifier.h
M	source/blender/blenkernel/BKE_node.h
M	source/blender/blenkernel/BKE_ocean.h
M	source/blender/blenkernel/BKE_paint.h
M	source/blender/blenkernel/BKE_particle.h
M	source/blender/blenkernel/BKE_property.h
M	source/blender/blenkernel/BKE_report.h
M	source/blender/blenkernel/BKE_rigidbody.h
M	source/blender/blenkernel/BKE_sequencer.h
M	source/blender/blenkernel/BKE_writeavi.h
M	source/blender/blenkernel/BKE_writeframeserver.h
M	source/blender/blenkernel/intern/CCGSubSurf.c
M	source/blender/blenkernel/intern/DerivedMesh.c
M	source/blender/blenkernel/intern/action.c
M	source/blender/blenkernel/intern/anim.c
M	source/blender/blenkernel/intern/anim_sys.c
M	source/blender/blenkernel/intern/appdir.c
M	source/blender/blenkernel/intern/armature.c
M	source/blender/blenkernel/intern/armature_update.c
M	source/blender/blenkernel/intern/blender.c
M	source/blender/blenkernel/intern/bmfont.c
M	source/blender/blenkernel/intern/boids.c
M	source/blender/blenkernel/intern/brush.c
M	source/blender/blenkernel/intern/bullet.c
M	source/blender/blenkernel/intern/bvhutils.c
M	source/blender/blenkernel/intern/camera.c
M	source/blender/blenkernel/intern/cdderivedmesh.c
M	source/blender/blenkernel/intern/cloth.c
M	source/blender/blenkernel/intern/collision.c
M	source/blender/blenkernel/intern/colortools.c
M	source/blender/blenkernel/intern/constraint.c
M	source/blender/blenkernel/intern/context.c
M	source/blender/blenkernel/intern/curve.c
M	source/blender/blenkernel/intern/customdata.c
M	source/blender/blenkernel/intern/customdata_file.c
M	source/blender/blenkernel/intern/depsgraph.c
M	source/blender/blenkernel/intern/editderivedmesh.c
M	source/blender/blenkernel/intern/editmesh_bvh.c
M	source/blender/blenkernel/intern/effect.c
M	source/blender/blenkernel/intern/fcurve.c
M	source/blender/blenkernel/intern/fmodifier.c
M	source/blender/blenkernel/intern/font.c
M	source/blender/blenkernel/intern/gpencil.c
M	source/blender/blenkernel/intern/group.c
M	source/blender/blenkernel/intern/icons.c
M	source/blender/blenkernel/intern/idcode.c
M	source/blender/blenkernel/intern/idprop.c
M	source/blender/blenkernel/intern/ipo.c
M	source/blender/blenkernel/intern/key.c
M	source/blender/blenkernel/intern/lamp.c
M	source/blender/blenkernel/intern/lattice.c
M	source/blender/blenkernel/intern/library.c
M	source/blender/blenkernel/intern/library_remap.c
M	source/blender/blenkernel/intern/material.c
M	source/blender/blenkernel/intern/mball.c
M	source/blender/blenkernel/intern/mesh.c
M	source/blender/blenkernel/intern/mesh_evaluate.c
M	source/blender/blenkernel/intern/modifier.c
M	source/blender/blenkernel/intern/multires.c
M	source/blender/blenkernel/intern/nla.c
M	source/blender/blenkernel/intern/node.c
M	source/blender/blenkernel/intern/object.c
M	source/blender/blenkernel/intern/object_deform.c
M	source/blender/blenkernel/intern/object_dupli.c
M	source/blender/blenkernel/intern/ocean.c
M	source/blender/blenkernel/intern/packedFile.c
M	source/blender/blenkernel/intern/paint.c
M	source/blender/blenkernel/intern/particle.c
M	source/blender/blenkernel/intern/particle_distribute.c
M	source/blender/blenkernel/intern/particle_system.c
M	source/blender/blenkernel/intern/pbvh.c
M	source/blender/blenkernel/intern/pointcache.c
M	source/blender/blenkernel/intern/property.c
M	source/blender/blenkernel/intern/report.c
M	source/blender/blenkernel/intern/rigidbody.c
M	source/blender/blenkernel/intern/sca.c
M	source/blender/blenkernel/intern/scene.c
M	source/blender/blenkernel/intern/screen.c
M	source/blender/blenkernel/intern/seqeffects.c
M	source/blender/blenkernel/intern/sequencer.c
M	source/blender/blenkernel/intern/shrinkwrap.c
M	source/blender/blenkernel/intern/sketch.c
M	source/blender/blenkernel/intern/smoke.c
M	source/blender/blenkernel/intern/softbody.c
M	source/blender/blenkernel/intern/sound.c
M	source/blender/blenkernel/intern/subsurf_ccg.c
M	source/blender/blenkernel/intern/suggestions.c
M	source/blender/blenkernel/intern/text.c
M	source/blender/blenkernel/intern/texture.c
M	source/blender/blenkernel/intern/tracking_solver.c
M	source/blender/blenkernel/intern/world.c
M	source/blender/blenkernel/intern/writeavi.c
M	source/blender/blenkernel/intern/writeffmpeg.c
M	source/blender/blenkernel/intern/writeframeserver.c
M	source/blender/blenkernel/nla_private.h

