[Bf-blender-cvs] [e9964ed1755] greasepencil-object: Merge branch 'blender2.8' into greasepencil-object

Antonio Vazquez noreply at git.blender.org
Tue Jun 12 12:40:50 CEST 2018


Commit: e9964ed175512149aebcb582cd24005007ed7790
Author: Antonio Vazquez
Date:   Tue Jun 12 12:40:39 2018 +0200
Branches: greasepencil-object
https://developer.blender.org/rBe9964ed175512149aebcb582cd24005007ed7790

Merge branch 'blender2.8' into greasepencil-object

===================================================================



===================================================================

diff --cc source/blender/blenkernel/intern/anim_sys.c
index 910a71bf31b,ec979623a98..26727ce77b7
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@@ -1089,70 -1091,67 +1092,70 @@@ void BKE_animdata_main_cb(Main *bmain, 
  	} (void)0
  	
  	/* nodes */
- 	ANIMDATA_IDS_CB(mainptr->nodetree.first);
+ 	ANIMDATA_IDS_CB(bmain->nodetree.first);
  	
  	/* textures */
- 	ANIMDATA_NODETREE_IDS_CB(mainptr->tex.first, Tex);
+ 	ANIMDATA_NODETREE_IDS_CB(bmain->tex.first, Tex);
  	
  	/* lamps */
- 	ANIMDATA_NODETREE_IDS_CB(mainptr->lamp.first, Lamp);
+ 	ANIMDATA_NODETREE_IDS_CB(bmain->lamp.first, Lamp);
  	
  	/* materials */
- 	ANIMDATA_NODETREE_IDS_CB(mainptr->mat.first, Material);
+ 	ANIMDATA_NODETREE_IDS_CB(bmain->mat.first, Material);
  	
  	/* cameras */
- 	ANIMDATA_IDS_CB(mainptr->camera.first);
+ 	ANIMDATA_IDS_CB(bmain->camera.first);
  	
  	/* shapekeys */
- 	ANIMDATA_IDS_CB(mainptr->key.first);
+ 	ANIMDATA_IDS_CB(bmain->key.first);
  	
  	/* metaballs */
- 	ANIMDATA_IDS_CB(mainptr->mball.first);
+ 	ANIMDATA_IDS_CB(bmain->mball.first);
  	
  	/* curves */
- 	ANIMDATA_IDS_CB(mainptr->curve.first);
+ 	ANIMDATA_IDS_CB(bmain->curve.first);
  	
  	/* armatures */
- 	ANIMDATA_IDS_CB(mainptr->armature.first);
+ 	ANIMDATA_IDS_CB(bmain->armature.first);
  	
  	/* lattices */
- 	ANIMDATA_IDS_CB(mainptr->latt.first);
+ 	ANIMDATA_IDS_CB(bmain->latt.first);
  	
  	/* meshes */
- 	ANIMDATA_IDS_CB(mainptr->mesh.first);
+ 	ANIMDATA_IDS_CB(bmain->mesh.first);
  	
  	/* particles */
- 	ANIMDATA_IDS_CB(mainptr->particle.first);
+ 	ANIMDATA_IDS_CB(bmain->particle.first);
  
  	/* speakers */
- 	ANIMDATA_IDS_CB(mainptr->speaker.first);
+ 	ANIMDATA_IDS_CB(bmain->speaker.first);
  
  	/* movie clips */
- 	ANIMDATA_IDS_CB(mainptr->movieclip.first);
+ 	ANIMDATA_IDS_CB(bmain->movieclip.first);
  
  	/* objects */
- 	ANIMDATA_IDS_CB(mainptr->object.first);
+ 	ANIMDATA_IDS_CB(bmain->object.first);
  
  	/* masks */
- 	ANIMDATA_IDS_CB(mainptr->mask.first);
+ 	ANIMDATA_IDS_CB(bmain->mask.first);
  	
  	/* worlds */
- 	ANIMDATA_NODETREE_IDS_CB(mainptr->world.first, World);
+ 	ANIMDATA_NODETREE_IDS_CB(bmain->world.first, World);
  
  	/* scenes */
- 	ANIMDATA_NODETREE_IDS_CB(mainptr->scene.first, Scene);
+ 	ANIMDATA_NODETREE_IDS_CB(bmain->scene.first, Scene);
  
  	/* line styles */
- 	ANIMDATA_IDS_CB(mainptr->linestyle.first);
+ 	ANIMDATA_IDS_CB(bmain->linestyle.first);
  	
  	/* grease pencil */
- 	ANIMDATA_IDS_CB(mainptr->gpencil.first);
+ 	ANIMDATA_IDS_CB(bmain->gpencil.first);
  
 +	/* palettes */
 +	ANIMDATA_IDS_CB(mainptr->palettes.first);
 +
  	/* cache files */
- 	ANIMDATA_IDS_CB(mainptr->cachefiles.first);
+ 	ANIMDATA_IDS_CB(bmain->cachefiles.first);
  }
  
