[Bf-blender-cvs] [78fbd146f3c] master: Cleanup: trailing space for DNA headers

Campbell Barton noreply at git.blender.org
Sun Jun 17 17:07:09 CEST 2018


Commit: 78fbd146f3cd9a5c97307ff6f2d14422e7ae54b9
Author: Campbell Barton
Date:   Sun Jun 17 17:04:09 2018 +0200
Branches: master
https://developer.blender.org/rB78fbd146f3cd9a5c97307ff6f2d14422e7ae54b9

Cleanup: trailing space for DNA headers

===================================================================

M	source/blender/makesdna/DNA_ID.h
M	source/blender/makesdna/DNA_action_types.h
M	source/blender/makesdna/DNA_actuator_types.h
M	source/blender/makesdna/DNA_anim_types.h
M	source/blender/makesdna/DNA_armature_types.h
M	source/blender/makesdna/DNA_boid_types.h
M	source/blender/makesdna/DNA_camera_types.h
M	source/blender/makesdna/DNA_cloth_types.h
M	source/blender/makesdna/DNA_color_types.h
M	source/blender/makesdna/DNA_constraint_types.h
M	source/blender/makesdna/DNA_controller_types.h
M	source/blender/makesdna/DNA_curve_types.h
M	source/blender/makesdna/DNA_dynamicpaint_types.h
M	source/blender/makesdna/DNA_effect_types.h
M	source/blender/makesdna/DNA_gpencil_types.h
M	source/blender/makesdna/DNA_group_types.h
M	source/blender/makesdna/DNA_image_types.h
M	source/blender/makesdna/DNA_ipo_types.h
M	source/blender/makesdna/DNA_key_types.h
M	source/blender/makesdna/DNA_lamp_types.h
M	source/blender/makesdna/DNA_lattice_types.h
M	source/blender/makesdna/DNA_material_types.h
M	source/blender/makesdna/DNA_mesh_types.h
M	source/blender/makesdna/DNA_meshdata_types.h
M	source/blender/makesdna/DNA_meta_types.h
M	source/blender/makesdna/DNA_modifier_types.h
M	source/blender/makesdna/DNA_nla_types.h
M	source/blender/makesdna/DNA_node_types.h
M	source/blender/makesdna/DNA_object_fluidsim_types.h
M	source/blender/makesdna/DNA_object_force_types.h
M	source/blender/makesdna/DNA_object_types.h
M	source/blender/makesdna/DNA_particle_types.h
M	source/blender/makesdna/DNA_property_types.h
M	source/blender/makesdna/DNA_rigidbody_types.h
M	source/blender/makesdna/DNA_scene_types.h
M	source/blender/makesdna/DNA_screen_types.h
M	source/blender/makesdna/DNA_sensor_types.h
M	source/blender/makesdna/DNA_sequence_types.h
M	source/blender/makesdna/DNA_smoke_types.h
M	source/blender/makesdna/DNA_speaker_types.h
M	source/blender/makesdna/DNA_text_types.h
M	source/blender/makesdna/DNA_texture_types.h
M	source/blender/makesdna/DNA_userdef_types.h
M	source/blender/makesdna/DNA_vfont_types.h
M	source/blender/makesdna/DNA_view2d_types.h
M	source/blender/makesdna/DNA_view3d_types.h
M	source/blender/makesdna/DNA_windowmanager_types.h
M	source/blender/makesdna/DNA_world_types.h
M	source/blender/makesdna/intern/dna_genfile.c
M	source/blender/makesdna/intern/makesdna.c

===================================================================

diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index c632b87752b..0c7341b0fae 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -153,7 +153,7 @@ typedef struct Library {
 	char filepath[1024];
 
 	struct Library *parent;	/* set for indirectly linked libs, used in the outliner and while reading */
-	
+
 	struct PackedFile *packedfile;
 
 	/* Temp data needed by read/write code. */
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index 0e13aff4d44..e255b85ebe3 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -72,10 +72,10 @@ typedef enum eMotionPathVert_Flag {
 typedef struct bMotionPath {
 	bMotionPathVert *points;    /* path samples */
 	int length;                 /* the number of cached verts */
-	
+
 	int start_frame;            /* for drawing paths, the start frame number */
 	int end_frame;              /* for drawing paths, the end frame number */
-	
+
 	float color[3];	            /* optional custom color */
 	int line_thickness;         /* line thickness */
 	int flag;                   /* baking settings - eMotionPath_Flag */
@@ -90,7 +90,7 @@ typedef enum eMotionPath_Flag {
 	/* Custom colors */
 	MOTIONPATH_FLAG_CUSTOM      = (1 << 2),
 	/* Draw lines or only points */
-	MOTIONPATH_FLAG_LINES       = (1 << 3)   
+	MOTIONPATH_FLAG_LINES       = (1 << 3)
 } eMotionPath_Flag;
 