===================================================================

diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 7b3df577111..89f3431fec8 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -301,12 +301,12 @@ struct DerivedMesh {
 	CustomData *(*getTessFaceDataLayout)(DerivedMesh * dm);
 	CustomData *(*getLoopDataLayout)(DerivedMesh * dm);
 	CustomData *(*getPolyDataLayout)(DerivedMesh * dm);
-	
+
 	/** Copies all customdata for an element source into dst at index dest */
 	void (*copyFromVertCData)(DerivedMesh *dm, int source, CustomData *dst, int dest);
 	void (*copyFromEdgeCData)(DerivedMesh *dm, int source, CustomData *dst, int dest);
 	void (*copyFromFaceCData)(DerivedMesh *dm, int source, CustomData *dst, int dest);
-	
+
 	/** Optional grid access for subsurf */
 	int (*getNumGrids)(DerivedMesh *dm);
 	int (*getGridSize)(DerivedMesh *dm);
@@ -315,7 +315,7 @@ struct DerivedMesh {
 	void (*getGridKey)(DerivedMesh *dm, struct CCGKey *key);
 	DMFlagMat *(*getGridFlagMats)(DerivedMesh * dm);
 	unsigned int **(*getGridHidden)(DerivedMesh * dm);
-	
+
 
 	/** Iterate over each mapped vertex in the derived mesh, calling the
 	 * given function with the original vert and the mapped vert's new
@@ -397,7 +397,7 @@ struct DerivedMesh {
 	 * Also called for *final* editmode DerivedMeshes
 	 */
 	void (*drawEdges)(DerivedMesh *dm, bool drawLooseEdges, bool drawAllEdges);
-	
+
 	/** Draw all loose edges (edges w/ no adjoining faces) */
 	void (*drawLooseEdges)(DerivedMesh *dm);
 
@@ -478,7 +478,7 @@ struct DerivedMesh {
 	 *
 	 * NOTE: This routine is optional!
 	 */
-	void (*drawMappedEdgesInterp)(DerivedMesh *dm, 
+	void (*drawMappedEdgesInterp)(DerivedMesh *dm,
 	                              DMSetDrawOptions setDrawOptions,
 	                              DMSetDrawInterpOptions setDrawInterpOptions,
 	                              void *userData);
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index 1fda7f07343..90a3e4e6b99 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -69,7 +69,7 @@ void BKE_action_make_local(struct Main *bmain, struct bAction *act, const bool l
 
 /* Action API ----------------- */
 
-/* types of transforms applied to the given item 
+/* types of transforms applied to the given item
  *  - these are the return falgs for action_get_item_transforms()
  */
 typedef enum eAction_TransformFlags {
@@ -79,21 +79,21 @@ typedef enum eAction_TransformFlags {
 	ACT_TRANS_ROT   = (1 << 1),
 	/* scaling */
 	ACT_TRANS_SCALE = (1 << 2),
-	
+
 	/* bbone shape - for all the parameters, provided one is set */
 	ACT_TRANS_BBONE = (1 << 3),
-	
+
 	/* strictly not a transform, but custom properties are also
 	 * quite often used in modern rigs
 	 */
 	ACT_TRANS_PROP  = (1 << 4),
-	
+
 	/* all flags */
 	ACT_TRANS_ONLY  = (ACT_TRANS_LOC | ACT_TRANS_ROT | ACT_TRANS_SCALE),
 	ACT_TRANS_ALL   = (ACT_TRANS_ONLY | ACT_TRANS_PROP)
 } eAction_TransformFlags;
 
