[Bf-blender-cvs] [df721016310] blender2.8: Revert unintended changes to depsgraph
Dalai Felinto
noreply at git.blender.org
Mon Jun 11 11:33:30 CEST 2018
Commit: df72101631097cd57a093645378e1de338f875e8
Author: Dalai Felinto
Date: Mon Jun 11 11:31:13 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBdf72101631097cd57a093645378e1de338f875e8
Revert unintended changes to depsgraph
This partially reverts f8d7df6f162.
I committed this bit by mistake.
===================================================================
M source/blender/depsgraph/intern/depsgraph_tag.cc
===================================================================
diff --git a/source/blender/depsgraph/intern/depsgraph_tag.cc b/source/blender/depsgraph/intern/depsgraph_tag.cc
index 437999a06a9..8ff11ca5fd2 100644
--- a/source/blender/depsgraph/intern/depsgraph_tag.cc
+++ b/source/blender/depsgraph/intern/depsgraph_tag.cc
@@ -449,7 +449,17 @@ void deg_graph_node_tag_zero(Main *bmain, Depsgraph *graph, IDDepsNode *id_node)
GHASH_FOREACH_BEGIN(ComponentDepsNode *, comp_node, id_node->components)
{
if (comp_node->type == DEG_NODE_TYPE_ANIMATION) {
- continue;
+ AnimData *adt = BKE_animdata_from_id(id);
+ /* NOTE: Animation data might be null if relations are tagged
+ * for update.
+ */
+ if (adt == NULL || (adt->recalc & ADT_RECALC_ANIM) == 0) {
+ /* If there is no animation, or animation is not tagged for
+ * update yet, we don't force animation channel to be evaluated.
+ */
+ continue;
+ }
+ id->recalc |= ID_RECALC_ANIMATION;
}
comp_node->tag_update(graph);
}
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