 /* Visualization General --------------------------- */
@@ -101,22 +101,22 @@ typedef struct bAnimVizSettings {
 	/* Onion-Skinning Settings ----------------- */
 	int ghost_sf, ghost_ef;         /* start and end frames of ghost-drawing range (only used for GHOST_TYPE_RANGE) */
 	int ghost_bc, ghost_ac;         /* number of frames before/after current frame to show */
-	
+
 	short ghost_type;               /* eOnionSkin_Types */
 	short ghost_step;               /* number of frames between each ghost shown (not for GHOST_TYPE_KEYS) */
-	
+
 	short ghost_flag;               /* eOnionSkin_Flag */
-	
+
 	/* General Settings ------------------------ */
 	short recalc;                   /* eAnimViz_RecalcFlags */
-	
+
 	/* Motion Path Settings ------------------- */
 	short path_type;                /* eMotionPath_Types */
 	short path_step;                /* number of frames between points indicated on the paths */
-	
+
 	short path_viewflag;            /* eMotionPaths_ViewFlag */
 	short path_bakeflag;            /* eMotionPaths_BakeFlag */
-	
+
 	int path_sf, path_ef;           /* start and end frames of path-calculation range */
 	int path_bc, path_ac;           /* number of frames before/after current frame to show */
 } bAnimVizSettings;
@@ -185,19 +185,19 @@ typedef enum eMotionPaths_BakeFlag {
 
 /* PoseChannel ------------------------------------ */
 
-/* PoseChannel 
+/* PoseChannel
  *
  * A PoseChannel stores the results of Actions and transform information
  * with respect to the restposition of Armature bones
  */
 typedef struct bPoseChannel {
 	struct bPoseChannel *next, *prev;
-	
+
 	IDProperty          *prop;      /* User-Defined Properties on this PoseChannel */
-	
+
 	ListBase constraints;           /* Constraints that act on this PoseChannel */
 	char name[64];                  /* need to match bone name length: MAXBONENAME */
-	
+
 	short flag;                     /* dynamic, for detecting transform changes */
 	short ikflag;                   /* settings for IK bones */
 	short protectflag;              /* protect channels from being transformed */
@@ -234,32 +234,32 @@ typedef struct bPoseChannel {
 	float rotAxis[3], rotAngle;         /* axis-angle rotation */
 	short rotmode;                      /* eRotationModes - rotation representation to use */
 	short pad;
-	
+
 	float chan_mat[4][4];           /* matrix result of loc/quat/size, and where we put deform in, see next line */
 	float pose_mat[4][4];           /* constraints accumulate here. in the end, pose_mat = bone->arm_mat * chan_mat
 	                                 * this matrix is object space */
 	float constinv[4][4];           /* inverse result of constraints.
 	                                 * doesn't include effect of restposition, parent, and local transform*/
-	
+
 	float pose_head[3];             /* actually pose_mat[3] */
 	float pose_tail[3];             /* also used for drawing help lines... */
-	
+
 	float limitmin[3], limitmax[3]; /* DOF constraint, note! - these are stored in degrees, not radians */
 	float stiffness[3];             /* DOF stiffness */
 	float ikstretch;
 	float ikrotweight;              /* weight of joint rotation constraint */
 	float iklinweight;              /* weight of joint stretch constraint */
-	
+
 	/* curved bones settings - these are for animating, and are applied on top of the copies in pchan->bone */
 	float roll1, roll2;
 	float curveInX, curveInY;
 	float curveOutX, curveOutY;
 	float ease1, ease2;
 	float scaleIn, scaleOut;
-	
+
 	struct bPoseChannel *bbone_prev; /* next/prev bones to use as handle references when calculating bbones (optional) */
 	struct bPoseChannel *bbone_next;
-	
+
 	void        *temp;              /* use for outliner */
 } bPoseChannel;
 
@@ -270,16 +270,16 @@ typedef enum ePchan_Flag {
 	POSE_LOC        =   (1 << 0),
 	POSE_ROT        =   (1 << 1),
 	POSE_SIZE       =   (1 << 2),
-	
+
 	/* old IK/cache stuff
-	 * - used to be here from (1 << 3) to (1 << 8) 
+	 * - used to be here from (1 << 3) to (1 << 8)
 	 *   but has been repurposed since 2.77.2
 	 *   as they haven't been used in over 10 years
 	 */
-	
+
 	/* has BBone deforms */
 	POSE_BBONE_SHAPE =  (1 << 3),
-	
+
 	/* IK/Pose solving */
 	POSE_CHAIN      =   (1 << 9),
 	POSE_DONE       =   (1 << 10),
@@ -357,8 +357,8 @@ typedef enum eRotationModes {
 	ROT_MODE_YZX = 4,
 	ROT_MODE_ZXY = 5,
 	ROT_MODE_ZYX = 6,
-	/* NOTE: space is reserved here for 18 other possible 
-	 * euler rotation orders not implemented 
+	/* NOTE: space is reserved here for 18 other possible
+	 * euler rotation orders not implemented
 	 */
 	/* axis angle rotations */
 	ROT_MODE_AXISANGLE = -1,
@@ -369,7 +369,7 @@ typedef enum eRotationModes {
 
