[Bf-blender-cvs] [28504a99c21] temp-udim-images: Fix anisotropic brush scaling for tiled images
Lukas Stockner
noreply at git.blender.org
Fri Jun 15 18:44:55 CEST 2018
Commit: 28504a99c2101c538749f893ffe9f1b8b168f6ae
Author: Lukas Stockner
Date: Fri Jun 15 18:23:05 2018 +0200
Branches: temp-udim-images
https://developer.blender.org/rB28504a99c2101c538749f893ffe9f1b8b168f6ae
Fix anisotropic brush scaling for tiled images
===================================================================
M source/blender/editors/sculpt_paint/paint_image_2d.c
===================================================================
diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c
index 1fa91a4b1ac..646779b01cd 100644
--- a/source/blender/editors/sculpt_paint/paint_image_2d.c
+++ b/source/blender/editors/sculpt_paint/paint_image_2d.c
@@ -823,7 +823,7 @@ static bool paint_2d_check_tile(ImagePaintState *s, int i)
s->tiles[i].size[0] = ibuf->x;
s->tiles[i].size[1] = ibuf->y;
s->tiles[i].radius_fac[0] = ((float) ibuf->x) / s->tiles[0].size[0];
- s->tiles[i].radius_fac[1] = ((float) ibuf->x) / s->tiles[0].size[1];
+ s->tiles[i].radius_fac[1] = ((float) ibuf->y) / s->tiles[0].size[1];
s->tiles[i].state = PAINT2D_TILE_READY;
}
}
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