  /* Fix all RNA-Paths throughout the database (directly access the Global.main version)
@@@ -1188,70 -1187,67 +1191,70 @@@ void BKE_animdata_fix_paths_rename_all(
  	} (void)0
  	
  	/* nodes */
- 	RENAMEFIX_ANIM_IDS(mainptr->nodetree.first);
+ 	RENAMEFIX_ANIM_IDS(bmain->nodetree.first);
  	
  	/* textures */
- 	RENAMEFIX_ANIM_NODETREE_IDS(mainptr->tex.first, Tex);
+ 	RENAMEFIX_ANIM_NODETREE_IDS(bmain->tex.first, Tex);
  	
  	/* lamps */
- 	RENAMEFIX_ANIM_NODETREE_IDS(mainptr->lamp.first, Lamp);
+ 	RENAMEFIX_ANIM_NODETREE_IDS(bmain->lamp.first, Lamp);
  	
  	/* materials */
- 	RENAMEFIX_ANIM_NODETREE_IDS(mainptr->mat.first, Material);
+ 	RENAMEFIX_ANIM_NODETREE_IDS(bmain->mat.first, Material);
  	
  	/* cameras */
- 	RENAMEFIX_ANIM_IDS(mainptr->camera.first);
+ 	RENAMEFIX_ANIM_IDS(bmain->camera.first);
  	
  	/* shapekeys */
- 	RENAMEFIX_ANIM_IDS(mainptr->key.first);
+ 	RENAMEFIX_ANIM_IDS(bmain->key.first);
  	
  	/* metaballs */
- 	RENAMEFIX_ANIM_IDS(mainptr->mball.first);
+ 	RENAMEFIX_ANIM_IDS(bmain->mball.first);
  	
  	/* curves */
- 	RENAMEFIX_ANIM_IDS(mainptr->curve.first);
+ 	RENAMEFIX_ANIM_IDS(bmain->curve.first);
  	
  	/* armatures */
- 	RENAMEFIX_ANIM_IDS(mainptr->armature.first);
+ 	RENAMEFIX_ANIM_IDS(bmain->armature.first);
  	
  	/* lattices */
- 	RENAMEFIX_ANIM_IDS(mainptr->latt.first);
+ 	RENAMEFIX_ANIM_IDS(bmain->latt.first);
  	
  	/* meshes */
- 	RENAMEFIX_ANIM_IDS(mainptr->mesh.first);
+ 	RENAMEFIX_ANIM_IDS(bmain->mesh.first);
  	
  	/* particles */
- 	RENAMEFIX_ANIM_IDS(mainptr->particle.first);
+ 	RENAMEFIX_ANIM_IDS(bmain->particle.first);
  
  	/* speakers */
- 	RENAMEFIX_ANIM_IDS(mainptr->speaker.first);
+ 	RENAMEFIX_ANIM_IDS(bmain->speaker.first);
  
  	/* movie clips */
- 	RENAMEFIX_ANIM_IDS(mainptr->movieclip.first);
+ 	RENAMEFIX_ANIM_IDS(bmain->movieclip.first);
  
  	/* objects */
- 	RENAMEFIX_ANIM_IDS(mainptr->object.first); 
+ 	RENAMEFIX_ANIM_IDS(bmain->object.first);
  
  	/* masks */
- 	RENAMEFIX_ANIM_IDS(mainptr->mask.first);
+ 	RENAMEFIX_ANIM_IDS(bmain->mask.first);
  	
  	/* worlds */
- 	RENAMEFIX_ANIM_NODETREE_IDS(mainptr->world.first, World);
+ 	RENAMEFIX_ANIM_NODETREE_IDS(bmain->world.first, World);
  	
  	/* linestyles */
- 	RENAMEFIX_ANIM_IDS(mainptr->linestyle.first);
+ 	RENAMEFIX_ANIM_IDS(bmain->linestyle.first);
  	
  	/* grease pencil */
- 	RENAMEFIX_ANIM_IDS(mainptr->gpencil.first);
+ 	RENAMEFIX_ANIM_IDS(bmain->gpencil.first);
  
 +	/* palettes */
 +	RENAMEFIX_ANIM_IDS(mainptr->palettes.first);
 +
  	/* cache files */
- 	RENAMEFIX_ANIM_IDS(mainptr->cachefiles.first);
+ 	RENAMEFIX_ANIM_IDS(bmain->cachefiles.first);
  	
  	/* scenes */
- 	RENAMEFIX_ANIM_NODETREE_IDS(mainptr->scene.first, Scene);
+ 	RENAMEFIX_ANIM_NODETREE_IDS(bmain->scene.first, Scene);
  }
  
  /* *********************************** */



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