-/* Return flags indicating which transforms the given object/posechannel has 
+/* Return flags indicating which transforms the given object/posechannel has
  *	- if 'curves' is provided, a list of links to these curves are also returned
  *	  whose nodes WILL NEED FREEING
  */
@@ -132,7 +132,7 @@ struct bActionGroup *BKE_action_group_find_name(struct bAction *act, const char
 /* Clear all 'temp' flags on all groups */
 void action_groups_clear_tempflags(struct bAction *act);
 
-/* Pose API ----------------- */	
+/* Pose API ----------------- */
 
 void                 BKE_pose_channel_free(struct bPoseChannel *pchan);
 void                 BKE_pose_channel_free_ex(struct bPoseChannel *pchan, bool do_id_user);
@@ -188,7 +188,7 @@ bool BKE_pose_channel_in_IK_chain(struct Object *ob, struct bPoseChannel *pchan)
 // XXX to be deprecated for a more general solution in animsys...
 void framechange_poses_clear_unkeyed(struct Main *bmain);
 
-/* Bone Groups API --------------------- */	
+/* Bone Groups API --------------------- */
 
 /* Adds a new bone-group */
 struct bActionGroup *BKE_pose_add_group(struct bPose *pose, const char *name);
@@ -198,7 +198,7 @@ void BKE_pose_remove_group(struct bPose *pose, struct bActionGroup *grp, const i
 /* Remove the matching bone-group from its index */
 void BKE_pose_remove_group_index(struct bPose *pose, const int index);
 
-/* Assorted Evaluation ----------------- */	
+/* Assorted Evaluation ----------------- */
 
 /* Used for the Action Constraint */
 void what_does_obaction(struct Object *ob, struct Object *workob, struct bPose *pose, struct bAction *act, char groupname[], float cframe);
diff --git a/source/blender/blenkernel/BKE_animsys.h b/source/blender/blenkernel/BKE_animsys.h
index b25f57b4be2..5cce1e090a9 100644
--- a/source/blender/blenkernel/BKE_animsys.h
+++ b/source/blender/blenkernel/BKE_animsys.h
@@ -80,10 +80,10 @@ void BKE_animdata_copy_id_action(struct Main *bmain, struct ID *id, const bool s
 typedef enum eAnimData_MergeCopy_Modes {
 	/* Keep destination action */
 	ADT_MERGECOPY_KEEP_DST = 0,
-	
+
 	/* Use src action (make a new copy) */
 	ADT_MERGECOPY_SRC_COPY = 1,
-	
+
 	/* Use src action (but just reference the existing version) */
 	ADT_MERGECOPY_SRC_REF  = 2
 } eAnimData_MergeCopy_Modes;
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h
index f6de39c897e..0ccb4187732 100644
--- a/source/blender/blenkernel/BKE_armature.h
+++ b/source/blender/blenkernel/BKE_armature.h
@@ -53,10 +53,10 @@ typedef struct PoseTarget {
 
 typedef struct PoseTree {
 	struct PoseTree *next, *prev;
-	
+
 	int type;                       /* type of IK that this serves (CONSTRAINT_TYPE_KINEMATIC or ..._SPLINEIK) */
 	int totchannel;                 /* number of pose channels */
-	
+
 	struct ListBase targets;        /* list of targets of the tree */
 	struct bPoseChannel **pchan;    /* array of pose channels */
 	int     *parent;                /* and their parents */
diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h
index 6c517bd02df..c0d396fd115 100644
--- a/source/blender/blenkernel/BKE_cloth.h
+++ b/source/blender/blenkernel/BKE_cloth.h
@@ -67,7 +67,7 @@ typedef struct ClothHairData {
 