 /* Pose ------------------------------------ */
 
-/* Pose-Object. 
+/* Pose-Object.
  *
  * It is only found under ob->pose. It is not library data, even
  * though there is a define for it (hack for the outliner).
@@ -386,19 +386,19 @@ typedef struct bPose {
 	short flag, pad;
 	unsigned int proxy_layer;   /* proxy layer: copy from armature, gets synced */
 	int pad1;
-	
+
 	float ctime;                /* local action time of this pose */
 	float stride_offset[3];     /* applied to object */
 	float cyclic_offset[3];     /* result of match and cycles, applied in BKE_pose_where_is() */
-	
-	
+
+
 	ListBase agroups;           /* list of bActionGroups */
-	
+
 	int active_group;           /* index of active group (starts from 1) */
 	int iksolver;               /* ik solver to use, see ePose_IKSolverType */
 	void *ikdata;               /* temporary IK data, depends on the IK solver. Not saved in file */
 	void *ikparam;              /* IK solver parameters, structure depends on iksolver */
-	
+
 	bAnimVizSettings avs;       /* settings for visualization of bone animation */
 	char proxy_act_bone[64];    /* proxy active bone name, MAXBONENAME */
 } bPose;
@@ -489,13 +489,13 @@ typedef enum eItasc_Solver {
  */
 typedef struct bActionGroup {
 	struct bActionGroup *next, *prev;
-	
+
 	ListBase channels;          /* Note: this must not be touched by standard listbase functions which would clear links to other channels */
-	
+
 	int flag;                   /* settings for this action-group */
 	int customCol;              /* index of custom color set to use when used for bones (0=default - used for all old files, -1=custom set) */
 	char name[64];              /* name of the group */
-	
+
 	ThemeWireColor cs;          /* color set to use when customCol == -1 */
 } bActionGroup;
 
@@ -518,7 +518,7 @@ typedef enum eActionGroup_Flag {
 
 	/* sub channel modifiers off */
 	AGRP_MODIFIERS_OFF = (1 << 7),
-	
+
 	AGRP_TEMP       = (1 << 30),
 	AGRP_MOVED      = (1u << 31)
 } eActionGroup_Flag;
@@ -526,7 +526,7 @@ typedef enum eActionGroup_Flag {
 
 /* Actions -------------------------------------- */
 
-/* Action - reusable F-Curve 'bag'  (act) 
+/* Action - reusable F-Curve 'bag'  (act)
  *
  * This contains F-Curves that may affect settings from more than one ID blocktype and/or
  * datablock (i.e. sub-data linked/used directly to the ID block that the animation data is linked to),
@@ -538,15 +538,15 @@ typedef enum eActionGroup_Flag {
  */
 typedef struct bAction {
 	ID id;              /* ID-serialisation for relinking */
-	
+
 	ListBase curves;    /* function-curves (FCurve) */
 	ListBase chanbase DNA_DEPRECATED;  /* legacy data - Action Channels (bActionChannel) in pre-2.5 animation system */
 	ListBase groups;    /* groups of function-curves (bActionGroup) */
 	ListBase markers;   /* markers local to the Action (used to provide Pose-Libraries) */
-	
+
 	int flag;           /* settings for this action */
 	int active_marker;  /* index of the active marker */
-	
+
 	int idroot;         /* type of ID-blocks that action can be assigned to (if 0, will be set to whatever ID first evaluates it) */
 	int pad;
 } bAction;
@@ -572,13 +572,13 @@ typedef enum eAction_Flags {
 typedef struct bDopeSheet {
 	ID      *source;            /* currently ID_SCE (for Dopesheet), and ID_SC (for Grease Pencil) */
 	ListBase chanbase; /* cache for channels (only initialized when pinned) */           // XXX not used!
-	
+
 	struct Group *filter_grp;   /* object group for ADS_FILTER_ONLYOBGROUP filtering option */
 	char searchstr[64];         /* string to search for in displayed names of F-Curves for ADS_FILTER_BY_FCU_NAME filtering option */
-	
+
 	int filterflag;             /* flags to use for filtering data */
 	int flag;                   /* standard flags */
-	
+
 	int renameIndex;            /* index+1 of channel to rename - only gets set by renaming operator */
 	int pad;
 } bDopeSheet;
@@ -588,7 +588,7 @@ typedef struct bDopeSheet {
 typedef enum eDopeSheet_FilterFlag {
 	/* genera

@@ Diff output truncated at 10240 characters. @@



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