 typedef struct ClothSolverResult {
 	int status;
-	
+
 	int max_iterations, min_iterations;
 	float avg_iterations;
 	float max_error, min_error, avg_error;
@@ -138,7 +138,7 @@ typedef struct ClothSpring {
 	int	flags; 		/* defined in BKE_cloth.h, e.g. deactivated due to tearing */
 	float 	stiffness;	/* stiffness factor from the vertex groups */
 	float editrestlen;
-	
+
 	/* angular bending spring target and derivatives */
 	float target[3];
 }
@@ -203,7 +203,7 @@ struct CollPair;
 typedef struct ColliderContacts {
 	struct Object *ob;
 	struct CollisionModifierData *collmd;
-	
+
 	struct CollPair *collisions;
 	int totcollisions;
 } ColliderContacts;
diff --git a/source/blender/blenkernel/BKE_constraint.h b/source/blender/blenkernel/BKE_constraint.h
index 4e0eb5c65ac..d22a3becf37 100644
--- a/source/blender/blenkernel/BKE_constraint.h
+++ b/source/blender/blenkernel/BKE_constraint.h
@@ -51,10 +51,10 @@ typedef struct bConstraintOb {
 	struct Scene *scene;        /* for system time, part of deglobalization, code nicer later with local time (ton) */
 	struct Object *ob;          /* if pchan, then armature that it comes from, otherwise constraint owner */
 	struct bPoseChannel *pchan; /* pose channel that owns the constraints being evaluated */
-	
+
 	float matrix[4][4];         /* matrix where constraints are accumulated + solved */
 	float startmat[4][4];       /* original matrix (before constraint solving) */
-	
+
 	short type;                 /* type of owner  */
 	short rotOrder;             /* rotation order for constraint owner (as defined in eEulerRotationOrders in BLI_math.h) */
 } bConstraintOb;
@@ -83,7 +83,7 @@ typedef struct bConstraintTypeInfo {
 	short size;             /* size in bytes of the struct */
 	char name[32];          /* name of constraint in interface */
 	char structName[32];    /* name of struct for SDNA */
-	
+
 	/* data management function pointers - special handling */
 	/* free any data that is allocated separately (optional) */
 	void (*free_data)(struct bConstraint *con);
@@ -93,13 +93,13 @@ typedef struct bConstraintTypeInfo {
 	void (*copy_data)(struct bConstraint *con, struct bConstraint *src);
 	/* set settings for data that will be used for bConstraint.data (memory already allocated using MEM_callocN) */
 	void (*new_data)(void *cdata);
-	
+
 	/* target handling function pointers */
 	/* for multi-target constraints: return that list; otherwise make a temporary list (returns number of targets) */
 	int (*get_constraint_targets)(struct bConstraint *con, struct ListBase *list);
 	/* for single-target constraints only: flush data back to source data, and the free memory used */
 	void (*flush_constraint_targets)(struct bConstraint *con, struct ListBase *list, bool no_copy);
-	
+
 	/* evaluation */
 	/* set the ct->matrix for the given constraint target (at the given ctime) */
 	void (*get_target_matrix)(struct bConstraint *con, struct bConstraintOb *cob, struct bConstraintTarget *ct, float ctime);
diff --git a/source/blender/blenkernel/BKE_context.h b/source/blender/blenkernel/BKE_context.h
index 6de323258bd..717e8c86ba3 100644
--- a/source/blender/blenkernel/BKE_context.h
+++ b/source/blender/blenkernel/BKE_context.h
@@ -304,6 +304,6 @@ int CTX_data_editable_gpencil_strokes(const bContext *C, ListBase *list);
 #ifdef __cplusplus
 }
 #endif
-	
+
 #endif
 
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index 2cdda34b9b5..e178e12df14 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -221,8 +221,8 @@ void CustomData_copy_data_named(const struct CustomData *source,
                           struct CustomData *dest, int source_index,
                           int dest_index, int count);
 void CustomData_copy_elements(int type, void *src_data_ofs, void *dst_data_ofs, int count);
-void CustomData_bmesh_copy

@@ Diff output truncated at 10240 characters. @@



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